Player Matchup

Merlin
Merlin
Boss20487405
Merlin
Level 103
God Stats
2W - 6L
1,334 SR
Queue Stats
175W - 194L
1,484 Elo+
Party 2
Cerberus
Cerberus
Ikkin339
Cerberus
Level 188
God Stats
2W - 4L
1,525 SR
Queue Stats
85W - 88L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Litlekidluzr
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,515 Elo+
Party 2
Osiris
Osiris
Rakjaar
Osiris
Level 114
God Stats
2W - 2L
1,726 SR
Queue Stats
647W - 619L
1,527 Elo+
Solo
Mulan
Mulan
benning0713
Mulan
Level 135
God Stats
1W - 2L
1,445 SR
Queue Stats
93W - 122L
1,455 Elo+
Party 2
Team Averages
Level 112
1,506 SR
1,493 Elo+

VS

Team Averages
Level 117
1,517 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jeremie7137
Ymir
Level 120
God Stats
36W - 33L
1,571 SR
Queue Stats
129W - 146L
1,458 Elo+
Party 1
Neith
Neith
Jessepou12
Neith
Level 116
God Stats
1W - 0L
1,258 SR
Queue Stats
31W - 28L
1,496 Elo+
Party 1
Sobek
Sobek
ShadyMongoose87
Sobek
Level 116
God Stats
1W - 0L
1,756 SR
Queue Stats
19W - 17L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
VwS Executioner
Ratatoskr
Level 128
God Stats
16W - 15L
1,501 SR
Queue Stats
91W - 111L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 4
6,256
569
2,339
5,002
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ikkin339
Cerberus
9
1 / 3 / 1
5,391
490
1,005
7,740
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Litlekidluzr
Tsukuyomi
11
5 / 2 / 2
6,612
601
8,207
9,276
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Rakjaar
Osiris
10
1 / 2 / 1
5,863
533
4,844
9,577
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
6,161
560
3,748
11,489
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 0 / 2
5,811
528
5,701
5,557
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 0
7,685
699
6,993
7,719
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
2 / 1 / 2
6,088
553
4,847
5,001
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 4
6,145
559
1,967
6,467
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
VwS Executioner
Ratatoskr
10
3 / 5 / 4
6,460
587
5,729
11,133
3,638
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
14
14
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
Merlin
0
3
4
0.67
L
Cerberus
Ikkin339
Cerberus
1
3
1
0.5
W
4
1
0
4
W
Neith
2
1
2
3
L
Tsukuyomi
Litlekidluzr
Tsukuyomi
5
2
2
3
L
Osiris
Rakjaar
Osiris
1
2
1
0.75
W
2
1
4
4
W
Ratatoskr
VwS Executioner
Ratatoskr
3
5
4
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
25,237
43,084
Taken
35,877
22,059
Mitigated
18,647
10,849
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,701
305
194
2,561
5,557
2,182
70
639
4,918
25,050
0
L
Merlin
2,339
188
0
1,000
5,002
1,667
165
2,761
1,865
39,985
0
L
Cerberus
Ikkin339
Cerberus
1,005
0
0
2,764
7,740
5,552
0
1,530
6,164
19,165
0
W
6,993
1,571
0
3,458
7,719
6,105
0
0
7,719
47,382
0
W
Neith
4,847
2,527
0
1,371
5,001
1,780
1,067
936
4,065
0
43,836
L
Tsukuyomi
Litlekidluzr
Tsukuyomi
8,207
2,524
0
3,649
9,276
3,382
0
2,012
6,967
0
39,859
L
Osiris
Rakjaar
Osiris
4,844
2,381
0
746
9,577
5,059
0
1,164
8,358
0
45,185
W
1,967
321
0
1,758
6,467
4,942
187
1,050
5,417
15,233
0
W
Ratatoskr
VwS Executioner
Ratatoskr
5,729
2,055
0
2,531
11,133
3,638
0
719
10,414
0
33,050
L
3,748
536
0
2,690
11,489
6,399
0
5,793
5,069
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
32,189
311
Minions Killed
265
0
Camps Cleared
0
1,093,172
Distance Traveled
1,042,269
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,811
528
52
5
0
216,266
3
L
Merlin
6,256
569
74
7
0
216,543
2
L
Cerberus
5,391
490
39
4
0
196,671
0
W
Ymir
7,685
699
86
8
0
196,636
4
W
Neith
6,088
553
64
6
0
193,725
0
L
Tsukuyomi
6,612
601
59
5
0
253,608
0
L
Osiris
5,863
533
72
7
0
239,789
0
W
Sobek
6,145
559
18
2
0
209,866
3
W
Ratatoskr
6,460
587
45
4
0
225,776
0
L
Mulan
6,161
560
67
6
0
186,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role