Player Matchup

Maman Brigitte
Maman Brigitte
Gannim
Maman Brigitte
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,503 Elo+
Solo
Geb
Geb
ProjectMKUltra0
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,437 Elo+
Solo
Cerberus
Cerberus
WolfzBayne
Cerberus
Level 125
God Stats
0W - 2L
1,178 SR
Queue Stats
47W - 48L
1,498 Elo+
Solo
Hercules
Hercules
nightman616
Hercules
Level 128
God Stats
0W - 1L
1,691 SR
Queue Stats
86W - 103L
1,513 Elo+
Solo
Medusa
Medusa
sebasgamer222
Medusa
Level 147
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 25L
1,580 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,506 Elo+

VS

Team Averages
Level 138
1,518 SR
1,468 Elo+
Poseidon
Poseidon
Cheshire312
Poseidon
Level 111
God Stats
1W - 1L
1,253 SR
Queue Stats
59W - 95L
1,408 Elo+
Party 1
Sol
Sol
En3k
Sol
Level 159
God Stats
1W - 0L
1,702 SR
Queue Stats
21W - 12L
1,638 Elo+
Party 2
Fenrir
Fenrir
Jeck19
Fenrir
Level 167
God Stats
5W - 5L
1,456 SR
Queue Stats
602W - 625L
1,456 Elo+
Solo
Hera
Hera
Thealchemisa
Hera
Level 129
God Stats
3W - 2L
1,536 SR
Queue Stats
59W - 93L
1,416 Elo+
Party 1
Fafnir
Fafnir
crxingXaRKaDeN
Fafnir
Level 125
God Stats
3W - 0L
1,643 SR
Queue Stats
12W - 11L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Gannim
Maman Brigitte
13
2 / 6 / 7
7,483
748
3,654
11,406
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 10
7,336
734
5,110
10,679
11,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
WolfzBayne
Cerberus
12
1 / 5 / 8
7,269
727
6,995
14,417
14,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
nightman616
Hercules
13
2 / 5 / 8
7,403
740
6,698
20,609
22,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 4 / 3
10,811
1,081
17,256
12,449
7,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cheshire312
Poseidon
14
3 / 5 / 13
8,668
867
10,574
9,288
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sol
En3k
Sol
16
10 / 3 / 8
9,984
998
20,814
10,696
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Jeck19
Fenrir
15
4 / 4 / 14
9,032
903
10,254
11,951
12,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 12
9,604
960
14,812
6,884
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 15
9,007
901
6,035
11,507
14,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
17
Kills
23
23
Deaths
17
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cheshire312
Poseidon
3
5
13
1.9
W
Sol
En3k
Sol
10
3
8
4.67
L
Maman Brigitte
Gannim
Maman Brigitte
2
6
7
0.92
W
Fenrir
Jeck19
Fenrir
4
4
14
2.75
L
0
3
10
1.67
W
5
2
12
5.5
L
Cerberus
WolfzBayne
Cerberus
1
5
8
1
W
1
3
15
2.83
L
Hercules
nightman616
Hercules
2
5
8
1.2
L
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
62,489
69,560
Taken
50,326
61,138
Mitigated
40,025
18,940
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cheshire312
Poseidon
10,574
1,651
226
477
9,288
4,092
1,705
2,663
6,625
17,191
0
W
Sol
En3k
Sol
20,814
9,366
550
3,464
10,696
5,123
4,649
3,735
6,961
30,531
0
L
Maman Brigitte
Gannim
Maman Brigitte
3,654
110
1,123
2,319
11,406
5,690
0
8,598
2,808
10,858
0
W
Fenrir
Jeck19
Fenrir
10,254
1,804
1,170
2,620
11,951
12,980
686
2,361
9,590
0
14,930
L
5,110
21
1,761
1,500
10,679
11,404
0
8,567
2,112
11,134
0
W
14,812
3,215
1,648
1,610
6,884
3,282
1,402
2,620
4,264
32,148
0
L
Cerberus
WolfzBayne
Cerberus
6,995
544
41
2,756
14,417
14,236
0
11,165
3,252
9,971
0
W
6,035
2,555
1,252
1,746
11,507
14,548
248
4,380
7,127
9,999
0
L
Hercules
nightman616
Hercules
6,698
1,746
0
6,904
20,609
22,422
113
15,027
5,582
0
15,924
L
17,256
7,423
20
2,516
12,449
7,386
0
8,878
3,571
0
35,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
46,295
96
Minions Killed
102
0
Camps Cleared
0
877,161
Distance Traveled
870,442
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,668
867
23
2
0
170,359
0
W
Sol
9,984
998
21
2
0
171,506
0
L
Maman Brigitte
7,483
748
14
1
0
174,304
0
W
Fenrir
9,032
903
7
1
0
172,067
0
L
Geb
7,336
734
4
0
0
166,391
1
W
Hera
9,604
960
42
4
0
194,070
0
L
Cerberus
7,269
727
15
2
0
187,653
0
W
Fafnir
9,007
901
9
1
0
162,440
0
L
Hercules
7,403
740
19
2
0
168,626
0
L
Medusa
10,811
1,081
44
4
0
180,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role