Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D jeckyll R
Medusa
Level 126
God Stats
6W - 1L
1,792 SR
Queue Stats
23W - 21L
1,438 Elo+
Party 3
Sol
Sol
ItsTaffy
Sol
Level 89
God Stats
0W - 2L
1,717 SR
Queue Stats
36W - 41L
1,309 Elo+
Party 2
Discordia
Discordia
Veilsound
Discordia
Level 155
God Stats
1W - 1L
1,131 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 3
Hel
Hel
duh_wrestling
Hel
Level 76
God Stats
1W - 1L
1,657 SR
Queue Stats
26W - 29L
1,295 Elo+
Party 2
Team Averages
Level 102
1,559 SR
1,404 Elo+

VS

Team Averages
Level 91
1,509 SR
1,401 Elo+
Achilles
Achilles
LiL josh7391
Achilles
Level 89
God Stats
5W - 4L
1,474 SR
Queue Stats
191W - 180L
1,479 Elo+
Party 1
Set
Set
Silent Playz334
Set
Level 88
God Stats
4W - 3L
1,617 SR
Queue Stats
103W - 87L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
TexasGamer12191
Ah Puch
Level 65
God Stats
2W - 0L
1,756 SR
Queue Stats
8W - 10L
1,133 Elo+
Party 1
Hachiman
Hachiman
XxElYisusxX
Hachiman
Level 146
God Stats
2W - 2L
1,197 SR
Queue Stats
69W - 77L
1,409 Elo+
Solo
Sobek
Sobek
edy1102
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 188L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 1 / 1
4,567
652
4,098
7,881
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
3
1 / 1 / 0
3,507
501
1,451
2,148
390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 2
4,319
617
1,872
5,692
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Veilsound
Discordia
9
2 / 0 / 0
4,810
687
1,946
2,509
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
3,842
549
1,223
4,408
1,560
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LiL josh7391
Achilles
9
3 / 0 / 1
5,499
786
4,838
5,388
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
4 / 2 / 1
4,868
695
2,895
6,997
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,515
645
1,148
3,502
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxElYisusxX
Hachiman
7
2 / 1 / 0
4,574
653
2,911
3,804
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
edy1102
Sobek
6
0 / 1 / 5
4,714
673
1,842
4,769
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
1
2.5
L
Medusa
1
1
0
1
L
0
4
2
0.25
W
Achilles
LiL josh7391
Achilles
3
0
1
3.5
W
4
2
1
2.25
W
0
2
0
0
L
Discordia
Veilsound
Discordia
2
0
0
2
W
Hachiman
XxElYisusxX
Hachiman
2
1
0
2
L
0
3
1
0.17
W
Sobek
edy1102
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
13,634
22,638
Taken
24,460
6,319
Mitigated
11,505
8,670
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,098
1,300
0
5,165
7,881
2,601
0
1,227
6,654
0
27,946
L
Medusa
1,451
746
0
297
2,148
390
0
198
1,950
0
5,383
L
1,872
968
0
1,327
5,692
1,090
0
0
5,165
21,189
0
W
Achilles
LiL josh7391
Achilles
4,838
585
0
2,162
5,388
3,899
0
1,592
3,796
0
26,415
W
2,895
1,271
0
899
6,997
2,774
0
817
6,180
0
22,760
W
1,148
0
79
870
3,502
1,142
0
1,409
2,093
22,598
0
L
Discordia
Veilsound
Discordia
1,946
80
0
914
2,509
678
0
738
1,771
28,915
0
W
Hachiman
XxElYisusxX
Hachiman
2,911
1,843
0
1,008
3,804
915
564
409
3,395
0
25,370
L
1,223
245
98
869
4,408
1,560
0
827
3,581
9,060
0
W
Sobek
edy1102
Sobek
1,842
377
0
1,474
4,769
2,775
192
814
3,955
10,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
24,170
162
Minions Killed
174
0
Camps Cleared
0
615,176
Distance Traveled
744,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,567
652
43
6
0
165,401
1
L
Medusa
3,507
501
12
2
0
55,013
0
L
Sol
4,319
617
36
5
0
136,388
0
W
Achilles
5,499
786
37
5
0
158,172
0
W
Set
4,868
695
36
5
0
158,052
0
W
Ah Puch
4,515
645
51
7
0
151,942
0
L
Discordia
4,810
687
63
9
0
133,276
0
W
Hachiman
4,574
653
34
5
0
137,212
1
L
Hel
3,842
549
8
1
0
125,098
0
W
Sobek
4,714
673
16
2
0
139,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role