Player Matchup

Cthulhu
Cthulhu
Aether iKato
Cthulhu
Level 49
God Stats
1W - 0L
1,925 SR
Queue Stats
3W - 1L
1,185 Elo+
Party 1
Izanami
Izanami
SdeSucrose
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,185 Elo+
Party 1
Anubis
Anubis
aetherhammy4
Anubis
Level 18
God Stats
3W - 0L
1,312 SR
Queue Stats
3W - 1L
1,185 Elo+
Party 1
Team Averages
Level 25
1,579 SR
1,185 Elo+

VS

Team Averages
Level 80
1,333 SR
1,322 Elo+
Charon
Charon
GanjaSon
Charon
Level 56
God Stats
32W - 26L
1,502 SR
Queue Stats
96W - 105L
1,327 Elo+
Party 2
Ishtar
Ishtar
GovernorMcBurgle
Ishtar
Level 77
God Stats
2W - 9L
1,190 SR
Queue Stats
44W - 73L
1,261 Elo+
Solo
Raijin
Raijin
IcyBatWayne007
Raijin
Level 106
God Stats
1W - 4L
1,308 SR
Queue Stats
48W - 56L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aether iKato
Cthulhu
12
5 / 0 / 6
9,545
868
8,511
9,081
5,812
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
SdeSucrose
Izanami
12
5 / 2 / 6
9,459
860
10,137
6,483
2,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
12
1 / 0 / 8
8,615
783
5,767
5,654
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GanjaSon
Charon
9
2 / 4 / 0
7,601
691
4,485
10,773
5,808
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
7,197
654
5,008
11,227
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 2
7,690
699
5,110
6,221
1,963
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aether iKato
Cthulhu
5
0
6
8
L
Charon
GanjaSon
Charon
2
4
0
0.5
L
0
6
1
0.08
L
0
1
2
1
W
Izanami
SdeSucrose
Izanami
5
2
6
4
W
Anubis
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
14,603
21,218
Taken
28,221
11,208
Mitigated
11,889
5,528
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aether iKato
Cthulhu
8,511
697
148
2,421
9,081
5,812
62
4,294
4,787
25,661
194
L
Charon
GanjaSon
Charon
4,485
134
55
590
10,773
5,808
0
6,478
4,295
19,343
0
L
5,008
2,253
61
1,609
11,227
4,118
0
4,229
6,998
0
18,331
L
5,110
391
120
1,529
6,221
1,963
0
4,053
2,168
32,346
0
W
Izanami
SdeSucrose
Izanami
10,137
7,565
0
1,012
6,483
2,725
1,874
2,898
3,585
0
31,418
W
Anubis
5,767
647
0
1,947
5,654
2,671
591
2,616
3,038
38,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
22,488
121
Minions Killed
82
0
Camps Cleared
0
590,586
Distance Traveled
533,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,545
868
37
3
0
217,719
0
L
Charon
7,601
691
30
3
0
176,021
0
L
Ishtar
7,197
654
21
2
0
163,156
0
L
Raijin
7,690
699
31
3
0
194,007
0
W
Izanami
9,459
860
44
4
0
190,363
0
W
Anubis
8,615
783
40
4
0
182,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role