Player Matchup

Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HzIIs
Chaac
Level 114
God Stats
1W - 2L
1,340 SR
Queue Stats
97W - 144L
1,500 Elo+
Party 3
Rama
Rama
PunchedEmperor
Rama
Level 131
God Stats
2W - 4L
1,499 SR
Queue Stats
212W - 152L
1,620 Elo+
Party 4
Ares
Ares
SamadAlHayadi
Ares
Level 21
God Stats
23W - 13L
1,712 SR
Queue Stats
59W - 44L
1,603 Elo+
Party 4
Team Averages
Level 95
1,510 SR
1,545 Elo+

VS

Team Averages
Level 67
1,556 SR
1,475 Elo+
Danzaburou
Danzaburou
H3NN3SSY1515
Danzaburou
Level 69
God Stats
59W - 34L
1,620 SR
Queue Stats
107W - 74L
1,478 Elo+
Party 2
Discordia
Discordia
ItsOverAnnikan
Discordia
Level 28
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 7L
1,375 Elo+
Party 1
Bastet
Bastet
MagicChannel210
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,478 Elo+
Party 2
Achilles
Achilles
MyAccWasBanned
Achilles
Level 45
God Stats
4W - 2L
1,647 SR
Queue Stats
44W - 30L
1,526 Elo+
Solo
Mulan
Mulan
NealCaffrey1
Mulan
Level 170
God Stats
3W - 2L
1,705 SR
Queue Stats
198W - 199L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 4 / 3
6,959
535
5,609
7,400
3,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
9
0 / 3 / 2
5,826
448
2,851
9,308
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
HzIIs
Chaac
1
0 / 1 / 0
4,009
308
0
944
502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 4 / 1
7,277
560
13,272
11,346
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 4
5,414
416
5,681
14,413
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H3NN3SSY1515
Danzaburou
12
2 / 2 / 0
8,161
628
3,144
8,942
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
ItsOverAnnikan
Discordia
13
1 / 2 / 1
7,602
585
1,590
6,421
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 6
8,151
627
5,549
8,462
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
6 / 2 / 6
8,265
636
9,378
13,123
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 4 / 7
8,246
634
9,656
12,093
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
18
19
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
3
1.13
L
Thanatos
 
Thanatos
0
3
2
0.33
W
Danzaburou
H3NN3SSY1515
Danzaburou
2
2
0
1
L
Chaac
HzIIs
Chaac
0
1
0
0
W
Discordia
ItsOverAnnikan
Discordia
1
2
1
0.75
W
5
0
6
8
W
Achilles
6
2
6
4.5
W
4
4
7
1.88
L
7
4
1
1.88
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
29,317
43,411
Taken
49,041
19,571
Mitigated
29,463
9,666
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,609
253
0
500
7,400
3,203
0
956
6,221
38,338
0
L
Thanatos
 
Thanatos
2,851
750
0
4,690
9,308
3,575
0
322
8,873
0
35,317
W
Danzaburou
H3NN3SSY1515
Danzaburou
3,144
970
0
3,293
8,942
4,624
5,883
3,199
5,743
0
56,126
L
Chaac
HzIIs
Chaac
0
0
0
0
944
502
0
0
944
0
1,092
W
Discordia
ItsOverAnnikan
Discordia
1,590
44
0
615
6,421
2,287
819
1,688
4,733
54,997
0
W
5,549
2,361
0
2,660
8,462
3,009
555
163
8,299
0
52,025
W
Achilles
9,378
2,158
0
2,941
13,123
12,066
382
4,145
8,978
0
33,179
W
9,656
2,624
0
3,652
12,093
7,477
241
2,095
9,998
0
57,065
L
13,272
11,250
0
2,933
11,346
4,166
0
63
10,820
0
43,622
L
5,681
1,038
0
1,543
14,413
8,125
0
249
13,475
12,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
40,425
213
Minions Killed
397
0
Camps Cleared
0
950,777
Distance Traveled
1,301,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,959
535
70
5
0
251,952
0
L
Thanatos
5,826
448
60
5
0
202,795
0
W
Danzaburou
8,161
628
92
7
0
207,188
0
L
Chaac
4,009
308
1
0
0
20,351
0
W
Discordia
7,602
585
101
8
0
251,003
0
W
Bastet
8,151
627
78
6
0
322,996
1
W
Achilles
8,265
636
40
3
0
255,915
0
W
Mulan
8,246
634
86
7
0
264,034
0
L
Rama
7,277
560
73
6
0
233,151
2
L
Ares
5,414
416
9
1
0
242,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role