Player Matchup

Ra
Ra
Diamond I
 
Ra
Diamond I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond III
JuandiPandi
Artio
Diamond III
Level 160
God Stats
3W - 3L
1,852 SR
Queue Stats
112W - 110L
2,339 MMR
Solo
Thor
Thor
Diamond II
NotAlikee
Thor
Diamond II
Level 115
God Stats
8W - 5L
1,763 SR
Queue Stats
124W - 100L
2,289 MMR
Solo
Surtr
Surtr
Masters
Reggaejunkie
Surtr
Masters
Level 171
God Stats
43W - 43L
1,614 SR
Queue Stats
595W - 574L
2,865 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,646 SR
2,099 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,694 SR
2,453 MMR
Ullr
Ullr
Diamond III
Asashìn
Ullr
Diamond III
Level 181
God Stats
13W - 17L
1,552 SR
Queue Stats
597W - 589L
2,207 MMR
Solo
Scylla
Scylla
Diamond I
TheDeathChin
Scylla
Diamond I
Level 127
God Stats
8W - 7L
1,597 SR
Queue Stats
276W - 266L
2,482 MMR
Solo
Ymir
Ymir
Diamond III
Vzft
Ymir
Diamond III
Level 157
God Stats
2W - 2L
1,525 SR
Queue Stats
365W - 352L
2,237 MMR
Solo
Awilix
Awilix
Masters
coopsy
Awilix
Masters
Level 169
God Stats
1W - 1L
1,946 SR
Queue Stats
51W - 27L
2,613 MMR
Solo
Chernobog
Chernobog
Masters
ΦΦφφφ
Chernobog
Masters
Level 117
God Stats
2W - 2L
1,852 SR
Queue Stats
90W - 54L
2,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 1 / 2
10,696
713
12,233
8,119
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
15
3 / 2 / 5
9,355
624
10,307
9,781
3,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 9
8,031
535
5,273
13,129
9,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
5 / 0 / 5
9,659
644
7,080
11,580
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 0 / 3
10,896
726
8,912
10,183
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ThothAchillesThanatos

VS

Bans
SusanoSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 5 / 1
7,527
502
4,939
12,339
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
2 / 2 / 0
8,433
562
2,410
9,596
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Vzft
Ymir
9
0 / 3 / 3
6,479
432
4,803
14,147
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
coopsy
Awilix
9
1 / 3 / 2
6,436
429
4,060
8,215
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ΦΦφφφ
Chernobog
11
0 / 8 / 1
6,880
459
7,855
15,309
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
4
4
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
2
8
W
Apollo
 
Apollo
3
2
5
2.75
L
Ullr
1
5
1
0.3
W
1
1
9
5.5
W
Thor
5
0
5
7.5
W
5
0
3
6.5
L
Scylla
2
2
0
1
L
Ymir
Vzft
Ymir
0
3
3
0.5
L
Awilix
coopsy
Awilix
1
3
2
0.67
L
Chernobog
ΦΦφφφ
Chernobog
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
24,067
52,792
Taken
59,606
31,375
Mitigated
29,201
19,429
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,233
995
888
3,188
8,119
4,140
319
2,699
5,420
103,566
0
W
Apollo
 
Apollo
10,307
6,980
0
4,090
9,781
3,780
1,677
1,904
7,877
0
78,200
L
Ullr
4,939
2,415
0
1,493
12,339
4,371
485
2,699
9,586
0
58,926
W
5,273
454
2,040
3,687
13,129
9,023
180
2,633
10,496
18,445
0
W
Thor
7,080
1,001
0
768
11,580
5,018
0
437
11,143
0
73,262
W
8,912
2,569
0
4,768
10,183
9,414
1,204
28
10,155
6,854
76,619
L
Scylla
2,410
439
0
863
9,596
3,182
0
3,018
6,452
83,461
0
L
Ymir
Vzft
Ymir
4,803
986
0
3,021
14,147
13,784
0
7,128
6,818
18,095
0
L
Awilix
coopsy
Awilix
4,060
1,571
0
405
8,215
2,966
0
2,187
5,925
0
41,895
L
Chernobog
ΦΦφφφ
Chernobog
7,855
5,210
0
2,349
15,309
4,898
0
3,386
11,377
0
54,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
35,755
551
Minions Killed
427
0
Camps Cleared
0
1,689,781
Distance Traveled
1,415,110
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,696
713
170
11
0
354,365
2
W
Apollo
9,355
624
119
8
0
326,006
1
L
Ullr
7,527
502
96
6
0
285,808
2
W
Artio
8,031
535
23
2
0
308,051
6
W
Thor
9,659
644
109
7
0
351,590
0
W
Surtr
10,896
726
130
9
0
349,769
5
L
Scylla
8,433
562
178
12
0
304,101
3
L
Ymir
6,479
432
11
1
0
292,586
1
L
Awilix
6,436
429
63
4
0
226,494
1
L
Chernobog
6,880
459
79
5
0
306,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role