Player Matchup

Jing Wei
Jing Wei
Ayla03
Jing Wei
Level 59
God Stats
16W - 8L
1,507 SR
Queue Stats
62W - 45L
1,473 Elo+
Party 2
Osiris
Osiris
PimpInPatrick
Osiris
Level 65
God Stats
1W - 1L
1,557 SR
Queue Stats
15W - 13L
1,527 Elo+
Solo
Ra
Ra
THEOmar240
Ra
Level 44
God Stats
4W - 6L
1,295 SR
Queue Stats
68W - 61L
1,443 Elo+
Party 2
Team Averages
Level 56
1,453 SR
1,481 Elo+

VS

Team Averages
Level 53
1,525 SR
1,503 Elo+
Merlin
Merlin
NzwRondo
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,652 Elo+
Solo
Thor
Thor
The_realTobuscus
Thor
Level 48
God Stats
1W - 3L
1,253 SR
Queue Stats
42W - 43L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mmmonke
Cu Chulainn
Level 45
God Stats
5W - 3L
1,822 SR
Queue Stats
40W - 40L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ayla03
Jing Wei
10
2 / 0 / 7
7,406
823
4,318
6,713
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 4
8,304
923
6,351
6,938
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 8
8,053
895
9,532
7,754
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NzwRondo
Merlin
8
2 / 3 / 0
6,915
768
6,341
4,786
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,236
693
5,849
8,265
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
mmmonke
Cu Chulainn
10
0 / 4 / 2
6,358
706
4,327
11,301
6,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ayla03
Jing Wei
2
0
7
5.5
L
Merlin
NzwRondo
Merlin
2
3
0
0.67
W
5
1
4
7
W
3
1
8
7
L
0
4
1
0.13
L
Cu Chulainn
mmmonke
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
16,517
21,405
Taken
24,352
11,892
Mitigated
11,656
8,638
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ayla03
Jing Wei
4,318
3,090
0
2,264
6,713
2,281
361
1,876
4,597
0
23,569
L
Merlin
NzwRondo
Merlin
6,341
372
0
490
4,786
1,647
0
1,279
3,290
23,141
0
W
6,351
1,952
0
1,210
6,938
6,840
189
929
5,793
0
12,881
W
9,532
1,250
1,694
3,470
7,754
2,771
897
2,902
4,558
42,938
0
L
5,849
300
0
470
8,265
3,143
0
3,768
4,014
0
22,966
L
Cu Chulainn
mmmonke
Cu Chulainn
4,327
250
0
1,454
11,301
6,866
0
4,015
6,446
0
16,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
19,509
115
Minions Killed
73
0
Camps Cleared
0
544,234
Distance Traveled
486,297
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,406
823
40
4
0
176,093
3
L
Merlin
6,915
768
35
4
0
131,560
0
W
Osiris
8,304
923
15
2
0
191,467
0
W
Ra
8,053
895
60
7
0
176,674
0
L
Thor
6,236
693
21
2
0
164,017
4
L
Cu Chulainn
6,358
706
17
2
0
190,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role