Player Matchup

Hercules
Hercules
InfinityYoel
Hercules
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,330 Elo+
Solo
Sol
Sol
LoneStarr90
Sol
Level 144
God Stats
9W - 5L
1,724 SR
Queue Stats
223W - 206L
1,517 Elo+
Solo
Nemesis
Nemesis
catgirlsftw
Nemesis
Level 39
God Stats
1W - 0L
1,208 SR
Queue Stats
38W - 38L
1,367 Elo+
Solo
Hachiman
Hachiman
jorgelin99
Hachiman
Level 88
God Stats
5W - 5L
1,446 SR
Queue Stats
50W - 49L
1,503 Elo+
Solo
Artemis
Artemis
montemagno
Artemis
Level 43
God Stats
11W - 8L
1,593 SR
Queue Stats
26W - 23L
1,484 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,440 Elo+

VS

Team Averages
Level 102
1,446 SR
1,469 Elo+
Horus
Horus
Arcanö
Horus
Level 149
God Stats
4W - 11L
1,308 SR
Queue Stats
97W - 105L
1,397 Elo+
Party 1
Artemis
Artemis
DarkHazael
Artemis
Level 59
God Stats
0W - 2L
1,211 SR
Queue Stats
96W - 127L
1,367 Elo+
Party 1
The Morrigan
The Morrigan
GucciJasu
The Morrigan
Level 88
God Stats
1W - 1L
1,837 SR
Queue Stats
171W - 142L
1,527 Elo+
Party 2
Thanatos
Thanatos
XxJoSeTe-BaQu745
Thanatos
Level 128
God Stats
1W - 2L
1,470 SR
Queue Stats
145W - 125L
1,520 Elo+
Party 2
Anubis
Anubis
romel-20
Anubis
Level 85
God Stats
3W - 5L
1,405 SR
Queue Stats
166W - 145L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
InfinityYoel
Hercules
16
6 / 2 / 8
12,188
609
10,732
19,066
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 1 / 5
12,987
649
5,420
10,115
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
catgirlsftw
Nemesis
19
3 / 2 / 5
12,209
610
8,965
13,724
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
jorgelin99
Hachiman
20
4 / 1 / 4
13,703
685
11,044
13,547
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
montemagno
Artemis
19
9 / 2 / 6
13,933
697
16,908
11,067
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arcanö
Horus
11
2 / 2 / 0
7,441
372
6,707
13,962
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
DarkHazael
Artemis
12
0 / 6 / 2
7,778
389
2,724
11,477
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
GucciJasu
The Morrigan
16
3 / 4 / 4
10,415
521
11,080
10,233
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 3
9,247
462
8,420
23,027
10,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
romel-20
Anubis
15
0 / 6 / 2
9,425
471
4,889
15,638
6,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
8
8
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Arcanö
Horus
2
2
0
1
L
Artemis
DarkHazael
Artemis
0
6
2
0.17
L
The Morrigan
GucciJasu
The Morrigan
3
4
4
1.25
W
Hercules
InfinityYoel
Hercules
6
2
8
5
W
1
1
5
3.5
L
3
5
3
0.9
W
Nemesis
catgirlsftw
Nemesis
3
2
5
2.75
W
Hachiman
jorgelin99
Hachiman
4
1
4
6
W
Artemis
montemagno
Artemis
9
2
6
6
L
Anubis
romel-20
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
33,820
67,519
Taken
74,337
39,662
Mitigated
36,122
28,620
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Arcanö
Horus
6,707
3,484
514
3,707
13,962
10,921
0
1,630
12,332
0
25,521
L
Artemis
DarkHazael
Artemis
2,724
814
0
1,412
11,477
3,887
0
0
11,477
0
37,089
L
The Morrigan
GucciJasu
The Morrigan
11,080
2,162
0
956
10,233
4,762
0
1,570
8,423
84,997
2,485
W
Hercules
InfinityYoel
Hercules
10,732
3,071
0
6,228
19,066
20,458
723
4,772
13,919
0
27,336
W
5,420
1,293
0
6,924
10,115
3,471
4,409
1,926
8,067
112,456
0
L
8,420
1,533
0
12,387
23,027
10,114
0
1,693
21,334
0
63,569
W
Nemesis
catgirlsftw
Nemesis
8,965
3,734
0
3,012
13,724
5,944
920
2,418
11,265
0
117,743
W
Hachiman
jorgelin99
Hachiman
11,044
7,744
0
6,209
13,547
4,850
7,430
5,201
8,346
0
118,918
W
Artemis
montemagno
Artemis
16,908
9,858
0
6,247
11,067
4,939
4,882
1,582
9,217
0
122,683
L
Anubis
romel-20
Anubis
4,889
88
0
4,168
15,638
6,438
0
527
15,111
68,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,020
Gold Earned
44,306
682
Minions Killed
442
0
Camps Cleared
0
2,064,350
Distance Traveled
1,754,428
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,441
372
38
2
0
326,667
0
L
Artemis
7,778
389
55
3
0
332,346
2
L
The Morrigan
10,415
521
163
8
0
370,309
5
W
Hercules
12,188
609
37
2
0
429,975
1
W
Sol
12,987
649
180
9
0
391,555
0
L
Thanatos
9,247
462
79
4
0
414,451
1
W
Nemesis
12,209
610
136
7
0
488,271
8
W
Hachiman
13,703
685
167
8
0
362,496
6
W
Artemis
13,933
697
162
8
0
392,053
0
L
Anubis
9,425
471
107
5
0
310,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role