Player Matchup

Thoth
Thoth
GuapoXavier
Thoth
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 103L
1,385 Elo+
Solo
The Morrigan
The Morrigan
HuuMel
The Morrigan
Level 129
God Stats
1W - 3L
1,307 SR
Queue Stats
89W - 73L
1,496 Elo+
Party 2
Sobek
Sobek
Iglesias123
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Na0fumi
Hun Batz
Level 57
God Stats
2W - 0L
1,709 SR
Queue Stats
54W - 42L
1,492 Elo+
Party 2
Cerberus
Cerberus
chinx23
Cerberus
Level 140
God Stats
15W - 8L
1,626 SR
Queue Stats
542W - 530L
1,476 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,457 Elo+

VS

Team Averages
Level 68
1,443 SR
1,444 Elo+
Martichoras
Martichoras
EZ125
Martichoras
Level 68
God Stats
4W - 5L
1,543 SR
Queue Stats
225W - 239L
1,443 Elo+
Party 1
Ravana
Ravana
Fabianlaban
Ravana
Level 114
God Stats
0W - 1L
1,349 SR
Queue Stats
68W - 73L
1,454 Elo+
Solo
Arachne
Arachne
Snowfaon
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,390 Elo+
Solo
Maui
Maui
Theboolinator_
Maui
Level 115
God Stats
3W - 6L
1,325 SR
Queue Stats
271W - 278L
1,465 Elo+
Party 1
Chaac
Chaac
V_sixns
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
8,025
803
8,495
6,543
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
HuuMel
The Morrigan
16
10 / 2 / 9
9,254
925
10,285
6,588
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 1 / 17
8,726
873
4,686
10,730
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Na0fumi
Hun Batz
16
7 / 3 / 12
9,108
911
8,560
9,088
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chinx23
Cerberus
15
2 / 1 / 18
8,193
819
8,840
10,199
13,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EZ125
Martichoras
15
3 / 3 / 6
7,803
780
13,642
9,416
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
12
3 / 6 / 5
7,586
759
6,671
9,155
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Snowfaon
Arachne
12
1 / 5 / 5
6,829
683
4,225
7,921
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 7
6,935
694
4,352
9,563
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
V_sixns
Chaac
14
1 / 4 / 8
7,375
738
7,190
10,655
11,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
23
Kills
10
10
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Martichoras
EZ125
Martichoras
3
3
6
2
L
Ravana
3
6
5
0.92
W
2
3
10
2.33
W
The Morrigan
HuuMel
The Morrigan
10
2
9
7.25
W
2
1
17
10.5
W
Hun Batz
Na0fumi
Hun Batz
7
3
12
4.33
L
Arachne
Snowfaon
Arachne
1
5
5
0.7
L
2
5
7
1.1
L
Chaac
V_sixns
Chaac
1
4
8
1.25
W
Cerberus
chinx23
Cerberus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
36,080
43,148
Taken
46,710
31,510
Mitigated
28,678
18,399
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
EZ125
Martichoras
13,642
3,520
427
1,890
9,416
3,773
0
6,935
2,481
0
32,209
L
Ravana
6,671
2,119
0
197
9,155
4,269
0
5,138
4,017
0
11,533
W
8,495
711
377
903
6,543
2,394
657
535
6,008
18,944
0
W
The Morrigan
HuuMel
The Morrigan
10,285
1,613
3,023
2,034
6,588
2,705
79
0
6,568
21,413
0
W
4,686
288
1,668
5,564
10,730
7,963
28
1,218
9,512
11,769
0
W
Hun Batz
Na0fumi
Hun Batz
8,560
1,457
614
998
9,088
5,419
413
1,325
7,763
0
17,885
L
Arachne
Snowfaon
Arachne
4,225
2,540
586
532
7,921
4,140
0
5,232
2,689
0
7,464
L
4,352
882
203
528
9,563
4,609
0
8,354
1,209
6,457
0
L
Chaac
V_sixns
Chaac
7,190
773
318
1,553
10,655
11,887
0
6,647
4,008
0
18,959
W
Cerberus
chinx23
Cerberus
8,840
104
510
2,708
10,199
13,029
49
1,274
8,925
16,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
36,528
123
Minions Killed
74
0
Camps Cleared
0
911,923
Distance Traveled
815,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,803
780
37
4
0
185,812
0
L
Ravana
7,586
759
4
0
0
140,520
0
W
Thoth
8,025
803
29
3
0
168,108
0
W
The Morrigan
9,254
925
32
3
0
186,853
0
W
Sobek
8,726
873
8
1
0
160,877
0
W
Hun Batz
9,108
911
33
3
0
197,822
0
L
Arachne
6,829
683
7
1
0
153,509
0
L
Maui
6,935
694
4
0
0
161,185
0
L
Chaac
7,375
738
22
2
0
174,401
0
W
Cerberus
8,193
819
21
2
0
198,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role