Player Matchup

Thanatos
Thanatos
Doggliff
Thanatos
Level 41
God Stats
4W - 8L
1,359 SR
Queue Stats
22W - 44L
1,293 Elo+
Solo
Hou Yi
Hou Yi
PotatoP89
Hou Yi
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Anubis
Anubis
Premoral
Anubis
Level 63
God Stats
0W - 3L
1,265 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Zeus
Zeus
PrimordialNoire
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Bellona
Bellona
QueenofTerrasen1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Team Averages
Level 23
1,383 SR
1,155 Elo+

VS

Team Averages
Level 35
1,461 SR
1,326 Elo+
Sol
Sol
DrSlayo
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 65L
1,366 Elo+
Party 1
Nike
Nike
Notyalc2
Nike
Level 37
God Stats
2W - 2L
1,184 SR
Queue Stats
56W - 68L
1,382 Elo+
Solo
Ymir
Ymir
Tbr0ski
Ymir
Level 75
God Stats
3W - 0L
1,684 SR
Queue Stats
57W - 41L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
WackyKeyboard57
Cliodhna
Level 29
God Stats
7W - 5L
1,671 SR
Queue Stats
69W - 60L
1,370 Elo+
Party 1
Hachiman
Hachiman
louviereian
Hachiman
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
6W - 6L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doggliff
Thanatos
14
2 / 5 / 2
8,365
492
5,987
17,001
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
PotatoP89
Hou Yi
14
2 / 2 / 2
8,071
475
5,214
9,556
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Premoral
Anubis
15
6 / 2 / 2
9,114
536
12,369
9,764
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 10 / 2
7,318
430
5,326
11,426
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 9 / 0
7,505
441
3,162
17,594
16,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 3 / 5
9,639
567
9,837
12,248
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
17
10 / 0 / 4
11,409
671
15,620
11,424
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Tbr0ski
Ymir
13
2 / 2 / 11
9,060
533
7,129
17,081
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
16
7 / 2 / 7
9,846
579
7,669
9,492
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
louviereian
Hachiman
13
2 / 4 / 2
7,832
461
4,814
9,140
3,017
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
27
28
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Doggliff
Thanatos
2
5
2
0.6
W
Sol
6
3
5
2.83
W
Nike
10
0
4
12
L
Hou Yi
PotatoP89
Hou Yi
2
2
2
1.5
L
Anubis
Premoral
Anubis
6
2
2
3.5
L
0
10
2
0.1
L
0
9
0
0
W
Ymir
Tbr0ski
Ymir
2
2
11
3.75
W
Cliodhna
7
2
7
5.25
W
Hachiman
louviereian
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
45,069
65,341
Taken
59,385
37,111
Mitigated
34,128
14,043
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Doggliff
Thanatos
5,987
1,641
0
7,153
17,001
7,607
0
4,057
12,836
0
72,143
W
Sol
9,837
2,429
0
4,695
12,248
3,394
3,226
3,513
8,735
67,543
0
W
Nike
15,620
6,094
0
2,884
11,424
9,752
276
3,326
8,098
0
80,421
L
Hou Yi
PotatoP89
Hou Yi
5,214
2,604
0
1,026
9,556
3,831
72
3,566
5,990
0
44,445
L
Anubis
Premoral
Anubis
12,369
1,124
0
3,834
9,764
4,799
0
4,252
5,352
52,099
0
L
5,326
1,204
0
90
11,426
4,098
133
5,091
6,288
41,060
0
L
3,162
2,696
0
1,940
17,594
16,776
0
0
16,527
0
34,253
W
Ymir
Tbr0ski
Ymir
7,129
1,883
0
3,946
17,081
14,586
25
4,918
12,163
36,746
0
W
Cliodhna
7,669
1,387
0
0
9,492
3,379
0
2,425
7,067
0
65,256
W
Hachiman
louviereian
Hachiman
4,814
2,020
0
0
9,140
3,017
0
3,513
5,627
0
32,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
47,786
371
Minions Killed
407
0
Camps Cleared
0
1,493,202
Distance Traveled
1,669,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,365
492
105
6
0
330,178
0
W
Sol
9,639
567
86
5
0
340,272
0
W
Nike
11,409
671
117
7
0
292,791
0
L
Hou Yi
8,071
475
76
4
0
306,816
0
L
Anubis
9,114
536
93
5
0
301,821
0
L
Zeus
7,318
430
54
3
0
265,297
0
L
Bellona
7,505
441
43
3
0
289,090
0
W
Ymir
9,060
533
49
3
0
361,471
0
W
Cliodhna
9,846
579
96
6
0
409,766
0
W
Hachiman
7,832
461
59
3
0
265,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role