Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BigRor
Ne Zha
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Xbalanque
Xbalanque
LH_ToKeR
Xbalanque
Level 148
God Stats
10W - 7L
1,600 SR
Queue Stats
346W - 358L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Tebi69
Aphrodite
Level 63
God Stats
1W - 0L
1,329 SR
Queue Stats
52W - 28L
1,595 Elo+
Party 1
Cerberus
Cerberus
iMamBorrachO
Cerberus
Level 150
God Stats
1W - 0L
1,674 SR
Queue Stats
43W - 12L
1,751 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,566 Elo+

VS

Team Averages
Level 164
1,473 SR
1,493 Elo+
Jing Wei
Jing Wei
DangerDewm
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 275L
1,502 Elo+
Solo
Hel
Hel
LoudRoth
Hel
Level 150
God Stats
1W - 1L
1,720 SR
Queue Stats
91W - 112L
1,536 Elo+
Solo
Rama
Rama
TTVAlfredoSaucin
Rama
Level 132
God Stats
2W - 1L
1,427 SR
Queue Stats
34W - 34L
1,432 Elo+
Party 2
Thoth
Thoth
Turfninja21
Thoth
Level 156
God Stats
4W - 8L
1,480 SR
Queue Stats
336W - 342L
1,501 Elo+
Party 2
Nox
Nox
nH Tackylina
Nox
Level 222
God Stats
1W - 7L
1,238 SR
Queue Stats
260W - 244L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 2 / 14
11,098
793
10,254
15,142
10,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
BigRor
Ne Zha
18
8 / 5 / 14
11,084
792
15,385
16,109
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
LH_ToKeR
Xbalanque
18
7 / 3 / 16
11,301
807
24,766
15,813
8,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Tebi69
Aphrodite
18
6 / 2 / 14
10,736
767
11,614
13,524
7,855
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
iMamBorrachO
Cerberus
15
1 / 3 / 19
9,689
692
13,019
22,099
24,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DangerDewm
Jing Wei
16
2 / 7 / 7
9,087
649
18,939
20,772
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 9
9,353
668
7,031
19,191
9,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 4
10,101
722
14,638
15,407
5,798
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

14
0 / 5 / 7
8,616
615
10,365
12,433
3,923
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 4 / 7
10,099
721
8,500
12,741
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
27
Kills
11
15
Deaths
27
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
14
6
W
Ne Zha
BigRor
Ne Zha
8
5
14
3
L
Jing Wei
DangerDewm
Jing Wei
2
7
7
0.79
W
Xbalanque
LH_ToKeR
Xbalanque
7
3
16
5
L
1
5
9
1.1
L
4
6
4
1
W
Aphrodite
Tebi69
Aphrodite
6
2
14
6.5
L
0
5
7
0.7
W
Cerberus
iMamBorrachO
Cerberus
1
3
19
3.5
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,038
Damage
59,473
82,687
Taken
80,544
61,205
Mitigated
34,106
41,958
Healing
33,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,254
1,123
1,391
4,823
15,142
10,865
1,913
5,707
9,435
0
24,214
W
Ne Zha
BigRor
Ne Zha
15,385
1,810
1,671
1,709
16,109
9,264
2,237
5,060
11,049
0
26,264
L
Jing Wei
DangerDewm
Jing Wei
18,939
13,956
1,139
2,519
20,772
9,077
1,140
7,288
13,484
0
31,580
W
Xbalanque
LH_ToKeR
Xbalanque
24,766
3,816
1,983
4,382
15,813
8,276
610
4,607
10,908
0
54,118
L
7,031
119
14,969
9,878
19,191
9,395
264
5,829
13,362
16,040
0
L
14,638
11,598
182
1,796
15,407
5,798
511
3,425
11,982
0
27,665
W
Aphrodite
Tebi69
Aphrodite
11,614
1,252
11,639
7,380
13,524
7,855
1,784
7,107
5,403
23,478
0
L
10,365
51
585
234
12,433
3,923
0
5,681
6,752
23,665
0
W
Cerberus
iMamBorrachO
Cerberus
13,019
161
1,097
5,883
22,099
24,945
436
3,415
18,684
22,478
0
L
8,500
192
1,488
1,050
12,741
5,913
758
2,410
10,331
20,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
47,256
171
Minions Killed
137
0
Camps Cleared
0
1,375,119
Distance Traveled
1,144,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,098
793
57
4
0
279,418
0
W
Ne Zha
11,084
792
18
1
0
287,239
0
L
Jing Wei
9,087
649
23
2
0
215,985
0
W
Xbalanque
11,301
807
49
4
0
277,326
0
L
Hel
9,353
668
12
1
0
249,666
0
L
Rama
10,101
722
31
2
0
228,403
0
W
Aphrodite
10,736
767
29
2
0
258,296
0
L
Thoth
8,616
615
40
3
0
218,208
0
W
Cerberus
9,689
692
18
1
0
272,840
0
L
Nox
10,099
721
31
2
0
232,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role