Player Matchup

Danzaburou
Danzaburou
DracoKurac
Danzaburou
Level 88
God Stats
6W - 5L
1,613 SR
Queue Stats
46W - 62L
1,417 Elo+
Party 2
Nike
Nike
KingSlayerPR88
Nike
Level 107
God Stats
1W - 2L
1,521 SR
Queue Stats
201W - 214L
1,453 Elo+
Solo
Janus
Janus
RekiazAFK
Janus
Level 124
God Stats
13W - 16L
1,472 SR
Queue Stats
396W - 356L
1,450 Elo+
Solo
Charon
Charon
ShadeOfTheRaven
Charon
Level 62
God Stats
2W - 2L
1,460 SR
Queue Stats
59W - 73L
1,470 Elo+
Solo
Thanatos
Thanatos
justjoeII
Thanatos
Level 64
God Stats
16W - 9L
1,622 SR
Queue Stats
93W - 110L
1,412 Elo+
Party 2
Team Averages
Level 89
1,538 SR
1,440 Elo+

VS

Team Averages
Level 116
1,490 SR
1,446 Elo+
Scylla
Scylla
BlizzardRaid
Scylla
Level 116
God Stats
11W - 10L
1,549 SR
Queue Stats
543W - 538L
1,442 Elo+
Solo
Skadi
Skadi
EdgarColina
Skadi
Level 66
God Stats
37W - 37L
1,485 SR
Queue Stats
227W - 225L
1,496 Elo+
Solo
Hades
Hades
HuechiMama
Hades
Level 106
God Stats
17W - 19L
1,445 SR
Queue Stats
484W - 520L
1,449 Elo+
Party 1
Mercury
Mercury
ONIxNIMBUS
Mercury
Level 145
God Stats
9W - 8L
1,568 SR
Queue Stats
442W - 446L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
Vados1048
Amaterasu
Level 148
God Stats
6W - 7L
1,405 SR
Queue Stats
200W - 201L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DracoKurac
Danzaburou
13
2 / 3 / 1
7,702
513
6,032
9,188
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
7,010
467
3,063
9,097
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
RekiazAFK
Janus
12
0 / 4 / 2
7,502
500
9,434
6,746
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
7,449
497
7,625
9,037
7,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
justjoeII
Thanatos
13
3 / 4 / 3
7,559
504
3,484
14,486
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 1
8,811
587
5,891
8,927
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 3
8,176
545
5,534
7,128
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
15
5 / 0 / 1
9,642
643
5,881
6,397
5,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ONIxNIMBUS
Mercury
14
1 / 1 / 7
8,245
550
7,356
11,753
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Vados1048
Amaterasu
12
3 / 0 / 6
8,376
558
4,767
11,213
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
15
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
1
1.5
L
Danzaburou
DracoKurac
Danzaburou
2
3
1
0.83
W
1
2
3
1.25
W
Hades
5
0
1
5.5
L
0
3
0
0
W
Mercury
ONIxNIMBUS
Mercury
1
1
7
4.5
L
Janus
RekiazAFK
Janus
0
4
2
0.25
L
1
1
3
2.5
W
Amaterasu
Vados1048
Amaterasu
3
0
6
6
L
Thanatos
justjoeII
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
29,429
48,554
Taken
45,418
24,800
Mitigated
22,506
15,081
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,891
492
0
500
8,927
3,065
168
4,893
3,764
69,535
440
L
Danzaburou
DracoKurac
Danzaburou
6,032
1,672
0
2,867
9,188
4,038
159
0
9,188
0
51,308
W
5,534
1,807
0
250
7,128
2,911
980
1,136
5,992
0
69,347
W
Hades
5,881
804
80
2,848
6,397
5,343
507
846
5,118
53,319
362
L
3,063
475
0
2,658
9,097
4,868
0
3,579
5,518
0
44,739
W
Mercury
ONIxNIMBUS
Mercury
7,356
3,606
0
1,674
11,753
4,182
0
3,619
7,993
0
65,330
L
Janus
RekiazAFK
Janus
9,434
270
0
495
6,746
2,422
0
3,760
2,986
62,716
0
L
7,625
1,609
0
1,802
9,037
7,541
0
2,009
7,028
26,440
0
W
Amaterasu
Vados1048
Amaterasu
4,767
1,323
153
3,034
11,213
7,005
387
6,419
4,690
0
26,392
L
Thanatos
justjoeII
Thanatos
3,484
733
0
7,259
14,486
5,931
0
1,962
12,524
0
56,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
43,250
390
Minions Killed
442
0
Camps Cleared
0
1,435,553
Distance Traveled
1,534,441
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,811
587
119
8
0
287,675
2
L
Danzaburou
7,702
513
76
5
0
276,297
5
W
Skadi
8,176
545
97
6
0
260,519
0
W
Hades
9,642
643
94
6
0
264,841
5
L
Nike
7,010
467
81
5
0
214,928
0
W
Mercury
8,245
550
91
6
0
374,806
0
L
Janus
7,502
500
126
8
0
307,711
7
L
Charon
7,449
497
31
2
0
312,675
2
W
Amaterasu
8,376
558
41
3
0
346,600
0
L
Thanatos
7,559
504
76
5
0
323,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role