Player Matchup

Anubis
Anubis
FallenPlayz96
Anubis
Level 175
God Stats
4W - 3L
1,585 SR
Queue Stats
198W - 203L
1,495 Elo+
Party 1
Shiva
Shiva
Starkk52
Shiva
Level 108
God Stats
2W - 1L
1,540 SR
Queue Stats
19W - 17L
1,589 Elo+
Party 1
Athena
Athena
Xindoll
Athena
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Heimdallr
Heimdallr
iAngxl01
Heimdallr
Level 125
God Stats
9W - 3L
1,622 SR
Queue Stats
515W - 504L
1,547 Elo+
Solo
Discordia
Discordia
killslikewhoa
Discordia
Level 158
God Stats
13W - 7L
1,579 SR
Queue Stats
195W - 177L
1,483 Elo+
Solo
Team Averages
Level 142
1,565 SR
1,523 Elo+

VS

Team Averages
Level 126
1,608 SR
1,504 Elo+
Anubis
Anubis
PapaCheeto
Anubis
Level 126
God Stats
21W - 12L
1,682 SR
Queue Stats
86W - 71L
1,557 Elo+
Solo
Thoth
Thoth
TheForsakenStag
Thoth
Level 120
God Stats
5W - 10L
1,500 SR
Queue Stats
88W - 81L
1,449 Elo+
Party 2
Medusa
Medusa
XForgottenSinsX
Medusa
Level 138
God Stats
1W - 2L
1,580 SR
Queue Stats
183W - 150L
1,528 Elo+
Solo
Arachne
Arachne
comte07
Arachne
Level 56
God Stats
14W - 8L
1,686 SR
Queue Stats
46W - 50L
1,420 Elo+
Party 2
Fenrir
Fenrir
iiGoJambon
Fenrir
Level 190
God Stats
13W - 9L
1,594 SR
Queue Stats
574W - 549L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,139
626
6,357
6,874
4,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Starkk52
Shiva
12
3 / 0 / 0
7,111
547
4,818
8,447
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Xindoll
Athena
10
0 / 2 / 5
6,102
469
2,619
7,432
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
iAngxl01
Heimdallr
12
2 / 2 / 0
7,156
550
4,333
9,238
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
killslikewhoa
Discordia
13
2 / 3 / 0
7,276
560
7,112
7,180
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PapaCheeto
Anubis
12
2 / 2 / 3
7,574
583
4,170
9,560
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 1
6,826
525
2,539
6,354
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 2
7,463
574
7,871
7,178
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
comte07
Arachne
11
2 / 1 / 1
6,465
497
4,339
11,138
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
iiGoJambon
Fenrir
10
2 / 4 / 0
6,426
494
3,874
10,659
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
8
9
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Anubis
PapaCheeto
Anubis
2
2
3
1.75
W
Shiva
Starkk52
Shiva
3
0
0
3
L
1
3
1
0.5
L
1
1
2
2
W
Athena
Xindoll
Athena
0
2
5
1.25
L
Arachne
comte07
Arachne
2
1
1
2.5
W
Heimdallr
iAngxl01
Heimdallr
2
2
0
1
L
Fenrir
iiGoJambon
Fenrir
2
4
0
0.5
W
Discordia
killslikewhoa
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
22,793
39,171
Taken
44,889
18,540
Mitigated
20,583
10,445
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
555
23
3,860
6,874
4,371
438
0
6,502
54,860
0
L
Anubis
PapaCheeto
Anubis
4,170
436
0
4,232
9,560
5,277
0
2,187
7,252
62,119
0
W
Shiva
Starkk52
Shiva
4,818
1,400
0
1,712
8,447
3,670
0
881
7,566
0
56,307
L
2,539
42
0
590
6,354
2,215
0
3,839
2,047
47,482
0
L
7,871
2,960
0
2,026
7,178
2,811
115
1,153
6,025
0
59,033
W
Athena
Xindoll
Athena
2,619
1,162
0
778
7,432
4,529
209
1,526
5,906
12,537
0
L
Arachne
comte07
Arachne
4,339
2,921
0
5,553
11,138
4,655
0
2,930
7,937
0
38,188
W
Heimdallr
iAngxl01
Heimdallr
4,333
2,097
0
3,228
9,238
3,606
0
993
8,245
0
47,708
L
Fenrir
iiGoJambon
Fenrir
3,874
742
0
3,911
10,659
5,625
0
5,119
5,540
0
26,967
W
Discordia
killslikewhoa
Discordia
7,112
530
0
844
7,180
2,364
0
3,309
3,871
51,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
34,754
375
Minions Killed
376
0
Camps Cleared
0
1,377,672
Distance Traveled
1,304,203
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,139
626
103
8
0
231,700
2
L
Anubis
7,574
583
104
8
0
271,388
0
W
Shiva
7,111
547
78
6
0
325,321
0
L
Thoth
6,826
525
81
6
0
263,263
0
L
Medusa
7,463
574
89
7
0
278,424
0
W
Athena
6,102
469
11
1
0
301,418
0
L
Arachne
6,465
497
54
4
0
293,049
0
W
Heimdallr
7,156
550
89
7
0
248,960
0
L
Fenrir
6,426
494
48
4
0
198,079
0
W
Discordia
7,276
560
94
7
0
270,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role