Player Matchup

Cernunnos
Cernunnos
CHIEF-ROCKER80
Cernunnos
Level 154
God Stats
4W - 5L
1,663 SR
Queue Stats
115W - 86L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
JLkiller29
Baron Samedi
Level 129
God Stats
8W - 6L
1,538 SR
Queue Stats
65W - 44L
1,599 Elo+
Party 1
King Arthur
King Arthur
PapiRaja
King Arthur
Level 144
God Stats
2W - 2L
1,657 SR
Queue Stats
59W - 59L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
Sharkie319
Ix Chel
Level 158
God Stats
7W - 8L
1,607 SR
Queue Stats
132W - 113L
1,561 Elo+
Party 1
Pele
Pele
SteveD003
Pele
Level 158
God Stats
8W - 11L
1,499 SR
Queue Stats
312W - 270L
1,626 Elo+
Solo
Team Averages
Level 149
1,593 SR
1,582 Elo+

VS

Team Averages
Level 145
1,571 SR
1,569 Elo+
Bellona
Bellona
BurningTurtle
Bellona
Level 156
God Stats
22W - 25L
1,531 SR
Queue Stats
349W - 300L
1,582 Elo+
Party 3
Neith
Neith
DaddyDSG
Neith
Level 121
God Stats
14W - 9L
1,580 SR
Queue Stats
322W - 274L
1,515 Elo+
Party 2
Bastet
Bastet
Jorey32
Bastet
Level 139
God Stats
8W - 7L
1,522 SR
Queue Stats
343W - 320L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
N0vaLegend
Sylvanus
Level 133
God Stats
9W - 8L
1,603 SR
Queue Stats
360W - 310L
1,587 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
On Fuego
Morgan Le Fay
Level 177
God Stats
18W - 13L
1,619 SR
Queue Stats
259W - 241L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHIEF-ROCKER80
Cernunnos
8
1 / 3 / 0
5,032
503
5,811
10,097
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JLkiller29
Baron Samedi
8
0 / 2 / 1
5,041
504
4,055
6,743
5,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
PapiRaja
King Arthur
10
1 / 1 / 0
5,573
557
3,371
7,710
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Sharkie319
Ix Chel
10
0 / 4 / 0
5,289
529
2,081
7,503
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
0 / 3 / 1
5,049
505
4,260
9,805
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 1 / 3
6,263
626
5,743
7,548
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
DaddyDSG
Neith
10
2 / 0 / 1
6,118
612
7,509
6,040
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Jorey32
Bastet
11
4 / 0 / 2
6,334
633
4,351
6,361
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
N0vaLegend
Sylvanus
9
1 / 1 / 6
5,754
575
3,178
6,693
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
On Fuego
Morgan Le Fay
12
5 / 0 / 3
6,788
679
8,190
6,595
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
3
2.5
L
Cernunnos
CHIEF-ROCKER80
Cernunnos
1
3
0
0.33
W
Neith
DaddyDSG
Neith
2
0
1
2.5
L
Baron Samedi
JLkiller29
Baron Samedi
0
2
1
0.25
W
Bastet
Jorey32
Bastet
4
0
2
5
W
Sylvanus
N0vaLegend
Sylvanus
1
1
6
4
W
Morgan Le Fay
On Fuego
Morgan Le Fay
5
0
3
6.5
L
King Arthur
PapiRaja
King Arthur
1
1
0
1
L
Ix Chel
Sharkie319
Ix Chel
0
4
0
0
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
28,971
41,858
Taken
33,237
20,850
Mitigated
18,382
10,961
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,743
2,259
0
2,806
7,548
6,972
0
467
6,581
0
39,322
L
Cernunnos
CHIEF-ROCKER80
Cernunnos
5,811
2,197
0
3,966
10,097
3,665
0
944
9,153
0
36,664
W
Neith
DaddyDSG
Neith
7,509
3,018
0
2,220
6,040
2,143
572
828
5,212
0
49,500
L
Baron Samedi
JLkiller29
Baron Samedi
4,055
440
355
1,824
6,743
5,167
0
2,617
4,067
18,198
0
W
Bastet
Jorey32
Bastet
4,351
605
0
3,734
6,361
2,234
0
665
5,696
0
36,496
W
Sylvanus
N0vaLegend
Sylvanus
3,178
833
1,950
2,233
6,693
4,238
0
1,784
4,864
10,473
0
W
Morgan Le Fay
On Fuego
Morgan Le Fay
8,190
383
0
1,294
6,595
2,795
0
2,392
4,203
50,209
0
L
King Arthur
PapiRaja
King Arthur
3,371
412
0
1,794
7,710
6,032
0
1,013
6,630
0
33,609
L
Ix Chel
Sharkie319
Ix Chel
2,081
93
209
1,297
7,503
2,890
0
3,802
3,511
46,974
0
L
Pele
4,260
1,029
0
1,516
9,805
3,096
0
2,516
7,129
0
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
31,257
313
Minions Killed
311
0
Camps Cleared
0
977,089
Distance Traveled
1,018,537
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,263
626
67
7
0
212,492
2
L
Cernunnos
5,032
503
72
7
0
173,818
0
W
Neith
6,118
612
81
8
0
175,509
0
L
Baron Samedi
5,041
504
25
3
0
181,359
2
W
Bastet
6,334
633
59
6
0
247,331
1
W
Sylvanus
5,754
575
11
1
0
183,023
3
W
Morgan Le Fay
6,788
679
93
9
0
200,182
1
L
King Arthur
5,573
557
63
6
0
208,146
0
L
Ix Chel
5,289
529
90
9
0
185,063
0
L
Pele
5,049
505
63
6
0
228,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role