Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bilbonoob
Nox
Level 147
God Stats
1W - 1L
1,726 SR
Queue Stats
127W - 126L
1,478 Elo+
Solo
Guan Yu
Guan Yu
DarkWingDoug516
Guan Yu
Level 115
God Stats
2W - 2L
1,648 SR
Queue Stats
285W - 262L
1,477 Elo+
Solo
Arachne
Arachne
SimoHalo
Arachne
Level 38
God Stats
4W - 3L
1,659 SR
Queue Stats
122W - 137L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
THE HOMIE COKE
Kukulkan
Level 125
God Stats
17W - 10L
1,545 SR
Queue Stats
744W - 717L
1,446 Elo+
Party 1
Team Averages
Level 110
1,616 SR
1,469 Elo+

VS

Team Averages
Level 85
1,554 SR
1,435 Elo+
Ah Puch
Ah Puch
Allyzae
Ah Puch
Level 104
God Stats
3W - 0L
1,653 SR
Queue Stats
49W - 66L
1,392 Elo+
Party 2
Ullr
Ullr
Druid Vibe
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,368 Elo+
Solo
Ra
Ra
Hzydn
Ra
Level 105
God Stats
2W - 2L
1,568 SR
Queue Stats
92W - 86L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
LUCKST3R1
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
RED777KING
Hou Yi
Level 118
God Stats
3W - 2L
1,548 SR
Queue Stats
123W - 119L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 7 / 3
10,587
623
19,866
19,254
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
0 / 6 / 2
10,346
609
12,336
15,415
8,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
4,376
257
0
0
0
Arachne
SimoHalo
Arachne
18
2 / 5 / 3
9,884
581
13,786
19,389
22,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
8 / 3 / 2
14,063
827
19,965
8,610
4,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allyzae
Ah Puch
19
2 / 4 / 12
11,763
692
11,571
15,445
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
7,976
469
0
0
0
Ra
20
4 / 3 / 9
13,051
768
9,546
21,490
12,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LUCKST3R1
Cu Chulainn
20
10 / 2 / 11
14,217
836
20,532
28,264
36,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
RED777KING
Hou Yi
20
5 / 2 / 10
12,509
736
13,949
13,079
7,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
21
21
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
3
0.36
W
Ah Puch
Allyzae
Ah Puch
2
4
12
2
L
0
6
2
0.17
L
0
0
0
0
W
0
0
0
0
W
Ra
4
3
9
2.83
W
Cu Chulainn
LUCKST3R1
Cu Chulainn
10
2
11
7.75
W
Hou Yi
RED777KING
Hou Yi
5
2
10
5
L
Arachne
SimoHalo
Arachne
2
5
3
0.7
L
Kukulkan
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,953
Damage
55,598
62,668
Taken
78,278
46,279
Mitigated
64,552
15,388
Healing
46,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,866
10,140
504
4,416
19,254
10,047
1,002
7,741
11,092
0
45,299
W
Ah Puch
Allyzae
Ah Puch
11,571
290
1,223
1,221
15,445
7,937
442
7,675
7,681
38,543
0
L
12,336
629
436
2,940
15,415
8,688
126
6,077
8,698
28,069
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Ra
9,546
1,349
17,503
14,211
21,490
12,754
972
9,276
12,130
62,995
0
W
Cu Chulainn
LUCKST3R1
Cu Chulainn
20,532
993
2,785
7,074
28,264
36,353
224
10,124
17,693
4,970
29,195
W
Hou Yi
RED777KING
Hou Yi
13,949
6,905
1,154
998
13,079
7,508
2,672
5,226
7,853
0
36,671
L
Arachne
SimoHalo
Arachne
13,786
11,375
1,238
2,737
19,389
22,839
150
8,742
10,016
0
16,427
L
Kukulkan
19,965
481
1,367
1,750
8,610
4,705
0
2,358
5,931
57,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
59,516
204
Minions Killed
272
0
Camps Cleared
0
1,146,345
Distance Traveled
1,213,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,587
623
59
3
0
257,494
1
W
Ah Puch
11,763
692
55
3
0
289,186
0
L
Nox
10,346
609
44
3
0
252,031
0
L
Guan Yu
4,376
257
0
0
0
0
0
W
Ullr
7,976
469
0
0
0
0
0
W
Ra
13,051
768
126
7
0
308,018
0
W
Cu Chulainn
14,217
836
28
2
0
346,996
0
W
Hou Yi
12,509
736
63
4
0
268,875
0
L
Arachne
9,884
581
12
1
0
328,142
0
L
Kukulkan
14,063
827
89
5
0
308,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role