Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DreamsAce
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShotheadWins
Cu Chulainn
Level 44
God Stats
0W - 2L
1,253 SR
Queue Stats
69W - 88L
1,438 Elo+
Party 1
Hachiman
Hachiman
Sir__Slaughter__
Hachiman
Level 144
God Stats
1W - 2L
1,495 SR
Queue Stats
185W - 193L
1,445 Elo+
Party 1
Neith
Neith
aBustedNut15T
Neith
Level 84
God Stats
3W - 1L
1,693 SR
Queue Stats
93W - 92L
1,420 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,436 Elo+

VS

Team Averages
Level 97
1,516 SR
1,462 Elo+
Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Baby Cakes18224
Achilles
Level 107
God Stats
26W - 19L
1,511 SR
Queue Stats
619W - 593L
1,469 Elo+
Solo
Xbalanque
Xbalanque
DarkDolphinB
Xbalanque
Level 83
God Stats
5W - 2L
1,612 SR
Queue Stats
548W - 590L
1,460 Elo+
Party 2
Yu Huang
Yu Huang
FadedRarity
Yu Huang
Level 152
God Stats
8W - 7L
1,456 SR
Queue Stats
372W - 370L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trucksnstuff
Ah Muzen Cab
Level 22
God Stats
2W - 1L
1,499 SR
Queue Stats
37W - 37L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 6 / 3
7,358
669
8,074
11,276
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DreamsAce
Cthulhu
15
2 / 4 / 5
8,551
777
7,612
12,925
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ShotheadWins
Cu Chulainn
13
1 / 6 / 3
7,083
644
3,874
13,585
12,139
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 7 / 4
8,371
761
15,179
11,717
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,238
658
8,387
10,144
4,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 3 / 15
8,977
816
7,979
13,689
13,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
15
8 / 2 / 17
9,608
873
10,514
13,519
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
DarkDolphinB
Xbalanque
16
9 / 3 / 9
10,238
931
12,448
12,607
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
FadedRarity
Yu Huang
17
4 / 0 / 18
9,712
883
16,423
10,468
6,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Trucksnstuff
Ah Muzen Cab
15
3 / 2 / 14
9,210
837
7,849
10,256
5,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
9
Kills
28
28
Deaths
10
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
3
0.42
W
Nike
 
Nike
4
3
15
3.83
W
Achilles
8
2
17
8.25
W
Xbalanque
DarkDolphinB
Xbalanque
9
3
9
4.5
L
Cthulhu
DreamsAce
Cthulhu
2
4
5
1.13
W
Yu Huang
FadedRarity
Yu Huang
4
0
18
13
L
Cu Chulainn
ShotheadWins
Cu Chulainn
1
6
3
0.42
L
3
7
4
0.71
W
Ah Muzen Cab
Trucksnstuff
Ah Muzen Cab
3
2
14
5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
55,213
59,647
Taken
60,539
46,903
Mitigated
47,164
7,833
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,074
212
404
1,193
11,276
10,952
0
3,214
7,783
12,600
0
W
Nike
 
Nike
7,979
318
584
860
13,689
13,744
252
3,330
10,228
0
15,609
W
Achilles
10,514
1,168
2,453
5,428
13,519
14,459
68
3,818
9,445
2,146
12,298
W
Xbalanque
DarkDolphinB
Xbalanque
12,448
8,517
512
3,763
12,607
6,967
3,698
3,666
8,763
0
23,830
L
Cthulhu
DreamsAce
Cthulhu
7,612
292
515
1,547
12,925
14,206
0
2,386
10,103
18,442
207
W
Yu Huang
FadedRarity
Yu Huang
16,423
1,997
809
1,625
10,468
6,267
1,002
960
9,419
35,968
0
L
Cu Chulainn
ShotheadWins
Cu Chulainn
3,874
558
465
927
13,585
12,139
0
3,820
9,632
0
5,593
L
15,179
6,697
255
202
11,717
5,070
0
5,216
6,412
0
22,969
W
Ah Muzen Cab
Trucksnstuff
Ah Muzen Cab
7,849
3,562
1,514
1,619
10,256
5,727
2,262
2,965
7,205
0
20,804
L
8,387
2,318
237
2,088
10,144
4,536
0
3,398
6,484
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
47,745
86
Minions Killed
115
0
Camps Cleared
0
871,992
Distance Traveled
1,011,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,358
669
22
2
0
175,618
0
W
Nike
8,977
816
17
2
0
191,911
0
W
Achilles
9,608
873
8
1
0
248,783
0
W
Xbalanque
10,238
931
37
3
0
152,940
0
L
Cthulhu
8,551
777
22
2
0
220,438
0
W
Yu Huang
9,712
883
28
3
0
212,357
0
L
Cu Chulainn
7,083
644
3
0
0
176,766
0
L
Hachiman
8,371
761
23
2
0
144,334
0
W
Ah Muzen Cab
9,210
837
25
2
0
205,460
0
L
Neith
7,238
658
16
1
0
154,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role