Player Matchup

Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Platinum IV
BKrist0
Camazotz
Platinum IV
Level 127
God Stats
4W - 1L
1,328 SR
Queue Stats
14W - 2L
2,002 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
CubicStingay55
Morgan Le Fay
Platinum IV
Level 159
God Stats
2W - 0L
1,288 SR
Queue Stats
14W - 2L
2,002 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,372 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,648 SR
1,833 MMR
Mulan
Mulan
Platinum III
PREECHAA
Mulan
Platinum III
Level 52
God Stats
17W - 34L
1,619 SR
Queue Stats
92W - 105L
1,868 MMR
Solo
Hera
Hera
Diamond III
Snarky Hunter
Hera
Diamond III
Level 149
God Stats
5W - 3L
1,804 SR
Queue Stats
113W - 79L
2,206 MMR
Party 2
Bacchus
Bacchus
Gold III
iiObliterator
Bacchus
Gold III
Level 153
God Stats
1W - 2L
1,522 SR
Queue Stats
84W - 66L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
6 / 0 / 9
10,629
818
13,314
15,255
13,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
BKrist0
Camazotz
15
8 / 1 / 5
11,415
878
8,080
11,833
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
CubicStingay55
Morgan Le Fay
13
1 / 4 / 13
9,967
767
12,676
8,651
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Baron SamediNe ZhaAchillesThothKuzenbo

VS

Bans
PersephoneGaneshaXbalanqueOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PREECHAA
Mulan
10
1 / 8 / 1
8,256
635
6,952
17,857
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 6 / 3
8,701
669
10,022
8,973
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
13
3 / 1 / 1
9,386
722
7,723
10,679
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
5
5
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
9
10.5
W
Camazotz
BKrist0
Camazotz
8
1
5
10.5
W
Morgan Le Fay
CubicStingay55
Morgan Le Fay
1
4
13
1.88
L
Mulan
PREECHAA
Mulan
1
8
1
0.19
L
1
6
3
0.42
L
Bacchus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
24,697
35,739
Taken
37,509
26,497
Mitigated
26,782
12,770
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,314
1,432
437
5,744
15,255
13,599
0
6,720
7,744
0
37,231
W
Camazotz
BKrist0
Camazotz
8,080
1,700
0
4,660
11,833
8,953
49
4,056
7,168
0
45,744
W
Morgan Le Fay
CubicStingay55
Morgan Le Fay
12,676
1,165
65
1,864
8,651
3,945
341
6,230
2,026
56,547
0
L
Mulan
PREECHAA
Mulan
6,952
1,219
0
3,369
17,857
9,086
0
6,908
9,770
0
23,955
L
10,022
2,254
0
1,011
8,973
3,232
0
2,390
6,075
38,751
0
L
Bacchus
7,723
633
0
1,857
10,679
14,464
0
3,840
6,131
18,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
26,343
179
Minions Killed
100
0
Camps Cleared
0
802,079
Distance Traveled
669,779
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,629
818
27
2
0
286,538
0
W
Camazotz
11,415
878
69
5
0
276,055
0
W
Morgan Le Fay
9,967
767
83
6
0
239,486
0
L
Mulan
8,256
635
25
2
0
222,440
1
L
Hera
8,701
669
54
4
0
208,219
0
L
Bacchus
9,386
722
21
2
0
239,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role