Player Matchup

Chang'e
Chang'e
Gold V
SlayerHazard1TTV
Chang'e
Gold V
Level 48
God Stats
4W - 2L
1,865 SR
Queue Stats
10W - 13L
1,567 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 48
1,865 SR
1,567 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 158
1,766 SR
1,536 MMR
Sun Wukong
Sun Wukong
Silver II
IwillHogTieU
Sun Wukong
Silver II
Level 158
God Stats
4W - 2L
1,766 SR
Queue Stats
24W - 25L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,964
996
7,279
6,169
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniNe ZhaAmaterasuVulcanChaac

VS

Bans
HelHachimanApolloNemesisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IwillHogTieU
Sun Wukong
12
0 / 1 / 0
7,944
883
3,443
9,209
7,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IwillHogTieU
Sun Wukong
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,279
Damage
3,443
6,169
Taken
9,209
4,000
Mitigated
7,737
3,272
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IwillHogTieU
Sun Wukong
3,443
584
0
2,175
9,209
7,737
0
7,671
1,538
0
38,317
W
7,279
844
0
3,272
6,169
4,000
0
501
5,668
47,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,964
Gold Earned
7,944
110
Minions Killed
82
6
Camps Cleared
2
175,029
Distance Traveled
180,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,944
883
82
9
2
180,564
0
W
Chang'e
8,964
996
110
12
6
175,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role