Player Matchup

Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
ALQUILINU0109
Chaac
Silver IV
Level 106
God Stats
7W - 3L
1,578 SR
Queue Stats
58W - 77L
821 MMR
Solo
Kukulkan
Kukulkan
Silver III
Alpha42Wolf0
Kukulkan
Silver III
Level 87
God Stats
4W - 0L
1,562 SR
Queue Stats
43W - 57L
921 MMR
Solo
Danzaburou
Danzaburou
Silver II
GnardofDoom
Danzaburou
Silver II
Level 129
God Stats
10W - 9L
1,581 SR
Queue Stats
141W - 149L
940 MMR
Party 1
Athena
Athena
Silver II
MountRoyal
Athena
Silver II
Level 153
God Stats
8W - 4L
1,572 SR
Queue Stats
97W - 111L
899 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,558 SR
1,016 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,478 SR
882 MMR
Janus
Janus
Bronze V
Big Perry1088
Janus
Bronze V
Level 45
God Stats
2W - 7L
1,463 SR
Queue Stats
40W - 47L
942 MMR
Solo
Anhur
Anhur
Silver IV
PurpKoolAid-
Anhur
Silver IV
Level 129
God Stats
3W - 2L
1,598 SR
Queue Stats
265W - 282L
857 MMR
Solo
Achilles
Achilles
Silver II
Ryan_Heissler
Achilles
Silver II
Level 108
God Stats
22W - 25L
1,523 SR
Queue Stats
237W - 249L
911 MMR
Solo
Bacchus
Bacchus
Silver III
j2xclusive525
Bacchus
Silver III
Level 146
God Stats
15W - 12L
1,470 SR
Queue Stats
608W - 632L
839 MMR
Solo
Ares
Ares
Bronze I
playingwithgf_rn
Ares
Bronze I
Level 40
God Stats
3W - 10L
1,334 SR
Queue Stats
10W - 32L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 5
8,441
563
8,773
13,639
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 2 / 2
8,866
591
7,733
13,877
11,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Alpha42Wolf0
Kukulkan
15
8 / 1 / 2
9,566
638
9,167
6,610
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
GnardofDoom
Danzaburou
15
5 / 2 / 4
9,511
634
14,175
10,925
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MountRoyal
Athena
12
4 / 2 / 9
8,711
581
6,336
14,360
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisThanatosNe Zha

VS

Bans
HadesArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,821
521
5,561
10,156
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 1
7,741
516
6,671
13,812
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Ryan_Heissler
Achilles
12
2 / 3 / 2
7,443
496
8,356
14,224
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
14
1 / 3 / 2
7,829
522
7,294
11,095
9,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
6,363
424
5,091
14,505
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
5
6.5
W
0
2
2
0.5
W
Kukulkan
Alpha42Wolf0
Kukulkan
8
1
2
9
L
2
4
1
0.63
W
Danzaburou
GnardofDoom
Danzaburou
5
2
4
3.5
W
Athena
MountRoyal
Athena
4
2
9
4.25
L
1
6
1
0.25
L
Achilles
Ryan_Heissler
Achilles
2
3
2
1
L
Bacchus
1
3
2
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
32,973
59,411
Taken
63,792
35,225
Mitigated
38,777
16,631
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,773
3,332
0
3,051
13,639
5,233
37
2,874
10,711
0
51,718
W
7,733
664
0
4,374
13,877
11,290
33
7,010
6,867
0
68,980
W
Kukulkan
Alpha42Wolf0
Kukulkan
9,167
824
0
500
6,610
2,771
0
1,910
4,634
77,872
0
L
5,561
385
0
1,230
10,156
3,860
504
5,121
5,035
55,801
0
W
Danzaburou
GnardofDoom
Danzaburou
14,175
7,980
0
4,758
10,925
3,960
2,885
2,551
8,340
0
74,023
W
Athena
MountRoyal
Athena
6,336
2,500
172
3,776
14,360
11,971
25
3,315
10,913
20,648
0
L
6,671
4,256
0
3,548
13,812
4,947
316
1,699
12,113
0
49,556
L
Achilles
Ryan_Heissler
Achilles
8,356
2,247
0
4,413
14,224
9,475
0
4,940
9,284
0
53,753
L
Bacchus
7,294
748
0
2,816
11,095
9,955
0
122
10,973
57,247
0
L
5,091
918
0
1,422
14,505
10,540
0
3,621
10,884
21,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
37,197
459
Minions Killed
383
0
Camps Cleared
0
1,563,370
Distance Traveled
1,423,779
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,441
563
68
5
0
350,555
0
W
Chaac
8,866
591
123
8
0
312,970
0
W
Kukulkan
9,566
638
126
8
0
299,691
0
L
Janus
7,821
521
107
7
0
288,359
0
W
Danzaburou
9,511
634
116
8
0
276,053
0
W
Athena
8,711
581
26
2
0
324,101
3
L
Anhur
7,741
516
77
5
0
246,632
2
L
Achilles
7,443
496
70
5
0
330,145
3
L
Bacchus
7,829
522
88
6
0
282,715
1
L
Ares
6,363
424
41
3
0
275,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role