Player Matchup

Ullr
Ullr
ChrisHaus
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,416 Elo+
Solo
Vamana
Vamana
Sharkeyy10
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
979 Elo+
Party 1
Baron Samedi
Baron Samedi
typacalypes
Baron Samedi
Level 48
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 8L
957 Elo+
Party 1
Team Averages
Level 40
1,396 SR
1,117 Elo+

VS

Team Averages
Level 44
1,471 SR
1,341 Elo+
Terra
Terra
HometownMGF
Terra
Level 35
God Stats
19W - 13L
1,516 SR
Queue Stats
29W - 35L
1,310 Elo+
Party 2
Hel
Hel
chillysdoom
Hel
Level 38
God Stats
21W - 17L
1,466 SR
Queue Stats
34W - 30L
1,369 Elo+
Party 2
Lancelot
Lancelot
kjinto
Lancelot
Level 60
God Stats
6W - 5L
1,429 SR
Queue Stats
47W - 52L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 3 / 6
10,459
697
8,408
15,069
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Sharkeyy10
Vamana
11
1 / 1 / 7
9,893
660
5,609
11,773
13,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
typacalypes
Baron Samedi
13
6 / 5 / 2
11,469
765
12,683
12,626
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
10,975
732
5,716
15,240
18,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
11,167
744
10,368
13,887
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
kjinto
Lancelot
14
5 / 4 / 3
11,456
764
15,974
15,018
6,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
9
9
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
3
6
1.33
W
1
1
7
4.5
L
Vamana
Sharkeyy10
Vamana
1
1
7
4.5
W
3
3
2
1.33
W
Lancelot
kjinto
Lancelot
5
4
3
1.63
L
Baron Samedi
typacalypes
Baron Samedi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
32,058
39,468
Taken
44,145
25,187
Mitigated
31,341
7,821
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,408
1,990
0
2,132
15,069
5,476
41
7,067
8,002
249
45,688
W
5,716
302
786
1,574
15,240
18,238
572
3,767
11,473
33,679
562
L
Vamana
Sharkeyy10
Vamana
5,609
3,214
0
1,220
11,773
13,369
956
4,422
7,351
0
13,440
W
10,368
93
3,608
7,010
13,887
6,646
467
4,162
9,725
50,222
0
W
Lancelot
kjinto
Lancelot
15,974
3,928
364
868
15,018
6,457
1,156
6,173
8,845
0
36,091
L
Baron Samedi
typacalypes
Baron Samedi
12,683
991
1,869
2,600
12,626
6,342
185
4,951
7,652
39,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
33,598
117
Minions Killed
138
0
Camps Cleared
0
812,590
Distance Traveled
880,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,459
697
64
4
0
270,367
0
W
Terra
10,975
732
40
3
0
293,172
0
L
Vamana
9,893
660
7
0
0
337,560
0
W
Hel
11,167
744
76
5
0
286,585
0
W
Lancelot
11,456
764
22
1
0
300,544
0
L
Baron Samedi
11,469
765
46
3
0
204,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role