Player Matchup

Cerberus
Cerberus
Bubble210
Cerberus
Level 66
God Stats
10W - 10L
1,382 SR
Queue Stats
120W - 154L
1,360 Elo+
Solo
Bakasura
Bakasura
XFaKeDeaThX8315
Bakasura
Level 45
God Stats
1W - 0L
1,520 SR
Queue Stats
37W - 44L
1,327 Elo+
Solo
Poseidon
Poseidon
demonchild101
Poseidon
Level 96
God Stats
1W - 1L
1,173 SR
Queue Stats
49W - 53L
1,398 Elo+
Solo
Team Averages
Level 69
1,358 SR
1,362 Elo+

VS

Team Averages
Level 66
1,417 SR
1,404 Elo+
Cthulhu
Cthulhu
SeNsE_Darkside
Cthulhu
Level 60
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
X1DreamCatcher13
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
YoungPrinceaveli
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bubble210
Cerberus
17
5 / 1 / 9
13,345
834
11,549
20,191
27,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
7
1 / 1 / 3
9,786
612
1,044
3,639
1,490
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
demonchild101
Poseidon
17
10 / 1 / 6
14,102
881
29,183
13,589
6,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
10,255
641
9,256
18,469
21,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
13
0 / 4 / 2
10,209
638
6,318
13,971
8,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 1
11,740
734
9,875
18,762
6,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
3
3
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bubble210
Cerberus
5
1
9
9.5
L
1
6
2
0.33
L
Aphrodite
0
4
2
0.25
W
Bakasura
1
1
3
2.5
L
2
6
1
0.42
W
Poseidon
demonchild101
Poseidon
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
25,449
37,419
Taken
51,202
35,758
Mitigated
35,659
18,522
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bubble210
Cerberus
11,549
900
0
8,544
20,191
27,991
951
7,326
12,865
44,105
0
L
9,256
932
551
283
18,469
21,154
0
14,042
4,159
33,653
0
L
Aphrodite
6,318
1,493
5,209
5,911
13,971
8,072
0
11,624
2,347
22,838
0
W
Bakasura
1,044
569
0
823
3,639
1,490
38
955
2,684
0
8,231
L
9,875
3,081
202
1,015
18,762
6,433
0
15,833
2,904
0
45,610
W
Poseidon
demonchild101
Poseidon
29,183
4,844
165
8,990
13,589
6,277
2,087
7,663
5,926
109,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
32,204
224
Minions Killed
123
0
Camps Cleared
0
688,828
Distance Traveled
673,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,345
834
83
5
0
304,490
0
L
Cthulhu
10,255
641
35
2
0
215,800
0
L
Aphrodite
10,209
638
24
2
0
224,331
0
W
Bakasura
9,786
612
26
2
0
91,025
0
L
Cupid
11,740
734
64
4
0
233,501
0
W
Poseidon
14,102
881
115
7
0
293,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role