Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SkydownX
Izanami
Level 124
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 11L
1,691 Elo+
Party 1
Ymir
Ymir
Yupelli
Ymir
Level 56
God Stats
0W - 2L
1,221 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iDaaru
Morgan Le Fay
Level 68
God Stats
4W - 4L
1,591 SR
Queue Stats
33W - 30L
1,486 Elo+
Party 1
Anubis
Anubis
samunhe
Anubis
Level 107
God Stats
11W - 4L
1,673 SR
Queue Stats
133W - 115L
1,504 Elo+
Solo
Team Averages
Level 103
1,456 SR
1,508 Elo+

VS

Team Averages
Level 92
1,481 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
NYKYLOKO1
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
UncleCoxinha
Gilgamesh
Level 144
God Stats
13W - 13L
1,521 SR
Queue Stats
188W - 187L
1,518 Elo+
Party 2
Mulan
Mulan
familia-loki
Mulan
Level 81
God Stats
12W - 8L
1,498 SR
Queue Stats
204W - 199L
1,458 Elo+
Solo
Eset
Eset
melaocego
Eset
Level 145
God Stats
2W - 2L
1,387 SR
Queue Stats
189W - 190L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 0
5,579
558
3,849
5,622
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SkydownX
Izanami
10
3 / 2 / 1
6,039
604
6,220
8,903
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Yupelli
Ymir
8
1 / 3 / 3
5,379
538
3,806
11,382
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
iDaaru
Morgan Le Fay
10
2 / 4 / 1
6,368
637
4,589
6,793
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
samunhe
Anubis
10
0 / 5 / 2
5,288
529
5,223
8,312
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 3
6,239
624
6,999
8,509
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
NYKYLOKO1
Thanatos
13
10 / 0 / 2
7,677
768
8,145
9,428
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
UncleCoxinha
Gilgamesh
12
3 / 2 / 2
7,095
710
5,633
11,106
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 4
5,823
582
4,943
9,700
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
11
1 / 1 / 0
5,896
590
3,196
4,597
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
W
Anhur
 
Anhur
1
3
3
0.83
W
Thanatos
NYKYLOKO1
Thanatos
10
0
2
11
L
Izanami
SkydownX
Izanami
3
2
1
1.75
W
Gilgamesh
UncleCoxinha
Gilgamesh
3
2
2
2
L
Ymir
Yupelli
Ymir
1
3
3
0.83
W
1
2
4
1.5
L
Morgan Le Fay
iDaaru
Morgan Le Fay
2
4
1
0.63
W
Eset
1
1
0
1
L
Anubis
samunhe
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
28,916
41,012
Taken
43,340
15,659
Mitigated
21,224
9,408
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,849
303
0
1,390
5,622
1,867
0
2,175
3,447
43,731
0
W
Anhur
 
Anhur
6,999
4,303
0
3,048
8,509
2,683
104
1,730
6,779
0
45,760
W
Thanatos
NYKYLOKO1
Thanatos
8,145
2,199
0
11,271
9,428
3,545
0
2,327
7,093
0
49,046
L
Izanami
SkydownX
Izanami
6,220
4,677
0
2,596
8,903
2,010
22
0
8,903
0
47,235
W
Gilgamesh
UncleCoxinha
Gilgamesh
5,633
1,429
0
3,168
11,106
7,709
0
5,938
4,756
0
42,190
L
Ymir
Yupelli
Ymir
3,806
1,415
0
1,754
11,382
6,327
0
747
10,635
12,243
0
W
4,943
964
0
3,095
9,700
5,644
0
4,158
5,542
0
22,154
L
Morgan Le Fay
iDaaru
Morgan Le Fay
4,589
760
0
1,147
6,793
2,068
0
0
6,312
35,536
0
W
Eset
3,196
123
0
540
4,597
1,643
0
2,743
1,854
48,824
0
L
Anubis
samunhe
Anubis
5,223
126
0
2,521
8,312
3,387
0
274
7,900
40,711
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
32,730
308
Minions Killed
324
0
Camps Cleared
0
1,011,722
Distance Traveled
1,093,380
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,579
558
68
7
0
204,934
4
W
Anhur
6,239
624
72
7
0
184,321
0
W
Thanatos
7,677
768
81
8
0
264,755
2
L
Izanami
6,039
604
83
8
0
189,827
0
W
Gilgamesh
7,095
710
71
7
0
231,266
2
L
Ymir
5,379
538
19
2
0
203,317
0
W
Mulan
5,823
582
20
2
0
195,612
1
L
Morgan Le Fay
6,368
637
78
8
0
197,357
0
W
Eset
5,896
590
80
8
0
217,426
2
L
Anubis
5,288
529
60
6
0
216,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role