Player Matchup

Medusa
Medusa
Einhand
Medusa
Level 158
God Stats
1W - 0L
1,828 SR
Queue Stats
148W - 86L
1,570 Elo+
Party 2
Serqet
Serqet
IgnisKasai
Serqet
Level 157
God Stats
5W - 2L
1,417 SR
Queue Stats
71W - 52L
1,455 Elo+
Party 2
Chang'e
Chang'e
Mintpanda14
Chang'e
Level 100
God Stats
7W - 4L
1,543 SR
Queue Stats
92W - 48L
1,572 Elo+
Party 2
Athena
Athena
Watermelontyger
Athena
Level 109
God Stats
19W - 18L
1,515 SR
Queue Stats
108W - 128L
1,451 Elo+
Party 3
Sol
Sol
xxBaudelaire
Sol
Level 87
God Stats
4W - 4L
1,704 SR
Queue Stats
36W - 59L
1,372 Elo+
Party 3
Team Averages
Level 122
1,601 SR
1,484 Elo+

VS

Team Averages
Level 130
1,588 SR
1,428 Elo+
Sobek
Sobek
BlackLusterBoss
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 1
Bellona
Bellona
LordOfRed97
Bellona
Level 125
God Stats
0W - 1L
1,547 SR
Queue Stats
19W - 17L
1,467 Elo+
Party 1
Raijin
Raijin
RagingKing7
Raijin
Level 128
God Stats
0W - 1L
1,599 SR
Queue Stats
17W - 13L
1,496 Elo+
Party 1
Poseidon
Poseidon
apgonza
Poseidon
Level 143
God Stats
275W - 289L
1,531 SR
Queue Stats
391W - 403L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dearth321
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,763 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Einhand
Medusa
16
2 / 1 / 9
8,865
887
12,428
10,697
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
IgnisKasai
Serqet
16
11 / 0 / 3
10,028
1,003
15,540
11,563
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Mintpanda14
Chang'e
15
1 / 1 / 6
8,438
844
2,289
6,837
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 13
8,649
865
7,458
16,163
14,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 7
8,526
853
7,084
8,298
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,769
777
2,763
12,889
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
LordOfRed97
Bellona
13
0 / 3 / 0
7,243
724
4,717
14,907
13,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
14
1 / 5 / 1
7,995
800
8,223
9,435
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Poseidon
apgonza
Poseidon
14
0 / 2 / 2
7,989
799
10,538
7,497
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
dearth321
Ah Muzen Cab
16
1 / 3 / 1
8,956
896
11,114
8,213
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
16
Kills
2
2
Deaths
16
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
Einhand
Medusa
2
1
9
6.5
W
Serqet
IgnisKasai
Serqet
11
0
3
12.5
L
Bellona
LordOfRed97
Bellona
0
3
0
0
W
Chang'e
Mintpanda14
Chang'e
1
1
6
4
L
Raijin
1
5
1
0.3
W
1
0
13
7.5
L
Poseidon
apgonza
Poseidon
0
2
2
0.5
L
Ah Muzen Cab
dearth321
Ah Muzen Cab
1
3
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
37,355
53,558
Taken
52,941
31,912
Mitigated
40,088
16,565
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,763
270
0
1,070
12,889
15,214
0
4,074
8,815
7,783
0
W
Medusa
Einhand
Medusa
12,428
6,583
0
1,798
10,697
4,473
98
3,938
6,599
0
40,661
W
Serqet
IgnisKasai
Serqet
15,540
3,220
0
659
11,563
6,346
108
3,798
7,525
0
34,603
L
Bellona
LordOfRed97
Bellona
4,717
924
0
3,070
14,907
13,864
0
5,503
8,689
0
16,589
W
Chang'e
Mintpanda14
Chang'e
2,289
377
2,280
3,346
6,837
2,542
396
1,045
5,680
20,283
0
L
Raijin
8,223
721
0
620
9,435
3,952
0
2,468
6,849
23,157
0
W
7,458
1,686
1,971
3,908
16,163
14,832
0
6,546
9,361
14,958
406
L
Poseidon
apgonza
Poseidon
10,538
2,133
360
2,324
7,497
3,258
0
1,944
5,553
32,365
722
L
Ah Muzen Cab
dearth321
Ah Muzen Cab
11,114
3,549
0
629
8,213
3,800
0
2,121
5,612
0
49,993
W
7,084
2,208
0
2,603
8,298
3,719
0
5,201
2,869
33,790
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
39,952
253
Minions Killed
224
0
Camps Cleared
0
1,140,472
Distance Traveled
1,064,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,769
777
10
1
0
211,666
0
W
Medusa
8,865
887
67
7
0
229,183
1
W
Serqet
10,028
1,003
39
4
0
272,185
0
L
Bellona
7,243
724
24
2
0
221,680
0
W
Chang'e
8,438
844
71
7
0
204,418
0
L
Raijin
7,995
800
40
4
0
181,354
0
W
Athena
8,649
865
16
2
0
226,578
0
L
Poseidon
7,989
799
58
6
0
217,883
0
L
Ah Muzen Cab
8,956
896
92
9
0
231,768
0
W
Sol
8,526
853
60
6
0
208,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role