Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
CUKRY
Cerberus
Masters
Level 155
God Stats
8W - 2L
1,932 SR
Queue Stats
537W - 528L
2,371 MMR
Party 1
Horus
Horus
Diamond II
CapadorDeOvejas
Horus
Diamond II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 175L
2,362 MMR
Party 1
Anhur
Anhur
Diamond I
DragonKing90
Anhur
Diamond I
Level 155
God Stats
147W - 120L
1,675 SR
Queue Stats
727W - 717L
2,446 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,621 SR
2,036 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,577 SR
2,030 MMR
Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond V
CrypDeekHobo
Ares
Diamond V
Level 206
God Stats
3W - 2L
1,580 SR
Queue Stats
93W - 75L
2,095 MMR
Solo
Heimdallr
Heimdallr
Masters
ZeroАim
Heimdallr
Masters
Level 161
God Stats
2W - 1L
1,547 SR
Queue Stats
35W - 2L
2,943 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
sexualseduction
Guan Yu
Diamond IV
Level 64
God Stats
2W - 1L
1,757 SR
Queue Stats
189W - 172L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 1
5,644
564
5,633
9,104
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
9
0 / 1 / 1
4,955
496
2,906
4,908
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
CUKRY
Cerberus
9
1 / 3 / 0
5,291
529
3,867
8,928
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
5,206
521
2,587
9,169
6,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,041
504
2,848
6,339
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
AgniThanatosAo KuangMaman Brigitte

VS

Bans
ThothCharybdisSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 2 / 1
6,256
626
6,252
5,801
2,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
 
Aphrodite
9
0 / 0 / 6
5,971
597
2,098
6,302
2,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 4
5,217
522
2,927
8,012
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
ZeroАim
Heimdallr
11
5 / 0 / 2
6,255
626
9,925
7,838
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 0 / 2
6,747
675
5,689
6,848
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
1
0.5
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Anubis
 
Anubis
4
2
1
2.25
W
Aphrodite
 
Aphrodite
0
0
6
3
L
Cerberus
CUKRY
Cerberus
1
3
0
0.33
L
0
2
2
0.5
W
0
1
4
2
L
1
2
0
0.5
W
Heimdallr
ZeroАim
Heimdallr
5
0
2
6
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
26,891
38,448
Taken
34,801
17,163
Mitigated
16,437
10,251
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,633
2,449
0
1,364
9,104
3,044
0
3,256
5,848
0
39,966
L
Tiamat
 
Tiamat
2,906
456
0
1,123
4,908
2,605
0
2,386
2,522
30,152
0
W
Anubis
 
Anubis
6,252
726
0
2,881
5,801
2,515
0
906
4,782
44,986
716
W
Aphrodite
 
Aphrodite
2,098
649
1,815
4,136
6,302
2,978
0
693
5,437
19,678
0
L
Cerberus
CUKRY
Cerberus
3,867
190
0
2,702
8,928
2,874
0
1,005
7,923
31,027
0
L
2,587
1,227
400
2,847
9,169
6,523
0
3,870
5,299
0
13,399
W
2,927
309
0
2,238
8,012
3,467
0
912
7,029
37,741
0
L
2,848
2,139
0
1,815
6,339
2,117
0
515
5,824
0
30,361
W
Heimdallr
ZeroАim
Heimdallr
9,925
5,715
0
2,306
7,838
2,701
63
581
7,219
0
49,569
W
5,689
733
40
2,264
6,848
4,776
0
2,735
3,561
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
30,446
291
Minions Killed
318
0
Camps Cleared
0
1,076,820
Distance Traveled
1,098,852
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,644
564
67
7
0
283,102
0
L
Tiamat
4,955
496
71
7
0
204,450
0
W
Anubis
6,256
626
70
7
0
181,860
0
W
Aphrodite
5,971
597
37
4
0
198,759
2
L
Cerberus
5,291
529
85
9
0
188,306
1
L
Horus
5,206
521
9
1
0
223,843
0
W
Ares
5,217
522
61
6
0
213,023
0
L
Anhur
5,041
504
59
6
0
177,119
0
W
Heimdallr
6,255
626
72
7
0
304,299
0
W
Guan Yu
6,747
675
78
8
0
200,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role