Player Matchup

Hou Yi
Hou Yi
Bradyr17
Hou Yi
Level 105
God Stats
1W - 2L
1,462 SR
Queue Stats
146W - 127L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
DerekMcx
Cthulhu
Level 46
God Stats
3W - 2L
1,696 SR
Queue Stats
207W - 212L
1,523 Elo+
Party 1
Achilles
Achilles
IDontUseChat
Achilles
Level 26
God Stats
1W - 1L
1,745 SR
Queue Stats
38W - 55L
1,416 Elo+
Solo
Fenrir
Fenrir
PayThePiper
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,439 Elo+
Solo
Ix Chel
Ix Chel
hazelnutritious
Ix Chel
Level 61
God Stats
3W - 2L
1,681 SR
Queue Stats
232W - 223L
1,559 Elo+
Solo
Team Averages
Level 64
1,617 SR
1,495 Elo+

VS

Team Averages
Level 78
1,628 SR
1,528 Elo+
Osiris
Osiris
DoppEFX
Osiris
Level 85
God Stats
4W - 0L
1,640 SR
Queue Stats
220W - 194L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Mledic
Gilgamesh
Level 63
God Stats
3W - 1L
1,482 SR
Queue Stats
230W - 214L
1,528 Elo+
Solo
Ra
Ra
Nitorak
Ra
Level 77
God Stats
3W - 1L
1,562 SR
Queue Stats
269W - 254L
1,467 Elo+
Solo
Arachne
Arachne
SirReggieBear
Arachne
Level 86
God Stats
2W - 1L
1,740 SR
Queue Stats
439W - 445L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
This1sRuff
Zhong Kui
Level 81
God Stats
5W - 1L
1,716 SR
Queue Stats
282W - 265L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bradyr17
Hou Yi
14
2 / 4 / 7
8,246
750
9,142
9,271
4,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DerekMcx
Cthulhu
16
6 / 4 / 8
9,595
872
14,821
18,942
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
IDontUseChat
Achilles
14
2 / 5 / 4
7,985
726
8,532
16,133
11,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
0 / 5 / 7
7,296
663
6,236
12,341
9,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 4 / 3
9,211
837
12,759
11,943
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoppEFX
Osiris
15
3 / 5 / 11
8,933
812
9,732
13,363
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Mledic
Gilgamesh
17
7 / 2 / 11
9,862
897
14,366
18,213
15,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 15
10,076
916
16,480
10,954
5,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
2 / 4 / 10
8,960
815
9,900
14,196
13,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
This1sRuff
Zhong Kui
16
5 / 3 / 9
9,739
885
14,197
10,824
8,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
16
Kills
22
22
Deaths
16
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bradyr17
Hou Yi
2
4
7
1.38
L
Cthulhu
DerekMcx
Cthulhu
6
4
8
2.5
W
Osiris
DoppEFX
Osiris
3
5
11
1.7
L
Achilles
IDontUseChat
Achilles
2
5
4
0.8
W
Gilgamesh
Mledic
Gilgamesh
7
2
11
6.25
W
5
2
15
6.25
L
Fenrir
0
5
7
0.7
W
Arachne
2
4
10
1.75
W
Zhong Kui
This1sRuff
Zhong Kui
5
3
9
3.17
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,490
Damage
64,675
68,630
Taken
67,550
54,468
Mitigated
56,240
19,439
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bradyr17
Hou Yi
9,142
4,305
719
1,076
9,271
4,596
0
4,192
4,883
0
22,022
L
Cthulhu
DerekMcx
Cthulhu
14,821
380
1,128
2,757
18,942
22,971
0
8,718
9,251
31,663
1,595
W
Osiris
DoppEFX
Osiris
9,732
1,696
445
1,868
13,363
13,987
682
5,616
7,747
127
18,694
L
Achilles
IDontUseChat
Achilles
8,532
784
553
1,687
16,133
11,566
0
5,711
9,838
0
20,492
W
Gilgamesh
Mledic
Gilgamesh
14,366
3,370
1,661
6,763
18,213
15,591
553
6,404
11,809
0
23,144
W
16,480
1,796
3,868
3,740
10,954
5,234
1,550
4,806
6,148
31,492
0
L
Fenrir
6,236
1,452
1,602
2,963
12,341
9,158
0
5,660
6,280
0
11,047
W
Arachne
9,900
7,884
956
2,478
14,196
13,113
2,222
5,522
8,674
0
14,738
W
Zhong Kui
This1sRuff
Zhong Kui
14,197
2,674
10
4,324
10,824
8,315
2,668
3,637
7,187
25,403
0
L
12,759
1,950
4,489
2,465
11,943
6,177
0
5,950
5,701
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
47,570
150
Minions Killed
120
0
Camps Cleared
0
1,000,889
Distance Traveled
1,078,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,246
750
29
3
0
190,854
0
L
Cthulhu
9,595
872
42
4
0
220,297
0
W
Osiris
8,933
812
10
1
0
198,219
0
L
Achilles
7,985
726
20
2
0
199,695
0
W
Gilgamesh
9,862
897
18
2
0
234,968
0
W
Ra
10,076
916
33
3
0
229,576
0
L
Fenrir
7,296
663
16
1
0
174,529
0
W
Arachne
8,960
815
18
2
0
206,229
0
W
Zhong Kui
9,739
885
41
4
0
209,439
0
L
Ix Chel
9,211
837
43
4
0
215,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role