Player Matchup

Kukulkan
Kukulkan
Archer4th
Kukulkan
Level 142
God Stats
6W - 4L
1,567 SR
Queue Stats
141W - 101L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
KrOnIkHeRo
Jing Wei
Level 66
God Stats
10W - 10L
1,510 SR
Queue Stats
88W - 104L
1,408 Elo+
Solo
Fenrir
Fenrir
MildParachute2
Fenrir
Level 144
God Stats
9W - 6L
1,620 SR
Queue Stats
195W - 181L
1,457 Elo+
Party 2
Vulcan
Vulcan
iiAmShaDoW5162
Vulcan
Level 126
God Stats
7W - 0L
1,637 SR
Queue Stats
162W - 148L
1,466 Elo+
Solo
Bacchus
Bacchus
kestrel4th
Bacchus
Level 29
God Stats
7W - 0L
1,797 SR
Queue Stats
61W - 36L
1,560 Elo+
Party 2
Team Averages
Level 101
1,626 SR
1,489 Elo+

VS

Team Averages
Level 103
1,515 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Darkneko69
Neith
Level 124
God Stats
20W - 22L
1,549 SR
Queue Stats
304W - 296L
1,443 Elo+
Solo
Sol
Sol
RichardMccrayTM
Sol
Level 110
God Stats
16W - 19L
1,447 SR
Queue Stats
300W - 329L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
StepBrother5617
Kuzenbo
Level 128
God Stats
3W - 4L
1,536 SR
Queue Stats
330W - 330L
1,509 Elo+
Solo
Ah Puch
Ah Puch
ThaRealPndaOP
Ah Puch
Level 18
God Stats
1W - 3L
1,542 SR
Queue Stats
24W - 21L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archer4th
Kukulkan
17
4 / 0 / 6
9,283
928
11,004
2,662
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KrOnIkHeRo
Jing Wei
14
0 / 1 / 5
7,735
774
3,330
8,041
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 4 / 9
8,212
821
7,888
12,482
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 8
8,714
871
12,293
7,063
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
kestrel4th
Bacchus
15
7 / 1 / 4
8,934
893
8,487
11,511
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 4 / 1
8,153
815
6,336
11,026
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
15
2 / 2 / 1
8,333
833
6,533
8,385
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 1 / 1
7,431
743
3,027
10,065
5,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 3
7,910
791
5,094
12,535
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
14
2 / 2 / 2
8,249
825
10,807
10,169
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
13
Kills
6
6
Deaths
13
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
1
0.38
W
Kukulkan
Archer4th
Kukulkan
4
0
6
7
L
Neith
2
2
1
1.25
W
Jing Wei
KrOnIkHeRo
Jing Wei
0
1
5
2.5
W
1
4
9
1.38
L
0
1
1
0.5
L
1
4
3
0.63
L
Ah Puch
2
2
2
1.5
W
1
0
8
5
W
Bacchus
kestrel4th
Bacchus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,002
Damage
31,797
41,759
Taken
52,180
29,335
Mitigated
28,820
7,779
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,336
1,867
0
942
11,026
4,139
24
6,448
3,974
0
18,567
W
Kukulkan
Archer4th
Kukulkan
11,004
503
0
476
2,662
1,186
200
1,425
1,237
45,390
0
L
Neith
6,533
1,478
0
1,698
8,385
2,809
1,261
4,328
3,821
0
30,898
W
Jing Wei
KrOnIkHeRo
Jing Wei
3,330
2,838
0
65
8,041
3,438
1,874
4,181
3,734
0
15,654
W
7,888
1,506
0
2,716
12,482
7,236
0
4,569
7,611
0
17,065
L
3,027
466
212
3,970
10,065
5,466
421
4,608
5,368
16,283
0
L
5,094
1,545
0
1,557
12,535
12,425
0
8,727
3,336
15,213
230
L
Ah Puch
10,807
566
0
2,768
10,169
3,981
236
6,684
3,342
33,154
0
W
12,293
5,654
0
2,626
7,063
3,213
283
2,668
4,346
42,478
0
W
Bacchus
kestrel4th
Bacchus
8,487
1,421
0
1,896
11,511
14,262
0
5,171
6,133
9,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
40,076
247
Minions Killed
197
0
Camps Cleared
0
1,089,904
Distance Traveled
1,050,690
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,153
815
34
3
0
223,500
0
W
Kukulkan
9,283
928
95
10
0
200,780
0
L
Neith
8,333
833
63
6
0
223,560
2
W
Jing Wei
7,735
774
36
4
0
200,870
0
W
Fenrir
8,212
821
17
2
0
210,319
0
L
Sol
7,431
743
25
3
0
212,405
0
L
Kuzenbo
7,910
791
18
2
0
198,646
0
L
Ah Puch
8,249
825
57
6
0
192,579
1
W
Vulcan
8,714
871
93
9
0
246,416
1
W
Bacchus
8,934
893
6
1
0
231,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role