Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AHH Yahooo
Hel
Level 125
God Stats
4W - 1L
1,671 SR
Queue Stats
108W - 97L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Tylerbake
Ah Puch
Level 123
God Stats
3W - 0L
1,722 SR
Queue Stats
248W - 240L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
baberr_34
Danzaburou
Level 115
God Stats
5W - 3L
1,529 SR
Queue Stats
200W - 211L
1,497 Elo+
Party 2
Skadi
Skadi
its_austyn
Skadi
Level 107
God Stats
3W - 2L
1,428 SR
Queue Stats
59W - 58L
1,520 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,504 Elo+

VS

Team Averages
Level 83
1,653 SR
1,479 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JDsWhiskey
Charybdis
Level 129
God Stats
3W - 4L
1,498 SR
Queue Stats
226W - 221L
1,497 Elo+
Solo
Bastet
Bastet
Miaka808
Bastet
Level 108
God Stats
3W - 2L
1,889 SR
Queue Stats
318W - 304L
1,469 Elo+
Party 1
Ganesha
Ganesha
SoFloChoco
Ganesha
Level 120
God Stats
3W - 1L
1,876 SR
Queue Stats
115W - 112L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 11
8,420
842
8,852
7,093
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 0 / 11
8,099
810
3,609
8,055
4,445
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Puch
Tylerbake
Ah Puch
15
5 / 1 / 9
9,270
927
12,421
10,024
4,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
baberr_34
Danzaburou
15
2 / 1 / 11
8,844
884
11,341
9,948
4,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
13
5 / 1 / 6
8,501
850
6,755
6,405
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 0
6,838
684
5,029
9,804
10,851
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yemoja
 
Yemoja
11
0 / 2 / 1
6,834
683
2,166
4,942
3,343
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
JDsWhiskey
Charybdis
16
2 / 1 / 1
8,185
819
6,977
6,671
3,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Miaka808
Bastet
15
2 / 3 / 1
7,756
776
9,915
11,759
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
SoFloChoco
Ganesha
13
0 / 5 / 3
6,702
670
6,102
12,694
13,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
14
Kills
4
4
Deaths
14
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
11
7.5
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
Yemoja
 
Yemoja
0
2
1
0.25
W
0
0
11
5.5
L
Charybdis
JDsWhiskey
Charybdis
2
1
1
2.5
L
Bastet
Miaka808
Bastet
2
3
1
0.83
L
Ganesha
SoFloChoco
Ganesha
0
5
3
0.3
W
Ah Puch
Tylerbake
Ah Puch
5
1
9
9.5
W
Danzaburou
baberr_34
Danzaburou
2
1
11
7.5
W
Skadi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,978
Damage
30,189
41,525
Taken
45,870
19,695
Mitigated
36,472
27,783
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,852
766
694
549
7,093
3,018
730
1,540
5,553
14,894
0
L
Kuzenbo
 
Kuzenbo
5,029
1,701
454
579
9,804
10,851
0
6,343
3,461
12,974
0
L
Yemoja
 
Yemoja
2,166
213
8,236
632
4,942
3,343
120
2,038
2,904
4,078
0
W
3,609
180
13,885
6,761
8,055
4,445
608
3,414
4,641
14,468
0
L
Charybdis
JDsWhiskey
Charybdis
6,977
1,829
0
933
6,671
3,085
453
3,996
2,675
0
21,981
L
Bastet
Miaka808
Bastet
9,915
1,508
475
2,586
11,759
5,586
0
6,146
5,613
0
17,571
L
Ganesha
SoFloChoco
Ganesha
6,102
224
587
161
12,694
13,607
0
6,359
6,335
17,286
0
W
Ah Puch
Tylerbake
Ah Puch
12,421
498
823
1,909
10,024
4,821
687
2,192
7,832
25,800
0
W
Danzaburou
baberr_34
Danzaburou
11,341
6,525
57
2,219
9,948
4,918
2,529
4,383
5,565
0
31,402
W
Skadi
6,755
3,494
0
886
6,405
2,493
1,741
1,768
4,637
0
10,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
36,315
155
Minions Killed
115
0
Camps Cleared
0
943,161
Distance Traveled
844,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,420
842
21
2
0
195,646
0
L
Kuzenbo
6,838
684
23
2
0
184,521
0
L
Yemoja
6,834
683
4
0
0
137,748
0
W
Hel
8,099
810
31
3
0
227,509
0
L
Charybdis
8,185
819
63
6
0
153,079
0
L
Bastet
7,756
776
24
2
0
204,404
0
L
Ganesha
6,702
670
1
0
0
164,859
0
W
Ah Puch
9,270
927
39
4
0
210,960
0
W
Danzaburou
8,844
884
45
5
0
174,632
0
W
Skadi
8,501
850
19
2
0
134,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role