Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cr8ck_h3adj0shy
Danzaburou
Level 63
God Stats
30W - 26L
1,555 SR
Queue Stats
126W - 149L
1,388 Elo+
Party 1
Anubis
Anubis
DNoonan
Anubis
Level 65
God Stats
10W - 11L
1,482 SR
Queue Stats
122W - 100L
1,440 Elo+
Solo
Artio
Artio
LuckyHog
Artio
Level 67
God Stats
12W - 9L
1,308 SR
Queue Stats
113W - 124L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
v4mp3nbyy
Nu Wa
Level 66
God Stats
12W - 16L
1,398 SR
Queue Stats
242W - 283L
1,380 Elo+
Solo
Team Averages
Level 65
1,449 SR
1,423 Elo+

VS

Team Averages
Level 101
1,493 SR
1,357 Elo+
Amaterasu
Amaterasu
BradWVU0032
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 146L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Frodo Bigsby
Jing Wei
Level 63
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 4L
1,194 Elo+
Solo
Terra
Terra
GenLeeAroused
Terra
Level 123
God Stats
2W - 3L
1,478 SR
Queue Stats
24W - 28L
1,444 Elo+
Solo
Anubis
Anubis
OxtailStew13377
Anubis
Level 107
God Stats
12W - 8L
1,608 SR
Queue Stats
242W - 259L
1,369 Elo+
Solo
Fenrir
Fenrir
Whiskeypup
Fenrir
Level 86
God Stats
0W - 4L
1,155 SR
Queue Stats
164W - 150L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 4
7,447
532
5,697
9,549
2,940
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Cr8ck_h3adj0shy
Danzaburou
13
8 / 0 / 4
8,947
639
8,987
6,826
2,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DNoonan
Anubis
13
4 / 1 / 8
8,613
615
13,391
8,500
3,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
LuckyHog
Artio
11
1 / 0 / 10
6,882
492
2,158
8,572
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
v4mp3nbyy
Nu Wa
14
5 / 0 / 12
8,495
607
11,401
8,873
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BradWVU0032
Amaterasu
12
1 / 4 / 0
7,339
524
1,484
14,709
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Frodo Bigsby
Jing Wei
10
0 / 5 / 0
5,943
425
3,776
7,245
2,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 0
6,452
461
4,731
11,888
9,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 1
7,034
502
8,876
13,716
5,617
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Whiskeypup
Fenrir
12
0 / 4 / 1
6,973
498
3,308
14,342
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
23
Kills
2
2
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
L
Amaterasu
BradWVU0032
Amaterasu
1
4
0
0.25
W
Danzaburou
Cr8ck_h3adj0shy
Danzaburou
8
0
4
10
W
Anubis
DNoonan
Anubis
4
1
8
8
L
Jing Wei
Frodo Bigsby
Jing Wei
0
5
0
0
L
0
3
0
0
W
Artio
LuckyHog
Artio
1
0
10
6
L
1
7
1
0.21
L
Fenrir
Whiskeypup
Fenrir
0
4
1
0.13
W
Nu Wa
v4mp3nbyy
Nu Wa
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
22,175
42,320
Taken
61,900
19,058
Mitigated
28,496
14,185
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,697
1,600
0
3,659
9,549
2,940
127
4,532
5,017
0
27,615
L
Amaterasu
BradWVU0032
Amaterasu
1,484
594
0
3,319
14,709
6,756
284
8,632
6,077
0
34,720
W
Danzaburou
Cr8ck_h3adj0shy
Danzaburou
8,987
4,117
0
3,481
6,826
2,595
1,330
2,161
4,665
0
55,335
W
Anubis
DNoonan
Anubis
13,391
1,281
0
2,527
8,500
3,942
1,402
2,335
6,165
69,797
0
L
Jing Wei
Frodo Bigsby
Jing Wei
3,776
1,402
0
82
7,245
2,302
0
3,126
3,929
0
32,682
L
4,731
288
168
953
11,888
9,270
0
2,977
8,706
24,231
374
W
Artio
LuckyHog
Artio
2,158
54
496
1,882
8,572
6,512
134
1,799
6,773
17,981
0
L
8,876
535
0
2,463
13,716
5,617
285
6,593
7,111
62,108
0
L
Fenrir
Whiskeypup
Fenrir
3,308
638
0
1,130
14,342
4,551
0
5,215
9,127
0
55,428
W
Nu Wa
v4mp3nbyy
Nu Wa
11,401
3,761
0
2,140
8,873
3,069
1,162
2,469
6,404
65,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
33,741
353
Minions Killed
292
0
Camps Cleared
0
1,333,344
Distance Traveled
1,286,455
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,447
532
36
3
0
297,742
0
L
Amaterasu
7,339
524
41
3
0
274,498
0
W
Danzaburou
8,947
639
84
6
0
251,254
0
W
Anubis
8,613
615
109
8
0
246,258
0
L
Jing Wei
5,943
425
57
4
0
235,497
0
L
Terra
6,452
461
30
2
0
255,436
0
W
Artio
6,882
492
33
2
0
261,637
6
L
Anubis
7,034
502
74
5
0
221,963
0
L
Fenrir
6,973
498
90
6
0
299,061
0
W
Nu Wa
8,495
607
91
7
0
276,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role