Player Matchup

Tsukuyomi
Tsukuyomi
Eastwood77
Tsukuyomi
Level 67
God Stats
9W - 1L
1,894 SR
Queue Stats
219W - 77L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
LingLind44
Baron Samedi
Level 55
God Stats
16W - 17L
1,535 SR
Queue Stats
197W - 174L
1,545 Elo+
Party 2
Bacchus
Bacchus
helloian
Bacchus
Level 3
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 4L
1,541 Elo+
Party 2
Team Averages
Level 42
1,718 SR
1,568 Elo+

VS

Team Averages
Level 66
1,572 SR
1,333 Elo+
Sun Wukong
Sun Wukong
Fumafloresvs
Sun Wukong
Level 61
God Stats
3W - 3L
1,574 SR
Queue Stats
9W - 18L
1,325 Elo+
Party 1
Anhur
Anhur
berna200102
Anhur
Level 116
God Stats
0W - 1L
1,446 SR
Queue Stats
14W - 21L
1,360 Elo+
Party 1
Discordia
Discordia
pemansete2
Discordia
Level 22
God Stats
5W - 2L
1,695 SR
Queue Stats
9W - 20L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eastwood77
Tsukuyomi
12
4 / 0 / 9
8,747
795
11,140
8,532
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LingLind44
Baron Samedi
12
3 / 0 / 9
8,854
805
9,153
6,019
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
helloian
Bacchus
12
6 / 0 / 7
9,097
827
7,169
11,277
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fumafloresvs
Sun Wukong
8
0 / 4 / 0
6,916
629
4,145
14,113
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 0
7,277
662
4,588
10,732
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
pemansete2
Discordia
10
0 / 4 / 0
7,273
661
8,530
6,265
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Eastwood77
Tsukuyomi
4
0
9
8.5
L
Sun Wukong
Fumafloresvs
Sun Wukong
0
4
0
0
W
Baron Samedi
LingLind44
Baron Samedi
3
0
9
7.5
L
0
5
0
0
W
Bacchus
helloian
Bacchus
6
0
7
9.5
L
Discordia
pemansete2
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
17,263
25,828
Taken
31,110
19,308
Mitigated
17,406
9,457
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Eastwood77
Tsukuyomi
11,140
2,333
0
2,313
8,532
3,984
346
2,875
5,574
0
34,592
L
Sun Wukong
Fumafloresvs
Sun Wukong
4,145
245
0
1,689
14,113
12,089
0
7,277
5,996
0
11,855
W
Baron Samedi
LingLind44
Baron Samedi
9,153
672
1,712
2,348
6,019
2,625
1,421
2,770
3,063
39,978
0
L
4,588
2,290
0
874
10,732
3,366
416
5,104
4,917
0
25,524
W
Bacchus
helloian
Bacchus
7,169
830
0
3,084
11,277
12,699
333
3,022
7,834
18,537
199
L
Discordia
pemansete2
Discordia
8,530
149
0
250
6,265
1,951
138
3,136
2,793
32,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
21,466
112
Minions Killed
98
0
Camps Cleared
0
671,735
Distance Traveled
538,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,747
795
33
3
0
245,383
0
L
Sun Wukong
6,916
629
11
1
0
195,104
0
W
Baron Samedi
8,854
805
61
6
0
196,982
0
L
Anhur
7,277
662
53
5
0
169,934
0
W
Bacchus
9,097
827
18
2
0
229,370
0
L
Discordia
7,273
661
34
3
0
173,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role