Player Matchup

Hercules
Hercules
HorseBoy33
Hercules
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
333W - 315L
1,492 Elo+
Party 2
Ymir
Ymir
RompusRuffler
Ymir
Level 133
God Stats
8W - 6L
1,612 SR
Queue Stats
349W - 325L
1,497 Elo+
Party 2
Merlin
Merlin
Schweaninator
Merlin
Level 128
God Stats
4W - 6L
1,488 SR
Queue Stats
303W - 275L
1,543 Elo+
Solo
Pele
Pele
cscarborough
Pele
Level 129
God Stats
15W - 12L
1,599 SR
Queue Stats
272W - 230L
1,567 Elo+
Solo
Artemis
Artemis
staygetinhigh
Artemis
Level 137
God Stats
8W - 8L
1,604 SR
Queue Stats
95W - 79L
1,531 Elo+
Solo
Team Averages
Level 135
1,521 SR
1,526 Elo+

VS

Team Averages
Level 136
1,565 SR
1,473 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BestXoftheXBeast
Chaac
Level 159
God Stats
0W - 2L
1,588 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 3
Ganesha
Ganesha
GBPackerFan80
Ganesha
Level 127
God Stats
4W - 8L
1,429 SR
Queue Stats
29W - 42L
1,436 Elo+
Party 3
Jing Wei
Jing Wei
Leroio
Jing Wei
Level 125
God Stats
3W - 2L
1,675 SR
Queue Stats
146W - 150L
1,478 Elo+
Solo
Chang'e
Chang'e
draw_me_near
Chang'e
Level 141
God Stats
2W - 2L
1,635 SR
Queue Stats
293W - 225L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HorseBoy33
Hercules
13
4 / 1 / 3
7,597
633
7,066
11,144
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 2 / 2
6,634
553
5,064
11,183
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 1
6,846
571
4,153
5,810
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 3
7,353
613
6,552
9,526
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
13
0 / 0 / 3
7,275
606
4,452
5,205
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 0
6,426
536
4,045
8,137
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 1
6,716
560
5,498
10,848
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
12
2 / 1 / 1
7,335
611
2,069
8,257
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Leroio
Jing Wei
12
0 / 3 / 0
6,626
552
2,590
8,043
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
draw_me_near
Chang'e
12
1 / 2 / 2
6,697
558
3,441
6,625
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
1
4
1
0.38
L
Ganesha
2
1
1
2.5
W
Hercules
HorseBoy33
Hercules
4
1
3
5.5
L
Jing Wei
Leroio
Jing Wei
0
3
0
0
W
3
2
2
2
W
1
1
1
1.5
W
5
1
3
6.5
L
Chang'e
draw_me_near
Chang'e
1
2
2
1
W
Artemis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
17,643
42,868
Taken
41,910
23,243
Mitigated
22,388
11,177
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,045
358
0
250
8,137
3,209
0
1,648
6,489
46,510
954
L
5,498
742
0
2,783
10,848
6,947
0
680
10,168
0
37,468
L
Ganesha
2,069
508
0
2,412
8,257
7,365
0
3,440
4,817
22,754
0
W
Hercules
HorseBoy33
Hercules
7,066
1,799
0
3,284
11,144
7,452
0
1,492
9,652
0
49,648
L
Jing Wei
Leroio
Jing Wei
2,590
1,476
0
1,544
8,043
2,401
0
1,271
6,772
0
52,405
W
5,064
2,344
0
1,557
11,183
7,363
0
3,342
7,841
27,762
0
W
4,153
331
0
1,520
5,810
2,191
232
3,111
2,699
57,870
0
W
6,552
880
0
1,542
9,526
3,860
0
1,237
8,289
0
62,366
L
Chang'e
draw_me_near
Chang'e
3,441
302
1,062
2,905
6,625
2,466
0
2,178
4,447
55,427
0
W
Artemis
4,452
1,421
0
3,274
5,205
2,377
224
135
5,070
0
58,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
33,800
434
Minions Killed
386
0
Camps Cleared
0
1,192,325
Distance Traveled
1,161,807
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,426
536
82
7
0
253,369
0
L
Chaac
6,716
560
63
5
0
198,455
0
L
Ganesha
7,335
611
2
0
0
224,921
0
W
Hercules
7,597
633
93
8
0
250,389
5
L
Jing Wei
6,626
552
102
9
0
247,926
0
W
Ymir
6,634
553
31
3
0
222,648
0
W
Merlin
6,846
571
106
9
0
218,987
2
W
Pele
7,353
613
98
8
0
288,189
0
L
Chang'e
6,697
558
137
11
0
237,136
0
W
Artemis
7,275
606
106
9
0
212,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role