Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HAMCDarkAngel
Izanami
Level 42
God Stats
5W - 5L
1,416 SR
Queue Stats
25W - 20L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
RavensRamen
Sylvanus
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
22W - 16L
1,632 Elo+
Party 2
Chronos
Chronos
itsjustBanjo
Chronos
Level 102
God Stats
4W - 3L
1,816 SR
Queue Stats
24W - 17L
1,832 Elo+
Party 2
Freya
Freya
jlaiii
Freya
Level 62
God Stats
5W - 4L
1,471 SR
Queue Stats
61W - 71L
1,443 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,581 Elo+

VS

Team Averages
Level 96
1,495 SR
1,463 Elo+
Thanatos
Thanatos
FreakingKobolds
Thanatos
Level 155
God Stats
0W - 2L
1,269 SR
Queue Stats
182W - 171L
1,463 Elo+
Party 3
Khepri
Khepri
HEX96
Khepri
Level 132
God Stats
3W - 3L
1,539 SR
Queue Stats
128W - 118L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
Kwekuatsuh
Sun Wukong
Level 49
God Stats
21W - 16L
1,485 SR
Queue Stats
131W - 157L
1,446 Elo+
Solo
Anubis
Anubis
Limitgod
Anubis
Level 101
God Stats
3W - 3L
1,696 SR
Queue Stats
141W - 127L
1,488 Elo+
Party 3
Hachiman
Hachiman
StarPlatinum99
Hachiman
Level 41
God Stats
11W - 22L
1,487 SR
Queue Stats
71W - 80L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 0 / 7
8,204
1,026
4,138
3,240
1,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
14
1 / 0 / 7
8,389
1,049
8,806
2,921
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RavensRamen
Sylvanus
14
3 / 0 / 6
9,809
1,226
7,441
9,711
9,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
itsjustBanjo
Chronos
14
1 / 0 / 5
7,971
996
4,142
5,124
3,007
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
jlaiii
Freya
14
3 / 4 / 3
8,449
1,056
7,305
8,583
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

325

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 3 / 1
7,864
983
5,885
7,343
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
HEX96
Khepri
13
1 / 2 / 3
8,646
1,081
3,181
10,747
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Kwekuatsuh
Sun Wukong
12
0 / 1 / 1
6,956
870
667
1,169
554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Limitgod
Anubis
14
0 / 3 / 4
8,255
1,032
9,563
7,930
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
1 / 0 / 2
8,088
1,011
4,334
6,668
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
9
Kills
4
4
Deaths
9
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
7
4.5
L
Thanatos
2
3
1
0.83
W
Izanami
1
0
7
4.5
L
Khepri
HEX96
Khepri
1
2
3
1.25
L
Sun Wukong
Kwekuatsuh
Sun Wukong
0
1
1
0.5
L
Anubis
Limitgod
Anubis
0
3
4
0.67
W
Sylvanus
RavensRamen
Sylvanus
3
0
6
6
L
Hachiman
1
0
2
2
W
Chronos
itsjustBanjo
Chronos
1
0
5
3.5
W
Freya
jlaiii
Freya
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
23,630
29,579
Taken
33,857
17,316
Mitigated
24,682
7,518
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,138
993
0
384
3,240
1,267
0
1,198
2,042
0
13,739
L
Thanatos
5,885
1,564
0
1,941
7,343
4,054
0
4,635
2,708
0
11,299
W
Izanami
8,806
6,783
0
1,586
2,921
1,243
0
1,303
1,618
0
31,873
L
Khepri
HEX96
Khepri
3,181
213
0
857
10,747
12,563
0
5,151
5,596
10,652
0
L
Sun Wukong
Kwekuatsuh
Sun Wukong
667
59
0
0
1,169
554
0
395
774
0
1,251
L
Anubis
Limitgod
Anubis
9,563
465
0
1,335
7,930
4,465
0
4,145
3,785
43,299
0
W
Sylvanus
RavensRamen
Sylvanus
7,441
1,414
980
2,730
9,711
9,191
0
3,376
6,335
21,160
0
L
Hachiman
4,334
4,035
0
443
6,668
3,046
0
4,562
2,106
0
14,992
W
Chronos
itsjustBanjo
Chronos
4,142
600
0
1,290
5,124
3,007
0
2,511
2,613
13,319
0
W
Freya
jlaiii
Freya
7,305
2,437
0
548
8,583
2,608
0
4,356
4,227
16,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
39,809
154
Minions Killed
146
8
Camps Cleared
4
798,420
Distance Traveled
637,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,204
1,026
14
2
5
173,999
0
L
Thanatos
7,864
983
17
2
2
171,629
0
W
Izanami
8,389
1,049
69
9
2
152,367
0
L
Khepri
8,646
1,081
14
2
0
144,765
0
L
Sun Wukong
6,956
870
1
0
1
27,638
0
L
Anubis
8,255
1,032
82
10
0
144,038
0
W
Sylvanus
9,809
1,226
25
3
0
139,267
0
L
Hachiman
8,088
1,011
32
4
1
149,585
0
W
Chronos
7,971
996
20
3
1
175,581
0
W
Freya
8,449
1,056
26
3
0
157,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role