Player Matchup

Horus
Horus
Gajeel_Cobalt_S
Horus
Level 86
God Stats
39W - 18L
1,665 SR
Queue Stats
61W - 56L
1,525 Elo+
Party 2
Medusa
Medusa
Pookers22
Medusa
Level 108
God Stats
5W - 1L
1,432 SR
Queue Stats
52W - 46L
1,526 Elo+
Party 2
Ra
Ra
xMeowsa
Ra
Level 128
God Stats
5W - 4L
1,559 SR
Queue Stats
42W - 38L
1,545 Elo+
Party 2
Team Averages
Level 107
1,552 SR
1,532 Elo+

VS

Team Averages
Level 107
1,613 SR
1,486 Elo+
Merlin
Merlin
Edwinni
Merlin
Level 142
God Stats
4W - 4L
1,592 SR
Queue Stats
63W - 39L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Germiz
Ratatoskr
Level 69
God Stats
3W - 1L
1,814 SR
Queue Stats
14W - 15L
1,525 Elo+
Party 1
Medusa
Medusa
TREYDKERSON
Medusa
Level 109
God Stats
14W - 19L
1,433 SR
Queue Stats
17W - 29L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
8,905
742
5,240
15,888
14,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Pookers22
Medusa
13
6 / 2 / 5
10,195
850
14,834
11,925
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 2 / 4
10,290
858
12,741
11,562
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edwinni
Merlin
14
2 / 0 / 3
10,209
851
17,701
6,172
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Germiz
Ratatoskr
9
1 / 7 / 4
8,594
716
7,825
19,539
14,280
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
3 / 5 / 2
9,121
760
9,409
11,021
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Edwinni
Merlin
2
0
3
3.5
W
0
2
10
2.5
L
Ratatoskr
Germiz
Ratatoskr
1
7
4
0.43
W
Medusa
Pookers22
Medusa
6
2
5
4.25
L
Medusa
3
5
2
0.8
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
34,935
39,375
Taken
36,732
24,722
Mitigated
20,914
16,385
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Edwinni
Merlin
17,701
499
0
504
6,172
2,321
0
1,781
4,322
75,540
0
W
5,240
2,613
2,806
5,633
15,888
14,371
0
7,031
8,857
0
10,490
L
Ratatoskr
Germiz
Ratatoskr
7,825
1,181
0
3,275
19,539
14,280
0
7,481
12,058
0
10,841
W
Medusa
Pookers22
Medusa
14,834
6,887
0
1,250
11,925
5,110
0
5,161
6,764
0
44,226
L
Medusa
9,409
2,723
0
805
11,021
4,313
0
3,607
7,337
0
32,770
W
12,741
1,472
2,959
3,737
11,562
5,241
0
5,726
5,836
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
27,924
140
Minions Killed
147
0
Camps Cleared
0
757,422
Distance Traveled
697,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,209
851
106
9
0
240,520
0
W
Horus
8,905
742
12
1
0
259,596
0
L
Ratatoskr
8,594
716
6
1
0
244,579
0
W
Medusa
10,195
850
33
3
0
249,630
0
L
Medusa
9,121
760
35
3
0
212,258
0
W
Ra
10,290
858
95
8
0
248,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role