Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Jackhajduch
Camazotz
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
149W - 132L
1,489 Elo+
Party 2
Chaac
Chaac
JohnSpartan28
Chaac
Level 103
God Stats
3W - 1L
1,531 SR
Queue Stats
39W - 37L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
wrtl99
Ah Puch
Level 117
God Stats
4W - 1L
1,879 SR
Queue Stats
85W - 76L
1,472 Elo+
Party 2
Loki
Loki
xDROPxTHExSOAPx
Loki
Level 118
God Stats
5W - 2L
1,663 SR
Queue Stats
133W - 129L
1,482 Elo+
Party 1
Team Averages
Level 107
1,573 SR
1,479 Elo+

VS

Team Averages
Level 94
1,312 SR
1,440 Elo+
Ishtar
Ishtar
Buchy_Mane20
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,447 Elo+
Solo
Xbalanque
Xbalanque
FaTTam
Xbalanque
Level 104
God Stats
1W - 3L
1,431 SR
Queue Stats
100W - 138L
1,457 Elo+
Party 3
Persephone
Persephone
YeeterThePeeter
Persephone
Level 88
God Stats
0W - 4L
1,118 SR
Queue Stats
44W - 71L
1,376 Elo+
Party 4
Danzaburou
Danzaburou
imcurso
Danzaburou
Level 104
God Stats
0W - 3L
1,097 SR
Queue Stats
108W - 145L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
renegadep0tat0
Cthulhu
Level 88
God Stats
1W - 3L
1,414 SR
Queue Stats
115W - 117L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 3
7,639
764
3,116
6,783
3,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
Jackhajduch
Camazotz
13
1 / 3 / 11
7,763
776
6,051
9,079
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 11
9,037
904
7,445
15,304
19,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
wrtl99
Ah Puch
16
10 / 5 / 7
9,668
967
19,362
13,307
6,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 11
8,697
870
7,795
5,808
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 4 / 7
7,575
758
5,020
8,171
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
FaTTam
Xbalanque
15
4 / 5 / 6
8,328
833
9,922
10,154
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
YeeterThePeeter
Persephone
14
2 / 2 / 5
7,967
797
4,011
6,770
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
imcurso
Danzaburou
14
5 / 6 / 2
8,108
811
8,628
11,339
4,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 9
7,797
780
9,615
11,829
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
19
Kills
14
14
Deaths
19
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
3
1.25
L
Ishtar
2
4
7
1.38
L
Xbalanque
FaTTam
Xbalanque
4
5
6
1.4
W
Camazotz
Jackhajduch
Camazotz
1
3
11
2.17
W
5
2
11
5.25
L
Persephone
YeeterThePeeter
Persephone
2
2
5
2.25
L
Danzaburou
imcurso
Danzaburou
5
6
2
1
L
1
2
9
2.75
W
Ah Puch
wrtl99
Ah Puch
10
5
7
2.7
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
37,196
50,281
Taken
48,263
35,580
Mitigated
23,781
17,262
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,116
1,701
684
2,050
6,783
3,233
2,204
1,959
4,824
0
12,478
L
Ishtar
5,020
2,781
186
329
8,171
2,902
60
4,441
3,730
0
9,037
L
Xbalanque
FaTTam
Xbalanque
9,922
3,309
1,044
1,220
10,154
4,196
238
2,741
7,413
0
19,144
W
Camazotz
Jackhajduch
Camazotz
6,051
310
295
2,380
9,079
4,022
151
2,699
6,380
0
12,983
W
7,445
646
596
7,032
15,304
19,530
215
3,293
12,011
0
17,393
L
Persephone
YeeterThePeeter
Persephone
4,011
554
1,060
1,929
6,770
2,241
619
2,396
4,350
16,332
0
L
Danzaburou
imcurso
Danzaburou
8,628
2,384
1,613
1,413
11,339
4,114
0
5,665
5,674
0
19,018
L
9,615
262
1,381
1,348
11,829
10,328
0
4,101
7,728
15,033
1,123
W
Ah Puch
wrtl99
Ah Puch
19,362
430
449
2,582
13,307
6,014
0
2,559
10,748
26,022
0
W
7,795
807
855
339
5,808
2,781
0
1,993
3,815
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
39,775
116
Minions Killed
121
0
Camps Cleared
0
937,506
Distance Traveled
917,751
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,639
764
24
2
0
146,850
0
L
Ishtar
7,575
758
10
1
0
178,621
0
L
Xbalanque
8,328
833
27
3
0
172,095
0
W
Camazotz
7,763
776
11
1
0
227,484
0
W
Chaac
9,037
904
35
4
0
173,228
0
L
Persephone
7,967
797
39
4
0
180,726
5
L
Danzaburou
8,108
811
21
2
0
171,963
0
L
Cthulhu
7,797
780
24
2
0
214,346
0
W
Ah Puch
9,668
967
21
2
0
199,574
0
W
Loki
8,697
870
25
3
0
190,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role