Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Black Death 167
Medusa
Level 139
God Stats
8W - 6L
1,550 SR
Queue Stats
103W - 136L
1,472 Elo+
Party 1
Athena
Athena
DoomShepherd
Athena
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 116L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
HellishFiend476
Yu Huang
Level 125
God Stats
6W - 7L
1,379 SR
Queue Stats
63W - 90L
1,386 Elo+
Party 1
Bakasura
Bakasura
fourzehydra3007
Bakasura
Level 109
God Stats
2W - 1L
1,722 SR
Queue Stats
72W - 51L
1,520 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,461 Elo+

VS

Team Averages
Level 116
1,473 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DreddKnight007
Artemis
Level 120
God Stats
5W - 6L
1,535 SR
Queue Stats
16W - 23L
1,392 Elo+
Solo
Awilix
Awilix
Gingerello5018
Awilix
Level 103
God Stats
11W - 15L
1,405 SR
Queue Stats
559W - 551L
1,490 Elo+
Solo
Ganesha
Ganesha
PoisePenguin
Ganesha
Level 127
God Stats
32W - 42L
1,487 SR
Queue Stats
475W - 419L
1,524 Elo+
Solo
Janus
Janus
SelfishKun
Janus
Level 99
God Stats
2W - 4L
1,440 SR
Queue Stats
111W - 97L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 1
6,730
673
5,846
8,935
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
7 / 0 / 2
6,464
646
7,231
6,253
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
10
0 / 2 / 8
6,130
613
3,341
8,416
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
11
0 / 2 / 2
5,765
577
6,902
6,956
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
5 / 1 / 1
6,756
676
3,792
9,310
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 0
5,910
591
4,539
8,976
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
5,387
539
3,863
7,519
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
5,573
557
5,177
7,819
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
PoisePenguin
Ganesha
8
0 / 4 / 2
5,192
519
3,944
11,404
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 2 / 1
6,247
625
2,988
6,382
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
6
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
L
Ymir
 
Ymir
2
2
0
1
W
7
0
2
8
W
Athena
0
2
8
2
L
1
5
1
0.3
L
2
0
1
2.5
W
Yu Huang
0
2
2
0.5
L
Ganesha
PoisePenguin
Ganesha
0
4
2
0.25
L
Janus
1
2
1
0.75
W
Bakasura
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
20,511
39,870
Taken
42,100
18,971
Mitigated
23,167
13,314
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,846
993
0
3,496
8,935
4,607
0
3,198
5,182
0
51,990
L
Ymir
 
Ymir
4,539
379
0
3,248
8,976
6,176
0
0
8,762
36,481
0
W
7,231
2,638
0
3,050
6,253
2,068
53
1,822
4,431
0
43,585
W
Athena
3,341
1,393
74
2,604
8,416
6,369
0
1,550
6,866
18,223
0
L
3,863
1,855
0
1,991
7,519
2,368
0
625
6,894
0
36,001
L
5,177
1,622
0
1,338
7,819
2,630
0
1,996
5,673
0
46,674
W
Yu Huang
6,902
366
0
1,339
6,956
2,400
0
2,275
4,559
44,412
0
L
Ganesha
PoisePenguin
Ganesha
3,944
396
0
3,443
11,404
9,851
0
3,362
7,902
21,984
0
L
Janus
2,988
105
0
1,527
6,382
2,142
0
4,260
1,918
49,099
0
W
Bakasura
3,792
2,651
0
2,751
9,310
3,527
0
1,841
7,361
0
39,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
28,309
327
Minions Killed
312
0
Camps Cleared
0
1,018,867
Distance Traveled
1,017,513
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,730
673
89
9
0
192,013
3
L
Ymir
5,910
591
59
6
0
184,137
0
W
Medusa
6,464
646
67
7
0
185,853
2
W
Athena
6,130
613
24
2
0
207,878
1
L
Artemis
5,387
539
74
7
0
168,230
2
L
Awilix
5,573
557
63
6
0
255,698
0
W
Yu Huang
5,765
577
67
7
0
183,029
0
L
Ganesha
5,192
519
9
1
0
201,168
6
L
Janus
6,247
625
107
11
0
208,280
2
W
Bakasura
6,756
676
80
8
0
250,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role