Player Matchup

Olorun
Olorun
 
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
APPL3SM45H3R666
Charon
Level 157
God Stats
27W - 14L
1,652 SR
Queue Stats
231W - 168L
1,547 Elo+
Party 1
Geb
Geb
Cheyreks
Geb
Level 129
God Stats
27W - 4L
1,970 SR
Queue Stats
40W - 10L
1,925 Elo+
Party 1
Ratatoskr
Ratatoskr
Louwi18
Ratatoskr
Level 24
God Stats
1W - 1L
1,521 SR
Queue Stats
8W - 6L
1,641 Elo+
Party 1
Apollo
Apollo
warakil
Apollo
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 1
Team Averages
Level 115
1,591 SR
1,651 Elo+

VS

Team Averages
Level 157
1,524 SR
1,561 Elo+
Rama
Rama
OrbitalOverlap
Rama
Level 182
God Stats
0W - 3L
1,913 SR
Queue Stats
35W - 32L
1,599 Elo+
Solo
Fenrir
Fenrir
Pierrotiste
Fenrir
Level 251
God Stats
5W - 4L
1,586 SR
Queue Stats
281W - 268L
1,598 Elo+
Party 2
Scylla
Scylla
Snowcloudys9
Scylla
Level 102
God Stats
9W - 6L
1,628 SR
Queue Stats
429W - 266L
1,518 Elo+
Solo
Merlin
Merlin
Stępniewski
Merlin
Level 56
God Stats
0W - 2L
1,204 SR
Queue Stats
135W - 140L
1,532 Elo+
Solo
King Arthur
King Arthur
YoloBoy971
King Arthur
Level 193
God Stats
2W - 12L
1,290 SR
Queue Stats
454W - 425L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 10
7,728
1,546
10,143
5,721
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 8
8,226
1,645
8,082
6,898
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 1 / 12
7,789
1,558
4,739
6,689
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Louwi18
Ratatoskr
12
1 / 2 / 12
6,347
1,269
4,771
6,727
3,068
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
warakil
Apollo
12
4 / 1 / 11
7,262
1,452
8,415
5,317
2,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,966
1,393
9,813
8,154
3,224
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
3 / 5 / 0
7,748
1,550
5,413
11,483
6,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
10
0 / 0 / 0
5,650
1,130
1,287
777
260
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
0 / 4 / 4
6,463
1,293
5,903
7,072
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
YoloBoy971
King Arthur
11
1 / 6 / 3
6,552
1,310
6,476
11,905
12,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
18
Kills
6
6
Deaths
18
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
10
9
W
7
1
8
11
W
2
1
12
8
W
Ratatoskr
Louwi18
Ratatoskr
1
2
12
3.5
L
2
3
2
1
L
Fenrir
3
5
0
0.6
L
Scylla
0
0
0
0
L
Merlin
0
4
4
0.5
L
King Arthur
YoloBoy971
King Arthur
1
6
3
0.42
W
Apollo
warakil
Apollo
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
28,892
31,352
Taken
39,391
18,633
Mitigated
25,108
4,938
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,143
5,675
482
1,689
5,721
2,854
0
2,045
3,676
29,990
2,793
W
8,082
1,398
0
125
6,898
3,564
0
2,230
4,668
18,399
0
W
4,739
1,254
0
2,285
6,689
6,877
0
1,557
5,132
8,572
0
W
Ratatoskr
Louwi18
Ratatoskr
4,771
1,801
0
14
6,727
3,068
0
825
5,902
0
5,346
L
9,813
8,210
0
382
8,154
3,224
0
3,952
4,142
0
22,672
L
Fenrir
5,413
1,273
0
740
11,483
6,429
0
6,546
4,821
0
13,824
L
Scylla
1,287
0
0
0
777
260
0
389
372
6,218
0
L
Merlin
5,903
437
0
0
7,072
2,766
0
3,921
3,011
15,064
0
L
King Arthur
YoloBoy971
King Arthur
6,476
844
0
969
11,905
12,429
0
7,628
4,081
671
13,673
W
Apollo
warakil
Apollo
8,415
6,189
0
343
5,317
2,270
0
889
4,428
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
33,379
113
Minions Killed
87
7
Camps Cleared
3
565,197
Distance Traveled
471,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,728
1,546
65
13
2
101,900
0
W
Charon
8,226
1,645
23
5
3
118,785
0
W
Geb
7,789
1,558
1
0
0
125,033
0
W
Ratatoskr
6,347
1,269
0
0
0
123,456
0
L
Rama
6,966
1,393
32
6
0
94,709
0
L
Fenrir
7,748
1,550
10
2
0
122,459
0
L
Scylla
5,650
1,130
4
1
1
44,051
0
L
Merlin
6,463
1,293
21
4
1
97,934
0
L
King Arthur
6,552
1,310
20
4
1
112,306
0
W
Apollo
7,262
1,452
24
5
2
96,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role