Player Matchup

Terra
Terra
WulyWonga
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,403 Elo+
Solo
Bellona
Bellona
jaFAYEbami-
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,366 Elo+
Party 1
Olorun
Olorun
xXShAd0w4YTXx
Olorun
Level 59
God Stats
1W - 0L
1,711 SR
Queue Stats
60W - 84L
1,372 Elo+
Party 1
Team Averages
Level 61
1,570 SR
1,380 Elo+

VS

Team Averages
Level 73
1,442 SR
1,459 Elo+
King Arthur
King Arthur
Jafharh
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,445 Elo+
Party 2
Thanatos
Thanatos
PUTSitinThePO
Thanatos
Level 69
God Stats
1W - 3L
1,351 SR
Queue Stats
26W - 16L
1,462 Elo+
Party 2
Freya
Freya
VoidBoi127
Freya
Level 66
God Stats
0W - 2L
1,474 SR
Queue Stats
24W - 14L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
WulyWonga
Terra
12
0 / 2 / 7
10,147
725
4,103
10,650
10,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
jaFAYEbami-
Bellona
14
3 / 1 / 5
10,933
781
9,836
10,175
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
5 / 3 / 3
11,301
807
8,677
7,729
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jafharh
King Arthur
12
1 / 4 / 2
9,116
651
4,123
12,118
8,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PUTSitinThePO
Thanatos
13
2 / 3 / 4
9,587
685
11,479
10,120
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
12
3 / 1 / 2
9,618
687
5,189
8,385
3,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jafharh
King Arthur
1
4
2
0.5
L
Thanatos
PUTSitinThePO
Thanatos
2
3
4
1.33
L
Freya
3
1
2
4
W
Terra
WulyWonga
Terra
0
2
7
1.75
W
Bellona
jaFAYEbami-
Bellona
3
1
5
5.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
20,791
28,554
Taken
30,623
25,928
Mitigated
16,725
9,785
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jafharh
King Arthur
4,123
712
149
489
12,118
8,936
0
4,360
7,420
0
20,411
L
Thanatos
PUTSitinThePO
Thanatos
11,479
2,692
68
5,783
10,120
4,339
0
4,914
4,919
0
34,091
L
Freya
5,189
1,615
220
1,924
8,385
3,450
0
4,085
4,005
21,655
0
W
Terra
WulyWonga
Terra
4,103
565
372
2,454
10,650
10,722
288
2,228
8,422
23,072
0
W
Bellona
jaFAYEbami-
Bellona
9,836
2,440
0
4,110
10,175
11,517
82
2,666
7,509
0
37,138
W
8,677
4,862
720
2,129
7,729
3,689
1,952
1,257
6,472
60,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
28,321
141
Minions Killed
91
0
Camps Cleared
0
721,994
Distance Traveled
656,469
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,116
651
26
2
0
231,854
3
L
Thanatos
9,587
685
38
3
0
214,804
0
L
Freya
9,618
687
27
2
0
209,811
0
W
Terra
10,147
725
22
2
0
259,472
0
W
Bellona
10,933
781
58
4
0
246,712
5
W
Olorun
11,301
807
61
4
0
215,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role