Player Matchup

Ullr
Ullr
Platinum IV
BeeScoòp
Ullr
Platinum IV
Level 102
God Stats
7W - 3L
1,859 SR
Queue Stats
38W - 23L
2,015 MMR
Solo
Achilles
Achilles
Diamond V
IzProlific
Achilles
Diamond V
Level 147
God Stats
21W - 17L
1,680 SR
Queue Stats
221W - 205L
2,117 MMR
Solo
Ra
Ra
Platinum II
JiggerChad
Ra
Platinum II
Level 90
God Stats
9W - 0L
2,073 SR
Queue Stats
27W - 10L
2,162 MMR
Party 2
Bakasura
Bakasura
Platinum III
Jávii
Bakasura
Platinum III
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 20L
2,077 MMR
Party 2
Nox
Nox
Platinum I
TarrantHightopp
Nox
Platinum I
Level 158
God Stats
125W - 109L
1,640 SR
Queue Stats
290W - 294L
2,036 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,750 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,555 SR
1,854 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
BuffoonSkii
Sun Wukong
Diamond III
Level 149
God Stats
2W - 1L
1,808 SR
Queue Stats
113W - 113L
2,148 MMR
Party 1
Chernobog
Chernobog
Diamond IV
Pοrtal
Chernobog
Diamond IV
Level 137
God Stats
2W - 3L
1,251 SR
Queue Stats
97W - 86L
2,114 MMR
Solo
Poseidon
Poseidon
Diamond V
TkReno1z
Poseidon
Diamond V
Level 197
God Stats
14W - 9L
1,713 SR
Queue Stats
458W - 440L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 0 / 1
8,046
575
7,845
6,376
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
IzProlific
Achilles
14
3 / 1 / 2
8,828
631
10,853
14,496
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 5
8,873
634
7,565
7,338
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Jávii
Bakasura
14
4 / 1 / 4
8,204
586
7,397
12,663
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 4
7,814
558
4,072
7,362
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArachneAgniThothSusano

VS

Bans
Maman BrigitteAthenaLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 1 / 0
6,877
491
2,045
9,732
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
 
Kuzenbo
10
0 / 3 / 2
6,409
458
5,193
11,377
11,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
BuffoonSkii
Sun Wukong
13
1 / 4 / 0
7,319
523
8,601
13,220
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Pοrtal
Chernobog
12
2 / 3 / 1
6,860
490
5,107
10,127
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TkReno1z
Poseidon
14
2 / 2 / 0
8,214
587
5,297
6,117
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
5
5
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
Ullr
1
0
1
1.5
L
Sun Wukong
BuffoonSkii
Sun Wukong
1
4
0
0.25
W
Achilles
IzProlific
Achilles
3
1
2
4
W
2
1
5
4.5
W
Bakasura
Jávii
Bakasura
4
1
4
6
L
Chernobog
Pοrtal
Chernobog
2
3
1
0.83
W
3
2
4
2.5
L
Poseidon
TkReno1z
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
26,243
48,235
Taken
50,573
25,748
Mitigated
31,905
20,764
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,045
748
0
2,923
9,732
3,706
268
938
8,794
0
57,535
L
Kuzenbo
 
Kuzenbo
5,193
1,946
0
1,774
11,377
11,708
0
3,475
6,930
15,665
0
W
Ullr
7,845
4,815
0
2,114
6,376
2,672
0
795
5,581
0
71,467
L
Sun Wukong
BuffoonSkii
Sun Wukong
8,601
2,052
0
4,402
13,220
10,375
0
29
11,920
0
62,214
W
Achilles
IzProlific
Achilles
10,853
2,631
0
7,305
14,496
9,787
0
1,159
12,601
0
64,270
W
7,565
964
2,669
2,476
7,338
3,384
583
2,777
4,561
84,740
0
W
Bakasura
Jávii
Bakasura
7,397
5,046
0
4,055
12,663
5,411
156
2,257
10,316
0
57,510
L
Chernobog
Pοrtal
Chernobog
5,107
3,355
0
1,356
10,127
3,974
0
3,727
6,128
0
54,644
W
4,072
765
0
2,145
7,362
4,494
0
3,854
3,508
33,026
0
L
Poseidon
TkReno1z
Poseidon
5,297
822
0
750
6,117
2,142
0
3,024
2,576
87,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
35,679
546
Minions Killed
492
0
Camps Cleared
0
1,445,554
Distance Traveled
1,397,674
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,877
491
107
8
0
274,503
7
L
Kuzenbo
6,409
458
20
1
0
278,389
1
W
Ullr
8,046
575
126
9
0
284,208
7
L
Sun Wukong
7,319
523
106
8
0
263,452
0
W
Achilles
8,828
631
104
7
0
246,961
2
W
Ra
8,873
634
153
11
0
295,242
4
W
Bakasura
8,204
586
107
8
0
339,348
0
L
Chernobog
6,860
490
94
7
0
304,930
0
W
Nox
7,814
558
56
4
0
279,795
4
L
Poseidon
8,214
587
165
12
0
276,400
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role