Player Matchup

Odin
Odin
Krixis75
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
MissBowmanxx
Guan Yu
Level 208
God Stats
7W - 15L
1,353 SR
Queue Stats
1,169W - 1,176L
1,472 Elo+
Solo
Bakasura
Bakasura
SkullSmasher555
Bakasura
Level 109
God Stats
0W - 1L
1,829 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nox
Nox
Von17
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
batman12112Xx
Izanami
Level 157
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 2
Team Averages
Level 127
1,510 SR
1,503 Elo+

VS

Team Averages
Level 115
1,545 SR
1,491 Elo+
Charybdis
Charybdis
CurseOvOHeaven
Charybdis
Level 153
God Stats
2W - 2L
1,452 SR
Queue Stats
176W - 173L
1,509 Elo+
Solo
Xbalanque
Xbalanque
PepperonYs
Xbalanque
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Solo
Thoth
Thoth
WAHDUHEK
Thoth
Level 124
God Stats
26W - 16L
1,615 SR
Queue Stats
613W - 598L
1,519 Elo+
Solo
Ix Chel
Ix Chel
gotchanoobs
Ix Chel
Level 116
God Stats
1W - 1L
1,657 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 1
Hercules
Hercules
grim6565
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 5
7,110
711
6,988
13,191
14,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MissBowmanxx
Guan Yu
13
0 / 4 / 4
7,029
703
6,554
17,311
16,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
14
3 / 3 / 1
7,228
723
2,983
8,106
4,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Von17
Nox
11
0 / 5 / 3
6,766
677
3,994
8,293
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
4 / 6 / 3
7,802
780
10,795
13,839
6,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CurseOvOHeaven
Charybdis
15
1 / 2 / 11
8,436
844
5,099
6,625
2,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
PepperonYs
Xbalanque
14
3 / 3 / 13
8,615
862
15,367
7,645
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
WAHDUHEK
Thoth
16
7 / 1 / 9
9,591
959
11,053
7,250
3,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
gotchanoobs
Ix Chel
15
8 / 2 / 11
9,193
919
16,478
7,271
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
grim6565
Hercules
14
3 / 2 / 12
8,297
830
9,024
16,055
10,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
8
Kills
22
22
Deaths
10
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CurseOvOHeaven
Charybdis
1
2
11
3.25
L
Odin
1
4
5
0.88
L
Guan Yu
MissBowmanxx
Guan Yu
0
4
4
0.5
W
Xbalanque
PepperonYs
Xbalanque
3
3
13
3.17
L
Bakasura
3
3
1
1.17
L
Nox
Von17
Nox
0
5
3
0.3
W
Thoth
WAHDUHEK
Thoth
7
1
9
11.5
L
Izanami
4
6
3
0.92
W
Ix Chel
gotchanoobs
Ix Chel
8
2
11
6.75
W
Hercules
grim6565
Hercules
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,314
Damage
57,021
60,740
Taken
44,846
44,885
Mitigated
23,141
19,867
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CurseOvOHeaven
Charybdis
5,099
1,814
548
991
6,625
2,633
1,659
1,367
5,153
0
15,151
L
Odin
6,988
187
562
2,029
13,191
14,453
0
5,993
7,198
4,991
9,525
L
Guan Yu
MissBowmanxx
Guan Yu
6,554
288
5,761
6,171
17,311
16,230
0
7,732
9,579
3,240
6,756
W
Xbalanque
PepperonYs
Xbalanque
15,367
8,327
1,269
1,661
7,645
3,181
1,309
922
6,673
0
25,033
L
Bakasura
2,983
1,676
364
1,588
8,106
4,508
0
2,777
5,329
0
5,030
L
Nox
Von17
Nox
3,994
547
38
800
8,293
3,640
0
4,330
3,963
12,646
0
W
Thoth
WAHDUHEK
Thoth
11,053
511
1,216
1,777
7,250
3,209
2,123
2,611
4,639
27,636
0
L
Izanami
10,795
5,958
310
2,244
13,839
6,054
0
6,699
7,140
0
20,134
W
Ix Chel
gotchanoobs
Ix Chel
16,478
1,673
2,088
1,543
7,271
3,550
48
2,286
4,925
28,706
0
W
Hercules
grim6565
Hercules
9,024
2,039
905
5,690
16,055
10,568
0
1,945
13,876
0
11,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
44,132
64
Minions Killed
124
0
Camps Cleared
0
950,832
Distance Traveled
1,072,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,436
844
29
3
0
213,534
0
L
Odin
7,110
711
10
1
0
204,064
0
L
Guan Yu
7,029
703
7
1
0
199,838
0
W
Xbalanque
8,615
862
28
3
0
186,518
0
L
Bakasura
7,228
723
7
1
0
214,532
1
L
Nox
6,766
677
21
2
0
171,047
0
W
Thoth
9,591
959
43
4
0
233,994
0
L
Izanami
7,802
780
19
2
0
161,351
0
W
Ix Chel
9,193
919
23
2
0
214,999
0
W
Hercules
8,297
830
1
0
0
223,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role