Player Matchup

Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BadderLamb
Horus
Level 126
God Stats
8W - 8L
1,467 SR
Queue Stats
71W - 85L
1,408 Elo+
Solo
Martichoras
Martichoras
TimidTom
Martichoras
Level 155
God Stats
4W - 4L
1,462 SR
Queue Stats
66W - 63L
1,530 Elo+
Party 1
Team Averages
Level 135
1,476 SR
1,480 Elo+

VS

Team Averages
Level 105
1,535 SR
1,504 Elo+
Kukulkan
Kukulkan
Elystum
Kukulkan
Level 122
God Stats
13W - 14L
1,508 SR
Queue Stats
172W - 183L
1,435 Elo+
Party 2
Thor
Thor
Schlecka_TheKing
Thor
Level 125
God Stats
10W - 16L
1,407 SR
Queue Stats
176W - 187L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Yubbins
Cthulhu
Level 67
God Stats
11W - 5L
1,690 SR
Queue Stats
28W - 22L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 0 / 1
7,919
792
4,728
5,737
2,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
9
0 / 1 / 5
6,998
700
5,221
9,296
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Martichoras
TimidTom
Martichoras
12
2 / 0 / 4
7,904
790
11,170
9,316
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elystum
Kukulkan
10
0 / 1 / 1
7,148
715
6,518
5,600
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
6,485
649
4,547
9,234
3,460
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Yubbins
Cthulhu
9
1 / 1 / 0
7,251
725
7,821
8,483
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
1
4.5
W
Horus
0
1
5
2.5
L
Kukulkan
Elystum
Kukulkan
0
1
1
0.5
L
0
4
0
0
W
Martichoras
TimidTom
Martichoras
2
0
4
4
L
Cthulhu
Yubbins
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
18,886
24,349
Taken
23,317
12,171
Mitigated
13,514
9,239
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,728
1,211
0
2,845
5,737
2,152
0
1,959
3,699
31,048
0
W
Horus
5,221
2,347
1,044
2,758
9,296
6,340
0
6,497
2,425
0
10,615
L
Kukulkan
Elystum
Kukulkan
6,518
205
448
350
5,600
2,309
0
1,880
3,565
34,642
0
L
4,547
381
276
350
9,234
3,460
0
1,834
7,324
0
16,327
W
Martichoras
TimidTom
Martichoras
11,170
2,845
0
2,592
9,316
3,679
0
5,333
3,442
0
45,339
L
Cthulhu
Yubbins
Cthulhu
7,821
271
116
868
8,483
7,745
0
1,286
6,761
22,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
20,884
113
Minions Killed
105
0
Camps Cleared
0
564,694
Distance Traveled
554,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,919
792
29
3
0
187,310
0
W
Horus
6,998
700
12
1
0
197,320
0
L
Kukulkan
7,148
715
50
5
0
187,017
4
L
Thor
6,485
649
22
2
0
170,328
0
W
Martichoras
7,904
790
72
7
0
180,064
3
L
Cthulhu
7,251
725
33
3
0
196,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role