Player Matchup

Jing Wei
Jing Wei
BeanQueen92
Jing Wei
Level 74
God Stats
2W - 0L
1,700 SR
Queue Stats
68W - 67L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ojanis10
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,512 Elo+
Solo
Raijin
Raijin
QuamagiSound
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,335 Elo+
Solo
Sylvanus
Sylvanus
frisay_33
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 131L
1,461 Elo+
Solo
Mercury
Mercury
tmperdue
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,540 SR
1,449 Elo+

VS

Team Averages
Level 55
1,375 SR
1,388 Elo+
Scylla
Scylla
Get_Yoinked420
Scylla
Level 42
God Stats
0W - 5L
1,084 SR
Queue Stats
110W - 156L
1,364 Elo+
Solo
Medusa
Medusa
Huasi
Medusa
Level 128
God Stats
12W - 11L
1,533 SR
Queue Stats
354W - 370L
1,361 Elo+
Solo
Thoth
Thoth
MageOnlySorry
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,497 Elo+
Solo
Horus
Horus
batmantanman
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 124L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
drushington
Tsukuyomi
Level 23
God Stats
2W - 5L
1,260 SR
Queue Stats
103W - 110L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeanQueen92
Jing Wei
16
3 / 2 / 3
8,856
984
2,064
5,640
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Ojanis10
Tsukuyomi
13
5 / 5 / 5
8,152
906
12,549
9,860
4,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
2 / 3 / 4
7,556
840
3,245
6,837
2,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
frisay_33
Sylvanus
16
2 / 2 / 8
8,449
939
5,684
13,175
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
tmperdue
Mercury
13
2 / 3 / 3
7,636
848
3,685
5,719
1,965
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
7,853
873
7,007
7,584
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Huasi
Medusa
14
3 / 3 / 5
7,042
782
2,751
6,437
2,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 4
8,531
948
11,945
7,415
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 0 / 0
5,264
585
0
0
0
Tsukuyomi
drushington
Tsukuyomi
14
2 / 4 / 9
7,503
834
11,547
10,114
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
15
15
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeanQueen92
Jing Wei
3
2
3
2.25
L
3
4
7
1.63
L
Medusa
Huasi
Medusa
3
3
5
1.83
L
7
3
4
3
W
Tsukuyomi
Ojanis10
Tsukuyomi
5
5
5
1.5
W
Raijin
2
3
4
1.33
L
0
0
0
0
L
Tsukuyomi
drushington
Tsukuyomi
2
4
9
1.63
W
Sylvanus
frisay_33
Sylvanus
2
2
8
3
W
Mercury
tmperdue
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
33,250
41,231
Taken
31,550
18,329
Mitigated
12,509
11,541
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeanQueen92
Jing Wei
2,064
1,086
489
741
5,640
2,164
96
3,171
2,469
0
11,281
L
7,007
1,226
410
1,089
7,584
2,947
0
1,872
5,712
12,677
0
L
Medusa
Huasi
Medusa
2,751
1,851
386
524
6,437
2,653
0
1,780
4,657
0
8,945
L
11,945
178
764
2,004
7,415
2,927
0
2,680
4,735
25,037
0
W
Tsukuyomi
Ojanis10
Tsukuyomi
12,549
2,606
57
910
9,860
4,032
0
4,295
5,407
0
19,316
W
Raijin
3,245
781
382
1,388
6,837
2,664
286
4,229
2,486
15,002
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
drushington
Tsukuyomi
11,547
2,827
27
1,213
10,114
3,982
0
2,597
7,517
0
19,601
W
Sylvanus
frisay_33
Sylvanus
5,684
587
1,680
5,729
13,175
7,504
872
4,005
9,042
11,455
0
W
Mercury
tmperdue
Mercury
3,685
948
165
0
5,719
1,965
1,150
2,844
2,875
0
9,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
36,193
94
Minions Killed
92
0
Camps Cleared
0
830,397
Distance Traveled
665,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,856
984
35
4
0
158,902
0
L
Scylla
7,853
873
24
3
0
162,676
0
L
Medusa
7,042
782
12
1
0
144,704
0
L
Thoth
8,531
948
33
4
0
166,582
0
W
Tsukuyomi
8,152
906
6
1
0
179,426
0
W
Raijin
7,556
840
24
3
0
149,951
0
L
Horus
5,264
585
0
0
0
0
0
L
Tsukuyomi
7,503
834
23
3
0
191,161
0
W
Sylvanus
8,449
939
13
1
0
173,069
0
W
Mercury
7,636
848
16
2
0
169,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role