Player Matchup

Hades
Hades
DeathRevisited
Hades
Level 68
God Stats
15W - 12L
1,580 SR
Queue Stats
89W - 99L
1,436 Elo+
Solo
Izanami
Izanami
IIRhoninII
Izanami
Level 46
God Stats
7W - 5L
1,638 SR
Queue Stats
168W - 195L
1,447 Elo+
Party 1
Chaac
Chaac
Sphinx8005
Chaac
Level 148
God Stats
1W - 4L
1,351 SR
Queue Stats
168W - 155L
1,505 Elo+
Solo
Eset
Eset
TrulySurfz
Eset
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,508 Elo+
Solo
Ix Chel
Ix Chel
Tuffinz
Ix Chel
Level 19
God Stats
4W - 3L
1,612 SR
Queue Stats
29W - 43L
1,370 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,453 Elo+

VS

Team Averages
Level 68
1,441 SR
1,457 Elo+
Ganesha
Ganesha
HoodrichSkuba
Ganesha
Level 69
God Stats
7W - 5L
1,269 SR
Queue Stats
60W - 68L
1,451 Elo+
Solo
Ra
Ra
MarkLee964232
Ra
Level 65
God Stats
5W - 5L
1,563 SR
Queue Stats
150W - 150L
1,416 Elo+
Solo
Artemis
Artemis
MeowchMenace
Artemis
Level 75
God Stats
12W - 10L
1,587 SR
Queue Stats
232W - 250L
1,473 Elo+
Party 2
Thanatos
Thanatos
NyxDEAD
Thanatos
Level 68
God Stats
1W - 1L
1,306 SR
Queue Stats
68W - 53L
1,499 Elo+
Party 2
Merlin
Merlin
eziodipazzio1
Merlin
Level 65
God Stats
3W - 2L
1,482 SR
Queue Stats
48W - 43L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,057
1,008
4,724
6,941
3,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IIRhoninII
Izanami
12
0 / 0 / 1
7,092
1,013
2,576
6,482
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
12
0 / 0 / 1
6,870
981
2,203
2,708
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 1
6,465
924
450
1,893
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Tuffinz
Ix Chel
12
0 / 1 / 1
6,941
992
5,973
5,712
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 1 / 4
8,062
1,152
1,829
7,614
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 4
7,157
1,022
3,586
3,182
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MeowchMenace
Artemis
12
0 / 0 / 3
6,936
991
5,648
1,956
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
NyxDEAD
Thanatos
12
4 / 0 / 0
8,219
1,174
7,269
3,856
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
6,692
956
3,084
2,270
881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
1
Kills
4
4
Deaths
1
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ganesha
0
1
4
2
L
Izanami
IIRhoninII
Izanami
0
0
1
0.5
W
0
0
4
2
W
Artemis
MeowchMenace
Artemis
0
0
3
1.5
W
Thanatos
NyxDEAD
Thanatos
4
0
0
4
L
Chaac
0
0
1
0.5
L
0
1
1
0.5
L
Ix Chel
Tuffinz
Ix Chel
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
21,416
23,736
Taken
18,878
11,393
Mitigated
11,093
4,041
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,724
178
148
791
6,941
3,745
0
2,433
4,508
11,080
0
W
Ganesha
1,829
252
0
1,415
7,614
6,392
0
4,607
2,966
10,678
0
L
Izanami
IIRhoninII
Izanami
2,576
1,254
0
702
6,482
2,432
0
2,090
4,392
0
22,057
W
3,586
110
1,554
1,522
3,182
1,408
0
1,558
1,539
17,885
0
W
Artemis
MeowchMenace
Artemis
5,648
1,377
0
805
1,956
748
0
1,408
548
0
17,921
W
Thanatos
NyxDEAD
Thanatos
7,269
773
0
2,654
3,856
1,664
0
1,585
2,182
0
19,146
L
Chaac
2,203
163
0
744
2,708
2,427
0
1,244
1,464
0
17,278
L
450
207
215
130
1,893
723
0
741
1,152
6,186
0
L
Ix Chel
Tuffinz
Ix Chel
5,973
789
672
639
5,712
2,066
0
1,991
3,721
18,217
0
W
3,084
97
148
343
2,270
881
0
1,989
281
20,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
37,066
152
Minions Killed
149
4
Camps Cleared
8
579,975
Distance Traveled
662,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,057
1,008
17
2
1
131,699
0
W
Ganesha
8,062
1,152
0
0
0
129,023
0
L
Izanami
7,092
1,013
59
8
1
137,079
0
W
Ra
7,157
1,022
43
6
3
147,185
0
W
Artemis
6,936
991
42
6
1
121,104
0
W
Thanatos
8,219
1,174
20
3
4
161,887
0
L
Chaac
6,870
981
48
7
0
125,792
0
L
Eset
6,465
924
5
1
0
53,245
0
L
Ix Chel
6,941
992
23
3
2
132,160
0
W
Merlin
6,692
956
44
6
0
103,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role