Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
DiscordSimp
Ravana
Diamond II
Level 65
God Stats
2W - 1L
1,642 SR
Queue Stats
45W - 23L
2,530 MMR
Solo
Hera
Hera
Masters
Maisiе
Hera
Masters
Level 166
God Stats
4W - 9L
1,511 SR
Queue Stats
96W - 70L
2,376 MMR
Party 2
Mulan
Mulan
Masters
StealthSai
Mulan
Masters
Level 167
God Stats
16W - 7L
1,851 SR
Queue Stats
173W - 133L
2,614 MMR
Party 2
Sobek
Sobek
Masters
Řatatoskr
Sobek
Masters
Level 111
God Stats
4W - 6L
1,449 SR
Queue Stats
133W - 115L
2,608 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,590 SR
2,326 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,686 SR
2,333 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
SMKRYPTIC1
Tsukuyomi
Diamond I
Level 149
God Stats
9W - 3L
1,971 SR
Queue Stats
286W - 269L
2,515 MMR
Solo
Hercules
Hercules
Diamond I
Serafith
Hercules
Diamond I
Level 191
God Stats
22W - 21L
1,652 SR
Queue Stats
323W - 277L
2,514 MMR
Solo
Artemis
Artemis
Masters
Toydle
Artemis
Masters
Level 163
God Stats
9W - 3L
1,809 SR
Queue Stats
306W - 241L
2,650 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Vulcoh
Kuzenbo
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 302L
2,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 1 / 4
9,532
635
10,712
11,903
5,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
15
8 / 2 / 4
9,289
619
13,615
13,265
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Maisiе
Hera
15
3 / 0 / 5
9,302
620
12,134
8,219
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
15
0 / 1 / 4
9,456
630
12,758
14,974
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
13
3 / 0 / 5
8,437
562
4,476
11,082
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosMaman BrigitteBaba YagaAo Kuang

VS

Bans
KukulkanSusanoSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 1
7,502
500
6,125
10,849
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
SMKRYPTIC1
Tsukuyomi
12
0 / 4 / 1
7,158
477
8,073
16,122
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Serafith
Hercules
14
1 / 3 / 0
8,460
564
9,842
18,086
21,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Toydle
Artemis
14
1 / 3 / 0
8,401
560
10,712
12,142
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Vulcoh
Kuzenbo
12
1 / 2 / 0
7,458
497
3,830
12,207
12,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
4
4
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
4
4
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Ravana
8
2
4
5
W
Hera
Maisiе
Hera
3
0
5
5.5
L
Tsukuyomi
SMKRYPTIC1
Tsukuyomi
0
4
1
0.13
L
Hercules
Serafith
Hercules
1
3
0
0.33
W
Mulan
0
1
4
2
L
Artemis
Toydle
Artemis
1
3
0
0.33
L
Kuzenbo
Vulcoh
Kuzenbo
1
2
0
0.5
W
Sobek
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,695
Damage
38,582
59,443
Taken
69,406
36,134
Mitigated
47,327
19,622
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,712
5,390
0
4,783
11,903
5,223
87
493
11,410
0
92,771
L
Morgan Le Fay
 
Morgan Le Fay
6,125
160
0
1,614
10,849
3,895
0
4,588
6,261
65,643
0
W
Ravana
13,615
5,491
0
1,871
13,265
6,613
0
2,539
10,591
0
67,189
W
Hera
Maisiе
Hera
12,134
2,189
0
685
8,219
3,174
614
3,139
5,029
92,223
0
L
Tsukuyomi
SMKRYPTIC1
Tsukuyomi
8,073
2,554
0
1,053
16,122
5,224
0
4,273
11,762
0
64,216
L
Hercules
Serafith
Hercules
9,842
3,268
0
8,217
18,086
21,493
0
2,009
15,106
1,793
70,010
W
Mulan
12,758
2,455
0
7,643
14,974
11,591
0
748
13,422
515
80,297
L
Artemis
Toydle
Artemis
10,712
6,301
0
3,056
12,142
4,301
0
294
11,848
0
80,308
L
Kuzenbo
Vulcoh
Kuzenbo
3,830
1,939
0
2,359
12,207
12,414
0
5,828
6,327
26,641
0
W
Sobek
4,476
366
0
4,640
11,082
9,533
0
3,933
7,149
16,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
38,979
558
Minions Killed
509
0
Camps Cleared
0
1,662,114
Distance Traveled
1,601,381
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,532
635
152
10
0
298,461
5
L
Morgan Le Fay
7,502
500
128
9
0
307,652
5
W
Ravana
9,289
619
79
5
0
357,584
1
W
Hera
9,302
620
164
11
0
322,952
3
L
Tsukuyomi
7,158
477
91
6
0
346,284
0
L
Hercules
8,460
564
116
8
0
304,168
1
W
Mulan
9,456
630
144
10
0
339,324
0
L
Artemis
8,401
560
138
9
0
305,180
2
L
Kuzenbo
7,458
497
36
2
0
338,097
5
W
Sobek
8,437
562
19
1
0
343,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role