Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hairuk
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,427 Elo+
Solo
Surtr
Surtr
Maxx-Mathias
Surtr
Level 108
God Stats
0W - 2L
1,623 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Artemis
Artemis
Monkeyzin
Artemis
Level 102
God Stats
11W - 15L
1,582 SR
Queue Stats
78W - 87L
1,488 Elo+
Solo
Nemesis
Nemesis
pykkachu
Nemesis
Level 124
God Stats
289W - 314L
1,545 SR
Queue Stats
289W - 316L
1,516 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,446 Elo+

VS

Team Averages
Level 102
1,452 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BagPablo
Izanami
Level 39
God Stats
1W - 1L
1,272 SR
Queue Stats
17W - 23L
1,358 Elo+
Party 1
Medusa
Medusa
FALLENISBACK
Medusa
Level 117
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 7L
1,657 Elo+
Solo
Shiva
Shiva
FerOuO
Shiva
Level 149
God Stats
3W - 0L
1,682 SR
Queue Stats
161W - 173L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 2
6,373
1,062
5,541
3,726
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Hairuk
Ah Muzen Cab
11
0 / 0 / 0
5,938
990
2,775
3,995
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 0
6,192
1,032
3,384
10,638
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Monkeyzin
Artemis
11
0 / 0 / 2
6,141
1,024
3,862
4,319
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
pykkachu
Nemesis
10
1 / 3 / 0
6,215
1,036
5,201
6,400
2,388
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

329

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 7
6,601
1,100
6,172
2,167
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
11
1 / 1 / 6
6,590
1,098
3,119
4,079
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
BagPablo
Izanami
11
0 / 0 / 7
6,159
1,027
4,006
6,276
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
3 / 0 / 6
7,457
1,243
5,146
2,530
1,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
FerOuO
Shiva
12
4 / 1 / 5
7,191
1,199
8,378
7,705
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
9
9
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
2
1
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
W
Anubis
 
Anubis
1
1
6
4
W
Izanami
BagPablo
Izanami
0
0
7
3.5
W
Medusa
3
0
6
6
W
Shiva
FerOuO
Shiva
4
1
5
6.5
L
Ah Muzen Cab
Hairuk
Ah Muzen Cab
0
0
0
0
L
1
5
0
0.2
L
Artemis
Monkeyzin
Artemis
0
0
2
1
L
Nemesis
pykkachu
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
26,821
29,078
Taken
22,757
16,187
Mitigated
13,713
2,130
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,541
724
0
303
3,726
2,585
0
1,218
2,508
18,496
0
W
Baron Samedi
 
Baron Samedi
6,172
390
1,093
544
2,167
1,334
0
655
1,512
14,166
0
W
Anubis
 
Anubis
3,119
94
0
487
4,079
1,935
0
582
3,497
22,102
0
W
Izanami
BagPablo
Izanami
4,006
2,621
0
1,019
6,276
2,394
0
1,787
4,489
0
11,348
W
Medusa
5,146
2,244
0
964
2,530
1,029
0
354
2,176
0
24,757
W
Shiva
FerOuO
Shiva
8,378
944
444
418
7,705
7,021
0
2,241
5,464
0
12,910
L
Ah Muzen Cab
Hairuk
Ah Muzen Cab
2,775
428
0
0
3,995
1,551
0
998
2,997
0
15,134
L
3,384
603
0
1,242
10,638
8,126
0
4,054
6,584
148
8,357
L
Artemis
Monkeyzin
Artemis
3,862
914
0
132
4,319
1,537
0
1,250
3,069
0
12,018
L
Nemesis
pykkachu
Nemesis
5,201
1,685
0
453
6,400
2,388
0
1,771
4,629
0
11,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
33,998
115
Minions Killed
158
4
Camps Cleared
7
519,990
Distance Traveled
600,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,373
1,062
42
7
1
122,237
0
W
Baron Samedi
6,601
1,100
22
4
1
128,037
0
W
Anubis
6,590
1,098
53
9
2
108,297
0
W
Izanami
6,159
1,027
26
4
1
116,372
0
W
Medusa
7,457
1,243
47
8
3
120,941
0
W
Shiva
7,191
1,199
10
2
0
126,486
0
L
Ah Muzen Cab
5,938
990
23
4
0
80,292
0
L
Surtr
6,192
1,032
10
2
2
102,030
0
L
Artemis
6,141
1,024
18
3
1
99,520
0
L
Nemesis
6,215
1,036
22
4
0
115,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role