Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChaplainCarnak
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,483 Elo+
Solo
Thoth
Thoth
Lobo3012
Thoth
Level 121
God Stats
3W - 4L
1,479 SR
Queue Stats
242W - 205L
1,534 Elo+
Solo
Neith
Neith
Mysterious Skro
Neith
Level 105
God Stats
3W - 0L
1,546 SR
Queue Stats
190W - 195L
1,474 Elo+
Solo
Athena
Athena
jtomboy711
Athena
Level 102
God Stats
12W - 2L
1,576 SR
Queue Stats
337W - 339L
1,443 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,487 Elo+

VS

Team Averages
Level 87
1,528 SR
1,368 Elo+
Hou Yi
Hou Yi
Dayaax
Hou Yi
Level 83
God Stats
4W - 3L
1,565 SR
Queue Stats
337W - 347L
1,382 Elo+
Solo
Amaterasu
Amaterasu
DomiiRose
Amaterasu
Level 88
God Stats
3W - 3L
1,581 SR
Queue Stats
138W - 143L
1,518 Elo+
Party 1
Bellona
Bellona
Jauzzy
Bellona
Level 123
God Stats
9W - 4L
1,493 SR
Queue Stats
163W - 159L
1,559 Elo+
Party 1
Charybdis
Charybdis
SoftClock2
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,248 Elo+
Solo
Olorun
Olorun
beto_TeLaMeto_02
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 3 / 17
8,585
859
5,298
13,004
8,324
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 1 / 16
9,951
995
16,484
8,149
4,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Lobo3012
Thoth
15
4 / 3 / 15
9,094
909
14,671
9,215
4,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 16
10,468
1,047
15,462
8,630
5,608
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
jtomboy711
Athena
16
3 / 3 / 19
9,985
999
5,523
15,229
22,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dayaax
Hou Yi
15
3 / 5 / 3
7,781
778
8,714
10,533
4,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DomiiRose
Amaterasu
15
2 / 5 / 7
8,212
821
7,525
15,598
19,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
Jauzzy
Bellona
14
3 / 6 / 6
8,047
805
13,997
16,225
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SoftClock2
Charybdis
13
1 / 6 / 5
7,744
774
6,798
9,961
3,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 3
7,320
732
5,428
11,816
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
29
Kills
11
11
Deaths
29
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
3
17
3.5
W
10
1
16
18
L
Hou Yi
Dayaax
Hou Yi
3
5
3
0.9
L
Amaterasu
DomiiRose
Amaterasu
2
5
7
1.1
L
Bellona
Jauzzy
Bellona
3
6
6
1
W
Thoth
Lobo3012
Thoth
4
3
15
3.83
W
10
1
16
18
L
Charybdis
SoftClock2
Charybdis
1
6
5
0.58
L
2
7
3
0.5
W
Athena
jtomboy711
Athena
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,438
Damage
42,462
54,227
Taken
64,133
45,880
Mitigated
50,481
19,232
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,298
827
1,165
1,845
13,004
8,324
241
1,245
11,534
57
6,963
W
16,484
11,372
2,666
2,441
8,149
4,504
3,936
1,159
6,682
29,934
0
L
Hou Yi
Dayaax
Hou Yi
8,714
3,471
708
1,064
10,533
4,436
0
6,638
3,895
0
20,627
L
Amaterasu
DomiiRose
Amaterasu
7,525
2,872
366
2,990
15,598
19,628
126
8,018
7,580
0
10,124
L
Bellona
Jauzzy
Bellona
13,997
2,153
1,046
3,776
16,225
17,652
0
8,529
7,696
0
21,209
W
Thoth
Lobo3012
Thoth
14,671
913
1,129
769
9,215
4,445
1,914
741
8,110
24,394
0
W
15,462
3,227
2,200
3,321
8,630
5,608
1,435
1,141
7,292
0
31,031
L
Charybdis
SoftClock2
Charybdis
6,798
2,274
65
448
9,961
3,784
0
6,142
3,819
0
16,539
L
5,428
3,526
1,483
1,086
11,816
4,981
124
7,408
4,408
12,407
0
W
Athena
jtomboy711
Athena
5,523
1,239
2,095
1,601
15,229
22,999
574
1,142
13,369
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
39,104
115
Minions Killed
91
0
Camps Cleared
0
946,912
Distance Traveled
766,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,585
859
10
1
0
182,687
0
W
Olorun
9,951
995
23
2
0
167,431
0
L
Hou Yi
7,781
778
27
3
0
141,721
0
L
Amaterasu
8,212
821
19
2
0
185,456
0
L
Bellona
8,047
805
11
1
0
181,959
0
W
Thoth
9,094
909
17
2
0
187,089
0
W
Neith
10,468
1,047
40
4
0
197,657
0
L
Charybdis
7,744
774
20
2
0
112,444
0
L
Olorun
7,320
732
14
1
0
144,938
0
W
Athena
9,985
999
25
3
0
212,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role