Player Matchup

Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze V
KINGXBOX1234566
Ares
Bronze V
Level 126
God Stats
2W - 1L
1,380 SR
Queue Stats
19W - 24L
1,296 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Liliggxz
Ao Kuang
Gold III
Level 203
God Stats
66W - 48L
1,646 SR
Queue Stats
1,022W - 1,030L
1,516 MMR
Solo
Bellona
Bellona
Silver II
ToXiic x FL4M3
Bellona
Silver II
Level 151
God Stats
2W - 0L
1,357 SR
Queue Stats
9W - 11L
1,369 MMR
Solo
Izanami
Izanami
Gold V
legman2711
Izanami
Gold V
Level 147
God Stats
2W - 3L
1,481 SR
Queue Stats
87W - 104L
1,334 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,473 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,575 SR
1,382 MMR
Geb
Geb
Gold III
I Stay Lonely
Geb
Gold III
Level 149
God Stats
10W - 10L
1,599 SR
Queue Stats
324W - 333L
1,412 MMR
Solo
Susano
Susano
Silver I
ScribbledNames
Susano
Silver I
Level 119
God Stats
1W - 2L
1,421 SR
Queue Stats
13W - 21L
1,374 MMR
Solo
Achilles
Achilles
Gold IV
frdjlbgar
Achilles
Gold IV
Level 91
God Stats
1W - 1L
1,762 SR
Queue Stats
120W - 121L
1,252 MMR
Solo
Anhur
Anhur
Bronze III
gotryen20
Anhur
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 MMR
Solo
Ix Chel
Ix Chel
Gold IV
pepsie
Ix Chel
Gold IV
Level 186
God Stats
9W - 6L
1,595 SR
Queue Stats
39W - 42L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 2 / 4
8,377
598
7,587
10,695
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 8
7,257
518
7,562
11,528
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Liliggxz
Ao Kuang
15
7 / 0 / 3
8,979
641
7,358
10,667
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 4
7,960
569
6,367
11,090
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
legman2711
Izanami
14
3 / 0 / 1
8,747
625
7,093
7,833
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraMaman BrigitteAthenaFreya

VS

Bans
BastetJanusArachneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,680
477
5,575
12,503
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,559
469
7,750
13,178
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
frdjlbgar
Achilles
12
0 / 1 / 0
6,529
466
4,936
13,481
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
gotryen20
Anhur
11
0 / 2 / 0
6,242
446
4,448
9,736
3,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
pepsie
Ix Chel
11
2 / 5 / 1
6,812
487
9,214
10,902
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
4
3
L
0
3
2
0.33
W
0
1
8
4
W
Ao Kuang
Liliggxz
Ao Kuang
7
0
3
8.5
L
1
3
1
0.5
W
0
0
4
2
L
Achilles
frdjlbgar
Achilles
0
1
0
0
L
Anhur
gotryen20
Anhur
0
2
0
0
W
Izanami
legman2711
Izanami
3
0
1
3.5
L
Ix Chel
pepsie
Ix Chel
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
31,923
51,813
Taken
59,800
33,580
Mitigated
37,030
17,071
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,587
619
0
3,173
10,695
4,640
0
6,438
4,099
56,494
0
L
5,575
918
0
2,991
12,503
9,594
0
5,817
6,686
22,727
0
W
7,562
419
0
2,230
11,528
11,734
65
3,723
7,627
14,715
0
W
Ao Kuang
Liliggxz
Ao Kuang
7,358
1,553
0
2,528
10,667
4,276
830
1,703
8,897
64,434
6,470
L
7,750
799
0
2,073
13,178
5,128
0
6,284
6,894
0
50,282
W
6,367
2,385
0
5,946
11,090
10,002
0
1,489
8,657
0
55,142
L
Achilles
frdjlbgar
Achilles
4,936
1,393
0
3,766
13,481
14,562
0
2,302
11,179
0
43,573
L
Anhur
gotryen20
Anhur
4,448
2,356
0
4,083
9,736
3,226
0
1,124
8,612
0
55,878
W
Izanami
legman2711
Izanami
7,093
5,600
0
3,194
7,833
2,928
2,715
923
6,910
0
84,305
L
Ix Chel
pepsie
Ix Chel
9,214
1,133
1,148
1,937
10,902
4,520
0
6,947
3,955
56,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
32,822
457
Minions Killed
367
0
Camps Cleared
0
1,404,021
Distance Traveled
1,398,115
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,377
598
104
7
0
266,381
0
L
Geb
6,680
477
20
1
0
265,001
4
W
Ares
7,257
518
16
1
0
309,959
3
W
Ao Kuang
8,979
641
112
8
0
299,816
0
L
Susano
6,559
469
63
5
0
328,737
0
W
Bellona
7,960
569
83
6
0
297,287
0
L
Achilles
6,529
466
74
5
0
275,001
0
L
Anhur
6,242
446
105
8
0
267,275
0
W
Izanami
8,747
625
142
10
0
230,578
0
L
Ix Chel
6,812
487
105
8
0
262,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role