Player Matchup

Achilles
Achilles
Borkey__
Achilles
Level 29
God Stats
4W - 4L
1,493 SR
Queue Stats
72W - 64L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaiN123
Tsukuyomi
Level 106
God Stats
4W - 1L
1,619 SR
Queue Stats
69W - 49L
1,502 Elo+
Party 1
Anubis
Anubis
ShOoKre
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,362 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,440 Elo+

VS

Team Averages
Level 112
1,506 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aminao2000
Bellona
Level 108
God Stats
3W - 5L
1,445 SR
Queue Stats
45W - 48L
1,419 Elo+
Party 2
Osiris
Osiris
Matei-te7vezes
Osiris
Level 93
God Stats
1W - 2L
1,575 SR
Queue Stats
79W - 81L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Borkey__
Achilles
12
0 / 2 / 6
8,809
678
6,007
13,843
14,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
PaiN123
Tsukuyomi
13
6 / 3 / 1
10,408
801
14,536
9,821
4,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ShOoKre
Anubis
12
1 / 3 / 3
9,032
695
5,943
7,657
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 3 / 5
10,272
790
11,182
7,376
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Aminao2000
Bellona
12
4 / 2 / 3
9,742
749
9,384
12,286
8,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 3
8,661
666
3,711
12,486
6,465
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
8
8
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
5
1.83
L
Bellona
Aminao2000
Bellona
4
2
3
2.75
W
Achilles
Borkey__
Achilles
0
2
6
1.5
L
1
2
3
1.25
W
Tsukuyomi
PaiN123
Tsukuyomi
6
3
1
2.17
W
Anubis
ShOoKre
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
24,277
31,321
Taken
32,148
23,035
Mitigated
16,791
4,499
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,182
1,645
0
1,814
7,376
1,762
0
1,393
5,983
51,072
0
L
Bellona
Aminao2000
Bellona
9,384
840
0
861
12,286
8,564
0
2,416
9,870
0
25,930
W
Achilles
Borkey__
Achilles
6,007
602
0
1,542
13,843
14,453
0
6,704
7,139
0
10,713
L
3,711
1,393
0
428
12,486
6,465
0
2,865
9,621
0
21,334
W
Tsukuyomi
PaiN123
Tsukuyomi
14,536
3,302
0
1,807
9,821
4,723
0
1,803
8,018
0
47,439
W
Anubis
ShOoKre
Anubis
5,943
87
0
1,150
7,657
3,859
0
3,198
4,459
36,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
28,675
132
Minions Killed
125
0
Camps Cleared
0
766,081
Distance Traveled
684,304
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,272
790
76
6
0
228,109
0
L
Bellona
9,742
749
23
2
0
222,609
0
W
Achilles
8,809
678
7
1
0
272,829
4
L
Osiris
8,661
666
26
2
0
233,586
2
W
Tsukuyomi
10,408
801
66
5
0
267,604
0
W
Anubis
9,032
695
59
5
0
225,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role