Player Matchup

Skadi
Skadi
Akro_Mietze
Skadi
Level 63
God Stats
3W - 1L
1,565 SR
Queue Stats
60W - 60L
1,407 Elo+
Party 1
Serqet
Serqet
Ciel_Tempest
Serqet
Level 62
God Stats
3W - 8L
1,283 SR
Queue Stats
60W - 64L
1,444 Elo+
Party 1
Thanatos
Thanatos
Maxiinum
Thanatos
Level 127
God Stats
20W - 7L
1,694 SR
Queue Stats
77W - 62L
1,549 Elo+
Solo
Bake Kujira
Bake Kujira
RagaCaEllaGetRek
Bake Kujira
Level 108
God Stats
27W - 20L
1,566 SR
Queue Stats
96W - 108L
1,443 Elo+
Party 1
Anubis
Anubis
Redbull9912
Anubis
Level 89
God Stats
8W - 5L
1,594 SR
Queue Stats
30W - 36L
1,520 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,472 Elo+

VS

Team Averages
Level 108
1,507 SR
1,446 Elo+
Horus
Horus
FadedAsHellBoi
Horus
Level 137
God Stats
0W - 1L
1,776 SR
Queue Stats
40W - 45L
1,457 Elo+
Party 2
Sol
Sol
Fdo_Est45
Sol
Level 114
God Stats
1W - 2L
1,461 SR
Queue Stats
88W - 80L
1,462 Elo+
Party 3
Pele
Pele
Rey_Ghoul
Pele
Level 47
God Stats
3W - 8L
1,404 SR
Queue Stats
80W - 70L
1,368 Elo+
Party 3
Olorun
Olorun
Shiesty-Sixer
Olorun
Level 148
God Stats
0W - 2L
1,182 SR
Queue Stats
48W - 50L
1,469 Elo+
Party 2
Hades
Hades
alegre205vikingo
Hades
Level 95
God Stats
2W - 1L
1,709 SR
Queue Stats
86W - 61L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,502
433
4,639
12,110
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
12
3 / 3 / 8
7,684
512
5,528
11,410
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thanatos
Maxiinum
Thanatos
14
7 / 2 / 6
9,166
611
16,752
16,985
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bake Kujira
RagaCaEllaGetRek
Bake Kujira
13
2 / 2 / 8
8,092
539
6,612
12,504
11,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
15
8 / 2 / 4
9,695
646
18,079
9,522
5,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,830
522
6,676
15,520
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 4 / 3
7,286
486
10,947
13,477
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
2 / 7 / 2
6,855
457
4,602
16,090
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 2 / 3
8,835
589
13,772
11,531
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 0
7,563
504
6,842
14,544
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
15
15
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
W
Serqet
3
3
8
2.33
L
2
2
9
3.25
L
1
4
3
0.63
W
Thanatos
Maxiinum
Thanatos
7
2
6
5
W
Bake Kujira
RagaCaEllaGetRek
Bake Kujira
2
2
8
3
W
Anubis
8
2
4
5
L
Pele
2
7
2
0.43
L
7
2
3
4.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,610
Damage
42,839
62,531
Taken
71,162
39,222
Mitigated
34,794
24,581
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,639
1,473
0
952
12,110
4,419
0
7,369
4,741
0
30,498
W
Serqet
5,528
1,044
0
1,184
11,410
4,581
0
4,418
6,992
0
41,371
L
6,676
3,280
2,105
4,658
15,520
13,556
299
6,887
8,507
0
18,913
L
10,947
4,720
68
5,172
13,477
4,060
0
8,430
4,996
58,606
0
W
Thanatos
Maxiinum
Thanatos
16,752
3,092
0
13,975
16,985
12,983
437
7,481
9,504
0
64,042
W
Bake Kujira
RagaCaEllaGetRek
Bake Kujira
6,612
2,908
123
2,313
12,504
11,813
63
7,540
4,964
33,111
0
W
Anubis
18,079
2,384
0
6,034
9,522
5,426
605
4,753
4,769
87,337
0
L
Pele
4,602
1,461
190
1,670
16,090
4,175
296
3,634
12,154
0
40,574
L
13,772
5,742
1,092
3,605
11,531
5,194
2,759
3,225
8,080
70,921
0
L
6,842
835
200
2,832
14,544
7,809
0
2,515
11,216
29,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
38,369
363
Minions Killed
313
0
Camps Cleared
0
1,524,327
Distance Traveled
1,399,029
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,502
433
40
3
0
287,154
0
W
Serqet
7,684
512
63
4
0
342,322
0
L
Horus
7,830
522
21
1
0
285,232
0
L
Sol
7,286
486
75
5
0
282,549
1
W
Thanatos
9,166
611
83
6
0
310,680
0
W
Bake Kujira
8,092
539
48
3
0
329,153
3
W
Anubis
9,695
646
129
9
0
255,018
0
L
Pele
6,855
457
57
4
0
292,781
0
L
Olorun
8,835
589
121
8
0
259,719
0
L
Hades
7,563
504
39
3
0
278,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role