Player Matchup

Medusa
Medusa
 
Medusa
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kguy117
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rusty_Doom
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,798 SR
Queue Stats
42W - 38L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
TickNic
Jing Wei
Level 126
God Stats
3W - 3L
1,323 SR
Queue Stats
145W - 134L
1,494 Elo+
Party 2
Team Averages
Level 134
1,524 SR
1,480 Elo+

VS

Team Averages
Level 114
1,663 SR
1,467 Elo+
Ao Kuang
Ao Kuang
DreadHead2000
Ao Kuang
Level 155
God Stats
5W - 7L
1,544 SR
Queue Stats
465W - 460L
1,467 Elo+
Solo
Apollo
Apollo
Pimorashi
Apollo
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 28L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
RiskierBag59
Danzaburou
Level 118
God Stats
0W - 1L
1,735 SR
Queue Stats
108W - 105L
1,514 Elo+
Solo
Odin
Odin
Starnova
Odin
Level 140
God Stats
2W - 1L
1,820 SR
Queue Stats
16W - 19L
1,525 Elo+
Party 3
Thor
Thor
Sync Rican
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 10
9,675
880
9,119
9,562
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
16
3 / 3 / 15
9,460
860
14,019
10,485
4,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
16
7 / 5 / 10
9,940
904
13,325
16,832
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Rusty_Doom
Morgan Le Fay
16
6 / 5 / 15
10,560
960
11,982
10,352
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TickNic
Jing Wei
16
5 / 5 / 15
10,160
924
11,795
11,686
5,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DreadHead2000
Ao Kuang
16
7 / 4 / 5
9,607
873
7,947
12,825
12,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Pimorashi
Apollo
16
7 / 5 / 6
9,248
841
10,525
13,934
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RiskierBag59
Danzaburou
18
5 / 4 / 10
10,220
929
14,122
13,911
7,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
15
0 / 7 / 13
8,375
761
8,126
14,073
11,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 4
6,850
623
180
9,485
4,501
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
26
Kills
19
21
Deaths
26
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
10
3.33
W
Nu Wa
 
Nu Wa
3
3
15
3.5
L
Ao Kuang
DreadHead2000
Ao Kuang
7
4
5
2.38
W
Tyr
7
5
10
2.4
L
Apollo
Pimorashi
Apollo
7
5
6
2
L
Danzaburou
RiskierBag59
Danzaburou
5
4
10
2.5
W
Morgan Le Fay
Rusty_Doom
Morgan Le Fay
6
5
15
2.7
L
Odin
0
7
13
0.93
L
0
6
4
0.33
W
Jing Wei
TickNic
Jing Wei
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
40,900
58,917
Taken
64,228
42,661
Mitigated
41,882
12,286
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,119
3,061
609
1,912
9,562
4,322
4,858
1,669
7,893
0
22,547
W
Nu Wa
 
Nu Wa
14,019
3,111
755
1,188
10,485
4,195
2,671
733
9,752
28,294
0
L
Ao Kuang
DreadHead2000
Ao Kuang
7,947
2,283
345
3,212
12,825
12,553
0
4,877
7,773
14,222
0
W
Tyr
13,325
1,295
358
2,875
16,832
23,644
682
2,527
14,305
192
19,192
L
Apollo
Pimorashi
Apollo
10,525
5,122
697
3,922
13,934
6,614
38
6,838
6,995
0
33,107
L
Danzaburou
RiskierBag59
Danzaburou
14,122
4,867
1,830
4,200
13,911
7,085
120
6,278
7,308
0
38,178
W
Morgan Le Fay
Rusty_Doom
Morgan Le Fay
11,982
1,041
469
1,018
10,352
5,250
510
1,301
9,051
25,778
0
L
Odin
8,126
1,241
603
521
14,073
11,129
0
5,044
8,856
0
17,638
L
180
36
0
0
9,485
4,501
0
3,156
6,189
0
1,259
W
Jing Wei
TickNic
Jing Wei
11,795
8,036
1,458
1,644
11,686
5,250
1,174
1,717
9,969
0
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
44,300
139
Minions Killed
122
0
Camps Cleared
0
1,017,382
Distance Traveled
853,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,675
880
32
3
0
195,434
0
W
Nu Wa
9,460
860
31
3
0
209,611
0
L
Ao Kuang
9,607
873
13
1
0
190,514
0
W
Tyr
9,940
904
19
2
0
219,763
0
L
Apollo
9,248
841
45
4
0
178,703
0
L
Danzaburou
10,220
929
43
4
0
198,060
0
W
Morgan Le Fay
10,560
960
29
3
0
175,450
0
L
Odin
8,375
761
18
2
0
200,900
0
L
Thor
6,850
623
3
0
0
85,133
0
W
Jing Wei
10,160
924
28
3
0
217,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role