Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ghost MTL
Hercules
Level 106
God Stats
14W - 12L
1,550 SR
Queue Stats
229W - 182L
1,518 Elo+
Solo
Bakasura
Bakasura
MrRackley
Bakasura
Level 70
God Stats
8W - 6L
1,518 SR
Queue Stats
185W - 214L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
Simplistikc
Jing Wei
Level 122
God Stats
2W - 1L
1,234 SR
Queue Stats
187W - 234L
1,436 Elo+
Party 2
Bacchus
Bacchus
killtastic7190
Bacchus
Level 89
God Stats
14W - 20L
1,467 SR
Queue Stats
111W - 155L
1,417 Elo+
Party 2
Team Averages
Level 103
1,454 SR
1,464 Elo+

VS

Team Averages
Level 93
1,570 SR
1,527 Elo+
Horus
Horus
HouseDude
Horus
Level 93
God Stats
7W - 5L
1,654 SR
Queue Stats
78W - 60L
1,538 Elo+
Solo
Nemesis
Nemesis
KtheKing24
Nemesis
Level 108
God Stats
77W - 103L
1,498 SR
Queue Stats
340W - 315L
1,556 Elo+
Solo
Chaac
Chaac
TGKxMOSTKABRONE
Chaac
Level 95
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Warchicano
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,529 Elo+
Party 1
Medusa
Medusa
тrιpp
Medusa
Level 106
God Stats
22W - 14L
1,603 SR
Queue Stats
53W - 42L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 1 / 3
6,247
694
3,542
4,075
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ghost MTL
Hercules
10
2 / 0 / 1
6,483
720
2,982
4,386
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
MrRackley
Bakasura
11
1 / 1 / 6
6,190
688
3,972
7,469
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Simplistikc
Jing Wei
9
3 / 0 / 3
5,554
617
3,548
4,048
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 4
5,911
657
3,005
4,606
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HouseDude
Horus
7
0 / 4 / 0
4,676
520
2,317
8,134
5,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
KtheKing24
Nemesis
9
0 / 1 / 0
4,817
535
1,499
4,605
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,134
459
1,818
5,218
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
1 / 2 / 0
4,794
533
2,843
4,241
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
тrιpp
Medusa
5
0 / 3 / 0
3,725
414
2,418
3,819
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
1
2
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
3
4.5
W
Hercules
Ghost MTL
Hercules
2
0
1
2.5
L
Horus
HouseDude
Horus
0
4
0
0
L
Nemesis
KtheKing24
Nemesis
0
1
0
0
W
Bakasura
MrRackley
Bakasura
1
1
6
4
W
Jing Wei
Simplistikc
Jing Wei
3
0
3
4.5
L
0
2
0
0
L
Nu Wa
1
2
0
0.5
W
3
0
4
5
L
Medusa
тrιpp
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
10,895
24,584
Taken
26,017
10,814
Mitigated
11,796
10,009
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,542
168
1,210
1,850
4,075
1,366
441
1,781
2,294
44,131
0
W
Hercules
Ghost MTL
Hercules
2,982
1,145
0
1,369
4,386
2,048
618
224
4,162
0
39,027
L
Horus
HouseDude
Horus
2,317
879
120
2,232
8,134
5,976
0
2,382
5,712
0
14,905
L
Nemesis
KtheKing24
Nemesis
1,499
699
0
2,343
4,605
1,560
0
1,018
3,557
0
29,113
W
Bakasura
MrRackley
Bakasura
3,972
2,881
0
2,273
7,469
2,849
98
480
6,989
0
45,604
W
Jing Wei
Simplistikc
Jing Wei
3,548
2,488
0
1,131
4,048
1,215
707
202
3,846
0
31,508
L
1,818
319
0
1,234
5,218
1,972
0
273
4,945
0
16,858
L
Nu Wa
2,843
695
0
488
4,241
1,213
0
1,853
2,302
33,434
0
W
3,005
290
112
2,064
4,606
3,336
30
156
4,450
14,404
0
L
Medusa
тrιpp
Medusa
2,418
808
0
302
3,819
1,075
0
1,021
2,798
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
22,146
315
Minions Killed
187
0
Camps Cleared
0
913,792
Distance Traveled
840,732
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,247
694
76
8
0
177,380
0
W
Hercules
6,483
720
80
9
0
177,508
1
L
Horus
4,676
520
13
1
0
183,584
0
L
Nemesis
4,817
535
65
7
0
218,336
0
W
Bakasura
6,190
688
91
10
0
230,207
0
W
Jing Wei
5,554
617
54
6
0
156,542
2
L
Chaac
4,134
459
29
3
0
167,026
0
L
Nu Wa
4,794
533
59
7
0
148,419
0
W
Bacchus
5,911
657
14
2
0
172,155
0
L
Medusa
3,725
414
21
2
0
123,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role