Player Matchup

Athena
Athena
FadedSins
Athena
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Hachiman
Hachiman
LazyNalaz
Hachiman
Level 8
God Stats
3W - 4L
1,325 SR
Queue Stats
4W - 4L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Tac0c4t27
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,514 Elo+
Party 1
Team Averages
Level 54
1,442 SR
1,461 Elo+

VS

Team Averages
Level 73
1,548 SR
1,486 Elo+
Arachne
Arachne
HomelikePig3
Arachne
Level 107
God Stats
2W - 0L
1,597 SR
Queue Stats
18W - 13L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
Redundantscampy
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Party 2
Chang'e
Chang'e
greecelover21
Chang'e
Level 84
God Stats
4W - 2L
1,547 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FadedSins
Athena
9
0 / 1 / 2
6,986
699
5,798
9,664
9,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LazyNalaz
Hachiman
9
1 / 1 / 0
7,100
710
5,482
6,025
2,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tac0c4t27
Kukulkan
10
1 / 3 / 1
7,390
739
9,634
5,116
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HomelikePig3
Arachne
11
2 / 2 / 3
7,823
782
7,826
10,444
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 4
7,393
739
3,517
13,782
9,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
10
2 / 0 / 3
7,748
775
7,601
4,772
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
5
5
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
FadedSins
Athena
0
1
2
1
W
Arachne
HomelikePig3
Arachne
2
2
3
1.75
L
Hachiman
LazyNalaz
Hachiman
1
1
0
1
W
1
0
4
3
L
Kukulkan
Tac0c4t27
Kukulkan
1
3
1
0.5
W
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
18,944
20,805
Taken
28,998
14,238
Mitigated
16,787
734
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
FadedSins
Athena
5,798
1,238
0
734
9,664
9,720
0
4,719
4,945
14,909
0
W
Arachne
HomelikePig3
Arachne
7,826
5,804
0
3,202
10,444
5,602
429
5,373
5,071
0
34,177
L
Hachiman
LazyNalaz
Hachiman
5,482
3,548
0
0
6,025
2,354
0
3,538
2,487
0
18,929
W
3,517
866
0
2,751
13,782
9,251
0
7,556
6,226
10,109
0
L
Kukulkan
Tac0c4t27
Kukulkan
9,634
1,296
0
0
5,116
2,164
0
3,000
2,116
35,659
0
W
Chang'e
7,601
910
3,066
2,462
4,772
1,934
41
3,138
1,634
28,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,476
Gold Earned
22,964
133
Minions Killed
96
0
Camps Cleared
0
545,323
Distance Traveled
555,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,986
699
27
3
0
198,776
2
W
Arachne
7,823
782
49
5
0
208,966
0
L
Hachiman
7,100
710
38
4
0
172,523
0
W
Kuzenbo
7,393
739
13
1
0
183,614
0
L
Kukulkan
7,390
739
68
7
0
174,024
0
W
Chang'e
7,748
775
34
3
0
162,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role